Iota Iota

Last updated : 2018-11-08 13:34:15
Profile updated to game version : 1.12.2.6

Portrait of Iota

spg category Iota
stardust_farer flag Iota
Unlocks

Nothing

Category Self-Propelled Gun
Armor Light
Nation Stardust Farer
Rarity Gold
Live2D Not available

Talents

Slots
turret slot mod slot mod slot external slot internal slot carriage slot internal slot

Fate slots
Unknown

Shells
apcr shell [APCR] Composite-Rigid
hesh shell [HESH] Squash-Head
rp shell [RP] Rocket-Propelled

Statistics : [ Value at level 60 ] [ Rank in SPG category Δ ± delta median ]

0
0
Firepower icon Firepower
49 Δ -654
0
0
Penetration icon Penetration
39 Δ -261
0
Targeting icon Targeting
17 Δ -70
0
0
Durability icon Durability
47 Δ -621
0
0
Armor icon Armor
32 Δ -200
0
Evasion icon Evasion
17 Δ -55
0
Stealth icon Stealth
13 Δ -80
0
Detection icon Detection
10 Δ -60

0
Fire resistance
20 Δ -54

0
Critical resistance
18 Δ -68

0
Critical defense
12 Δ -74
Chassis properties
angled chassis bonus Angled
Immune to [Broad] terrain effect : [Plains]
[Plains] During Shelling stage, Firepower is drastically reduced
light chassis bonus Light
Immune to [Rocky] terrain effect : [Rocky]
[Rocky] Troughout the battle, Targeting is reduced
tires chassis bonus Tires
Immune to [Flat] terrain effect : [Rocky]
[Rocky] Troughout the battle, Armor is reduced
Engine properties
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
silent engine bonus Silent
Immune to [Exposed] terrain effect : [Valley]
[Valley] Troughout the battle, Stealth is drastically reduced
0% Dirt streets
Adequate equipment : 0 out of 3
Missing : rear w_proof low
67% Rocky streets
Adequate equipment : 2 out of 3
Missing : low
0% Snow streets
Adequate equipment : 0 out of 3
Missing : treads c_proof low
0% Grass forest
Adequate equipment : 0 out of 1
Missing : front
0% Dirt forest
Adequate equipment : 0 out of 3
Missing : rear w_proof front
0% Snow forest
Adequate equipment : 0 out of 3
Missing : treads c_proof front
100% Grass hills
Adequate equipment : 1 out of 1
33% Desert hills
Adequate equipment : 1 out of 3
Missing : d_proof h_proof
33% Desert valley
Adequate equipment : 1 out of 3
Missing : d_proof h_proof
100% Rocky valley
Adequate equipment : 3 out of 3
33% Snow valley
Adequate equipment : 1 out of 3
Missing : treads c_proof
100% Grass plains
Adequate equipment : 1 out of 1
33% Dirt plains
Adequate equipment : 1 out of 3
Missing : rear w_proof
33% Snow plains
Adequate equipment : 1 out of 3
Missing : treads c_proof
33% Crushed ice streets
Adequate equipment : 1 out of 3
Missing : c_proof low
0% Shoals forest
Adequate equipment : 0 out of 3
Missing : d_proof w_proof front
33% Shoals hills
Adequate equipment : 1 out of 3
Missing : d_proof w_proof
0% Muddy snow forest
Adequate equipment : 0 out of 3
Missing : treads rear front
67% Crushed ice valley
Adequate equipment : 2 out of 3
Missing : c_proof
67% Rocky desert plains
Adequate equipment : 2 out of 3
Missing : h_proof
33% Cocpvp 02
Adequate equipment : 1 out of 3
Missing : h_proof low
[Rear] Immune to [Swamp] terrain effect : [Dirt] Troughout the battle, Penetration is reduced
[W Proof] Immune to [Wet] terrain effect : [Dirt] Troughout the battle, Detection is drastically reduced
[Low] Immune to [Trap] terrain effect : [Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
[Treads] Immune to [Snowy] terrain effect : [Snow] Troughout the battle, Evasion is reduced
[C Proof] Immune to [Cold] terrain effect : [Snow] Troughout the battle, Damage received is increased
[Front] Immune to [Bushy] terrain effect : [Forest] Troughout the battle, Firepower is reduced
[D Proof] Immune to [Dusty] terrain effect : [Desert] Troughout the battle, Damage received is increased
[H Proof] Immune to [Hot] terrain effect : [Desert] Troughout the battle, Fire resistance is drastically reduced


Tech rank
Silent HT Engine icon
S_proof's icon Silent's icon Silent HT Engine
Detection icon 10 Durability icon 320 Evasion icon 15
Tech rank
Silent HT Engine II icon
S_proof's icon Silent's icon Silent HT Engine II
Detection icon 20 Durability icon 1180 Evasion icon 40
Tech rank
Silent HT Engine III icon
S_proof's icon Silent's icon Silent HT Engine III
Detection icon 25 Durability icon 1840 Evasion icon 60

Tech rank
Wheeled Chassis icon
Angled's icon Light's icon Tires's icon Wheeled Chassis
Durability icon 135 Evasion icon 40 Stealth icon 30 Targeting icon 40
Tech rank
Wheeled Chassis II icon
Angled's icon Light's icon Tires's icon Wheeled Chassis II
Durability icon 255 Evasion icon 70 Stealth icon 40 Targeting icon 70
Tech rank
Wheeled Chassis III icon
Angled's icon Light's icon Tires's icon Wheeled Chassis III
Durability icon 395 Evasion icon 100 Stealth icon 50 Targeting icon 100

Tech rank
Light Spaced Armor icon
Spaced's icon Light Spaced Armor
Armor icon 85 Evasion icon 50
Tech rank
Light Composite Armor icon
Composite's icon Light Composite Armor
Armor icon 175 Evasion icon 10
Tech rank
Light Tempered Upgraded armor icon
Tempered's icon Light Tempered Upgraded armor
Armor icon 95 Evasion icon 30 Stealth icon 30
Tech rank
Light Spaced Armor II icon
Spaced's icon Light Spaced Armor II
Armor icon 185 Evasion icon 105
Tech rank
Light Composite Armor II icon
Composite's icon Light Composite Armor II
Armor icon 360 Evasion icon 20
Tech rank
Light Tempered Upgraded Armor II icon
Tempered's icon Light Tempered Upgraded Armor II
Armor icon 190 Evasion icon 60 Stealth icon 45
Tech rank
Light Spaced Armor III icon
Spaced's icon Light Spaced Armor III
Armor icon 280 Evasion icon 155
Tech rank
Light Tempered Upgraded Armor III icon
Tempered's icon Light Tempered Upgraded Armor III
Armor icon 290 Evasion icon 90 Stealth icon 60
Tech rank
Light Composite Armor III icon
Composite's icon Light Composite Armor III
Armor icon 540 Evasion icon 30

[APCR] Composite-Rigid
ShellAttributesRangeProperties & Modifiers
Tempered APCR (L)'s icon Tempered APCR (L)
Tier 1
Level 4
Firepower icon315
Firepower icon100
820 Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective
Tempered CRBC (L)'s icon Tempered CRBC (L)
Tier 2
Level 3
Firepower icon770
Firepower icon230
Firepower icon40
820 Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Increases targeting
Tempered CRCBC (L)'s icon Tempered CRCBC (L)
Tier 3
Level 5
Firepower icon1275
Firepower icon375
Firepower icon55
820 Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Increases targeting
[HESH] Squash-Head
ShellAttributesRangeProperties & Modifiers
Heavy HCHESH (L)'s icon Heavy HCHESH (L)
Tier 1
Level 3
Firepower icon115
Firepower icon115
2050 High Explosive : Target's armor is less effective Shockwave : Increases critical chance by decreasing critical damage
HEDM HESH (L)'s icon HEDM HESH (L)
Tier 1
Level 6
Firepower icon380
Firepower icon110
Firepower icon5
2050 Fragment : Chance to hit an additional target during Shelling Shockwave : Increases critical chance by decreasing critical damage
Modified HCHESH (L)'s icon Modified HCHESH (L)
Tier 2
Level 3
Firepower icon355
Firepower icon310
2050 High Explosive : Target's armor is less effective Shockwave : Increases critical chance by decreasing critical damage
Modified HEDM HESH (L)'s icon Modified HEDM HESH (L)
Tier 2
Level 5
Firepower icon860
Firepower icon230
Firepower icon15
2050 Fragment : Chance to hit an additional target during Shelling Shockwave : Increases critical chance by decreasing critical damage
SSHESH (L)'s icon SSHESH (L)
Tier 3
Level 1
Firepower icon1100
Firepower icon365
Firepower icon100
2050 Shockwave : Increases critical chance by decreasing critical damage Increases targeting, reduces firepower
Modified RPERHESH (L)'s icon Modified RPERHESH (L)
Tier 3
Level 4
Firepower icon1290
Firepower icon340
Firepower icon100
2050 Extended-Range : Has longer range than similar weapon Shockwave : Increases critical chance by decreasing critical damage
Modified HCFSHESH (L)'s icon Modified HCFSHESH (L)
Tier 3
Level 5
Firepower icon670
Firepower icon565
Firepower icon70
2050 High Explosive : Target's armor is less effective Shockwave : Increases critical chance by decreasing critical damage Increases targeting, reduces penetration
Modified HEDM FSHESH (L)'s icon Modified HEDM FSHESH (L)
Tier 3
Level 6
Firepower icon1390
Firepower icon365
Firepower icon95
2050 Fragment : Chance to hit an additional target during Shelling Shockwave : Increases critical chance by decreasing critical damage Increases targeting, reduces penetration
[RP] Rocket-Propelled
ShellAttributesRangeProperties & Modifiers
Rocket-I (L)'s icon Rocket-I (L)
Tier 1
Level 2
Firepower icon360
Firepower icon75
10920 Multi-Launch : Chance to hit an additional target during Shelling Burning Agent : Shells have a chance to ignite targets without penetrating them.
HC Rocket (L)'s icon HC Rocket (L)
Tier 1
Level 3
Firepower icon295
Firepower icon120
10920 High Explosive : Target's armor is less effective Multi-Launch : Chance to hit an additional target during Shelling
AT Rocket (L)'s icon AT Rocket (L)
Tier 1
Level 6
Firepower icon425
Firepower icon125
10920 Molten : Increases burning effect from combustion Multi-Launch : Chance to hit an additional target during Shelling
HCFS Rocket (L)'s icon HCFS Rocket (L)
Tier 2
Level 3
Firepower icon795
Firepower icon300
Firepower icon40
10920 High Explosive : Target's armor is less effective Multi-Launch : Chance to hit an additional target during Shelling Increases targeting, reduces penetration
FS Rocket-I (L)'s icon FS Rocket-I (L)
Tier 2
Level 4
Firepower icon1235
Firepower icon240
Firepower icon55
10920 Multi-Launch : Chance to hit an additional target during Shelling Increases targeting, reduces penetration Burning Agent : Shells have a chance to ignite targets without penetrating them.
FSAT Rocket (L)'s icon FSAT Rocket (L)
Tier 2
Level 6
Firepower icon1015
Firepower icon280
Firepower icon35
10920 Molten : Increases burning effect from combustion Multi-Launch : Chance to hit an additional target during Shelling Increases targeting, reduces penetration
Turbo Rocket-I (L)'s icon Turbo Rocket-I (L)
Tier 3
Level 2
Firepower icon1820
Firepower icon345
Firepower icon115
10920 Multi-Launch : Chance to hit an additional target during Shelling Burning Agent : Shells have a chance to ignite targets without penetrating them. Increases targeting
Turbo HC Rocket (L)'s icon Turbo HC Rocket (L)
Tier 3
Level 3
Firepower icon1295
Firepower icon480
Firepower icon100
10920 High Explosive : Target's armor is less effective Multi-Launch : Chance to hit an additional target during Shelling Increases targeting
Turbo AT Rocket (L)'s icon Turbo AT Rocket (L)
Tier 3
Level 6
Firepower icon1555
Firepower icon420
Firepower icon80
10920 Molten : Increases burning effect from combustion Multi-Launch : Chance to hit an additional target during Shelling Increases targeting
LPE Guided Rocket (Heavy calibre)'s icon LPE Guided Rocket (Heavy calibre)
Tier 3
Level 5
Firepower icon1200
Firepower icon440
Firepower icon130
10920 Precision Strike : Attack opponent's weak parts by precision strike to ignore part of its armor Increases targeting

Quotes

From Quote
Intro um... How should I address to you? Comrade? Instructor? Commander? Pal? Eh?
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate I never saw this before. Are there follow-up programs after this? I am starting to like earthmen.

Illustration :

Iota official artwork

Official artwork