FV601 Saladin Fatima Ayoubi

Last updated : 2024-03-31 00:57:48
Profile updated to game version : 1.9.7.52

Portrait of FV601 Saladin

lav category FV601 Saladin
britannia flag Fatima Ayoubi
Unlocks

Nothing

Category Light Armored Vehicle
Armor Light
Nation Britannia
Rarity Gold
Blueprint Rank N6
Live2D Not available

Talents
performing talent icon Performing 1
sports talent icon Sports 2
artistry talent icon Artistry 1

Basic equipment slots
turret slot mod slot internal slot internal slot internal slot special slot special slot

Additionnal Raid slots
A.T.E. slot

Additionnal Fate slots
Unknown

Shells
apcr shell [APCR] Composite-Rigid
heat shell [HEAT] Anti-Tank

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in LAV category for this attribute (87 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
586
+16.51
2203
Firepower icon Firepower
Ranked 46
Δ -45
282
+7.20
987
Penetration icon Penetration
Ranked 30
Δ -10
145
Targeting icon Targeting
Ranked 1
Δ +40
717
+17.39
2421
Durability icon Durability
Ranked 26
Δ +79
215
+5.81
784
Armor icon Armor
Ranked 23
Δ +25
155
Evasion icon Evasion
Ranked 4
Δ +40
70
Stealth icon Stealth
Ranked 16
Δ -15
95
Detection icon Detection
Ranked 10
Δ +15
S
96
Fire resistance
2 Δ +32
B
60
Critical resistance
17 Δ -10
A
74
Critical defense
8 Δ +0

Active Skills :

Chassis properties
angled chassis bonus Angled
Immune to [Broad] terrain effect : [Plains]
[Plains] During Shelling stage, Firepower is drastically reduced
light chassis bonus Light
Immune to [Rocky] terrain effect : [Rocky]
[Rocky] Troughout the battle, Targeting is reduced
tires chassis bonus Tires
Immune to [Flat] terrain effect : [Rocky]
[Rocky] Troughout the battle, Armor is reduced
Engine properties
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
silent engine bonus Silent
Immune to [Exposed] terrain effect : [Valley]
[Valley] Troughout the battle, Stealth is drastically reduced
Tech rank
Tier 1
Silent HT Engine icon
S_proof's icon Silent's icon Silent HT Engine
Detection icon 10 Durability icon 320 Evasion icon 15
Tech rank
Tier 2
Silent HT Engine II icon
S_proof's icon Silent's icon Silent HT Engine II
Detection icon 20 Durability icon 1180 Evasion icon 40
Tech rank
Tier 3
Silent HT Engine III icon
S_proof's icon Silent's icon Silent HT Engine III
Detection icon 25 Durability icon 1840 Evasion icon 60
Tech rank
Tier 1
Wheeled Chassis icon
Angled's icon Light's icon Tires's icon Wheeled Chassis
Durability icon 135 Evasion icon 45 Stealth icon 30 Targeting icon 45
Tech rank
Tier 2
Wheeled Chassis II icon
Angled's icon Light's icon Tires's icon Wheeled Chassis II
Durability icon 255 Evasion icon 75 Stealth icon 40 Targeting icon 75
Tech rank
Tier 3
Wheeled Chassis III icon
Angled's icon Light's icon Tires's icon Wheeled Chassis III
Durability icon 395 Evasion icon 110 Stealth icon 50 Targeting icon 110
Tech rank
Tier 1
Light Welded Rolled Armor icon
Welded's icon Light Welded Rolled Armor
Armor icon 65 Evasion icon 25 Targeting icon 10
Tech rank
Tier 1
Light Cast Welded Armor icon
Cast's icon Welded's icon Light Cast Welded Armor
Armor icon 85 Durability icon 100 Evasion icon 20 Targeting icon 5
Tech rank
Tier 1
Light Spaced Armor icon
Spaced's icon Light Spaced Armor
Armor icon 85 Evasion icon 55
Tech rank
Tier 1
Light Tempered Upgraded armor icon
Tempered's icon Light Tempered Upgraded armor
Armor icon 95 Evasion icon 35 Stealth icon 30
Tech rank
Tier 2
Light Cast Welded Armor II icon
Cast's icon Welded's icon Light Cast Welded Armor II
Armor icon 190 Durability icon 275 Evasion icon 45 Targeting icon 15
Tech rank
Tier 2
Light Welded Rolled Armor II icon
Welded's icon Light Welded Rolled Armor II
Armor icon 175 Evasion icon 60 Targeting icon 30
Tech rank
Tier 2
Light Spaced Armor II icon
Spaced's icon Light Spaced Armor II
Armor icon 185 Evasion icon 110
Tech rank
Tier 2
Light Tempered Upgraded Armor II icon
Tempered's icon Light Tempered Upgraded Armor II
Armor icon 190 Evasion icon 65 Stealth icon 45
Tech rank
Tier 3
Light Welded Rolled Armor III icon
Welded's icon Light Welded Rolled Armor III
Armor icon 260 Evasion icon 90 Targeting icon 45
Tech rank
Tier 3
Light Cast Welded Armor III icon
Cast's icon Welded's icon Light Cast Welded Armor III
Armor icon 300 Durability icon 450 Evasion icon 75 Targeting icon 25
Tech rank
Tier 3
Light Spaced Armor III icon
Spaced's icon Light Spaced Armor III
Armor icon 280 Evasion icon 170
Tech rank
Tier 3
Light Hardened Welded Armor III icon
Hardened's icon Welded's icon Light Hardened Welded Armor III
Armor icon 370 Evasion icon 100 Targeting icon 25
Tech rank
Tier 3
Light Composite Armor III icon
Composite's icon Light Composite Armor III
Armor icon 540 Evasion icon 30
[APCR] Composite-Rigid
Tech rank
Tier 1
Carbonized APCR (M) icon
Level 2
Composite Rigid : The closer the target, the greater the firepower Hardened : Affected by target's armor, low armor targets preferred Carbonized APCR (M)
Firepower icon80Penetration icon130
Range 1310
Tech rank
Tier 1
Tempered APCR (M) icon
Level 4
Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Tempered APCR (M)
Firepower icon270Penetration icon110
Range 1310
Tech rank
Tier 2
Carbonized CRBC (M) icon
Level 1
Composite Rigid : The closer the target, the greater the firepower Hardened : Affected by target's armor, low armor targets preferred Ballistic Cap : Increases targeting Carbonized CRBC (M)
Firepower icon235Penetration icon330Targeting icon35
Range 1310
Tech rank
Tier 2
Tempered CRBC (M) icon
Level 3
Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Ballistic Cap : Increases targeting Tempered CRBC (M)
Firepower icon660Penetration icon250Targeting icon45
Range 1310
Tech rank
Tier 3
Carbonized CRCBC (M) icon
Level 3
Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Hardened : Affected by target's armor, low armor targets preferred Ballistic Cap : Increases targeting Carbonized CRCBC (M)
Firepower icon440Penetration icon595Targeting icon55
Range 1310
Tech rank
Tier 3
Tempered CRCBC (M) icon
Level 5
Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Ballistic Cap : Increases targeting Tempered CRCBC (M)
Firepower icon1095Penetration icon405Targeting icon60
Range 1310
[HEAT] Anti-Tank
Tech rank
Tier 1
HEAT (S) icon
Level 1
High Explosive : Target's armor is less effective Molten : Ignited targets take drastically increased fire HEAT (S)
Firepower icon235Penetration icon55
Range 1770
Tech rank
Tier 1
Shaped WSAT (S) icon
Level 6
Molten : Ignited targets take drastically increased fire Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped WSAT (S)
Firepower icon175Penetration icon245
Range 1770
Tech rank
Tier 2
FSHEAT (S) icon
Level 3
High Explosive : Target's armor is less effective Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration FSHEAT (S)
Firepower icon950Penetration icon190Targeting icon75
Range 1770
Tech rank
Tier 2
Shaped WSFSAT (S) icon
Level 6
Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped WSFSAT (S)
Firepower icon375Penetration icon490Targeting icon90
Range 1770
Tech rank
Tier 3
CFS HEAT (S) icon
Level 3
High Explosive : Target's armor is less effective Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration CFS HEAT (S)
Firepower icon1775Penetration icon300Targeting icon120
Range 1770
Tech rank
Tier 3
Shaped CFS WSAT (S) icon
Level 6
Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped CFS WSAT (S)
Firepower icon575Penetration icon740Targeting icon130
Range 1770

Illustration :

Main Illustration


FV601 Saladin illustration
Refactor
BWMG illustration

Appears in BWMG Depot LV 3

Method 1
Resource image

Wreck
x 445

Blueprint image

Blueprint N6
x 41

Smoke_launcher image

S 5

Turret image

Smoke Launcher
x 1

Silver image

Silver
x 4 010 000

dirt streets's icon
Dirt streets

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Critical resistance

Missing: [rear] [w proof] [low]

rocky streets's icon
Rocky streets

Adequate equipment : 2 out of 3

- Critical resistance

Missing: [rear] [w proof] [low]

snow streets's icon
Snow streets

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Critical resistance

Missing: [rear] [w proof] [low] [treads] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [low] [treads] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [low] [treads] [c proof] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [rear] [w proof] [low] [treads] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Firepower

Missing: [rear] [w proof] [low] [treads] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [low] [treads] [c proof] [front]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Damage received
- Fire resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Damage received
- Fire resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Damage received
- Fire resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

rocky valley's icon
Rocky valley

Adequate equipment : 3 out of 3

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Evasion
- Damage received

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

grass plains's icon
Grass plains

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Penetration
- Detection

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Evasion
- Damage received

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Damage received
- Critical resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

shoals forest's icon
Shoals forest

Adequate equipment : 0 out of 3

- Damage received
- Detection
- Firepower

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Damage received
- Detection

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 0 out of 3

- Evasion
- Penetration
- Firepower

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Fire resistance
- Critical resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

river hills's icon
River hills

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Critical resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 1 out of 3

- Probably fail to attack
- Critical resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 1 out of 3

- Probably fail to attack
- Critical resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate