P26/40 Luigina Pascucci

Last updated : 2024-03-31 00:57:48
Profile updated to game version : 1.9.7.52

Portrait of P26/40

ht category P26/40
stivalia flag Luigina Pascucci
Category Heavy Tank
Armor Heavy
Nation Stivalia
Rarity Gold
Blueprint Rank N4+
Live2D Not available

Talents
cooking talent icon Cooking 3
nursing talent icon Nursing 1

Basic equipment slots
turret slot mod slot mod slot external slot internal slot internal slot special slot

Additionnal Raid slots
special slot

Additionnal Fate slots
Unknown

Shells
ap shell [AP] Conventional
he shell [HE] High-Explosive
heat shell [HEAT] Anti-Tank

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in HT category for this attribute (89 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
531
+16.20
2118
Firepower icon Firepower
Ranked 55
Δ -125
262
+7.10
957
Penetration icon Penetration
Ranked 42
Δ -65
100
Targeting icon Targeting
Ranked 10
Δ +15
718
+18.00
2482
Durability icon Durability
Ranked 64
Δ -772
245
+5.61
794
Armor icon Armor
Ranked 65
Δ -273
70
Evasion icon Evasion
Ranked 11
Δ +10
50
Stealth icon Stealth
Ranked 7
Δ +5
60
Detection icon Detection
Ranked 9
Δ +5
B
56
Fire resistance
11 Δ +8
A
68
Critical resistance
8 Δ +2
A
76
Critical defense
5 Δ +4

Active Skills :

Chassis properties
front chassis bonus Front
Immune to [Bushy] terrain effect : [Forest]
[Forest] Troughout the battle, Firepower is reduced
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
sloped chassis bonus Sloped
Increases ricochet chance for [AP] and [AT] attacks
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
h_proof engine bonus H proof
Immune to [Hot] terrain effect : [Desert]
[Desert] Troughout the battle, Fire resistance is drastically reduced
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
Tech rank
Tier 1
HP HT Engine icon
H_proof's icon S_proof's icon HP HT Engine
Durability icon 385 Evasion icon 15 Stealth icon 25
Tech rank
Tier 2
HT HP Engine II icon
H_proof's icon S_proof's icon HT HP Engine II
Durability icon 1045 Evasion icon 35 Stealth icon 35
Tech rank
Tier 3
HP HT Engine III icon
H_proof's icon S_proof's icon HP HT Engine III
Durability icon 1775 Evasion icon 60 Stealth icon 50
Tech rank
Tier 1
Sloped Front-Turret Chassis icon
Front's icon Low's icon Sloped's icon Treads's icon Sloped Front-Turret Chassis
Armor icon 40 Durability icon 335 Targeting icon 30
Tech rank
Tier 2
Sloped Front-Turret Chassis II icon
Front's icon Low's icon Sloped's icon Treads's icon Sloped Front-Turret Chassis II
Armor icon 105 Durability icon 1100 Targeting icon 80
Tech rank
Tier 3
Sloped Front-Turret Chassis III icon
Front's icon Low's icon Sloped's icon Treads's icon Sloped Front-Turret Chassis III
Armor icon 170 Durability icon 1800 Targeting icon 125
Tech rank
Tier 1
Heavy Rolled Riveted Armor icon
Riveted's icon Heavy Rolled Riveted Armor
Armor icon 75 Evasion icon 15
Tech rank
Tier 1
Heavy Hardened Riveted Armor icon
Hardened's icon Riveted's icon Heavy Hardened Riveted Armor
Armor icon 105 Evasion icon 10
Tech rank
Tier 1
Heavy Cast Riveted Armor icon
Cast's icon Riveted's icon Heavy Cast Riveted Armor
Armor icon 85 Durability icon 65 Evasion icon 10
Tech rank
Tier 1
Heavy Spaced Armor icon
Spaced's icon Heavy Spaced Armor
Armor icon 140 Evasion icon 35
Tech rank
Tier 2
Heavy Rolled Riveted Armor II icon
Riveted's icon Heavy Rolled Riveted Armor II
Armor icon 235 Evasion icon 40
Tech rank
Tier 2
Heavy Hardened Riveted Armor II icon
Hardened's icon Riveted's icon Heavy Hardened Riveted Armor II
Armor icon 285 Evasion icon 35
Tech rank
Tier 2
Heavy Cast Riveted Armor II icon
Cast's icon Riveted's icon Heavy Cast Riveted Armor II
Armor icon 225 Durability icon 240 Evasion icon 35
Tech rank
Tier 2
Heavy Spaced Armor II icon
Spaced's icon Heavy Spaced Armor II
Armor icon 300 Evasion icon 75
Tech rank
Tier 3
Heavy Rolled Riveted Armor III icon
Riveted's icon Heavy Rolled Riveted Armor III
Armor icon 395 Evasion icon 65
Tech rank
Tier 3
Heavy Cast Riveted Armor III icon
Cast's icon Riveted's icon Heavy Cast Riveted Armor III
Armor icon 370 Durability icon 415 Evasion icon 55
Tech rank
Tier 3
Heavy Hardened Riveted Armor III icon
Hardened's icon Riveted's icon Heavy Hardened Riveted Armor III
Armor icon 485 Evasion icon 55
Tech rank
Tier 3
Heavy Spaced Armor III icon
Spaced's icon Heavy Spaced Armor III
Armor icon 440 Evasion icon 110
[AP] Conventional
Tech rank
Tier 1
APC (M) icon
Level 5
Capped : Reduces ricochet chance against specialised armors APC (M)
Firepower icon335Penetration icon140
Range 1290
Tech rank
Tier 2
Heavy APC (M) icon
Level 5
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Heavy APC (M)
Firepower icon395Penetration icon370
Range 1290
Tech rank
Tier 3
Heavy APCBC (M) icon
Level 5
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Heavy APCBC (M)
Firepower icon615Penetration icon570Targeting icon60
Range 1290
[HE] High-Explosive
Tech rank
Tier 1
HE-F (S) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased HE-F (S)
Firepower icon295Penetration icon10
Range 1740
Tech rank
Tier 1
LDHE (S) icon
Level 5
Burst : Applies a debuff that reduces the target's armor Extended-Range : Has longer range than similar weapon LDHE (S)
Firepower icon450Penetration icon65Stealth icon55
Range 1740
Tech rank
Tier 1
Concave HE (S) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Concave HE (S)
Firepower icon460Penetration icon90Targeting icon45
Range 1740
Tech rank
Tier 2
Concave Canister HE-F (S) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased Concave Canister HE-F (S)
Firepower icon1040Penetration icon35Targeting icon65
Range 1740
Tech rank
Tier 2
BBERHE (S) icon
Level 5
Burst : Applies a debuff that reduces the target's armor Extended-Range : Has longer range than similar weapon BBERHE (S)
Firepower icon1020Penetration icon140Stealth icon80
Range 1740
Tech rank
Tier 2
HEDM HE (S) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Fragment : Chance to hit an additional target during Shelling HEDM HE (S)
Firepower icon975Penetration icon180Targeting icon15
Range 1740
Tech rank
Tier 3
RPBBERHE (S) icon
Level 3
Burst : Applies a debuff that reduces the target's armor Extended-Range : Has longer range than similar weapon RPBBERHE (S)
Firepower icon1475Penetration icon205Stealth icon95
Range 1740
Tech rank
Tier 3
Concave Shrapnel HE-F (S) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased Concave Shrapnel HE-F (S)
Firepower icon2005Penetration icon65Targeting icon125
Range 1740
Tech rank
Tier 3
Active HEDM HE (S) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Fragment : Chance to hit an additional target during Shelling Active HEDM HE (S)
Firepower icon1490Penetration icon275Targeting icon25
Range 1740
[HEAT] Anti-Tank
Tech rank
Tier 1
HEAT (M) icon
Level 1
High Explosive : Target's armor is less effective Molten : Ignited targets take drastically increased fire HEAT (M)
Firepower icon260Penetration icon50
Range 1570
Tech rank
Tier 2
FSHEAT (M) icon
Level 3
High Explosive : Target's armor is less effective Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration FSHEAT (M)
Firepower icon1060Penetration icon170Targeting icon75
Range 1570
Tech rank
Tier 3
CFS HEAT (M) icon
Level 3
High Explosive : Target's armor is less effective Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration CFS HEAT (M)
Firepower icon1955Penetration icon275Targeting icon120
Range 1570

Illustration :

Main Illustration


P26/40 illustration
Refactor
BWMG illustration

Appears in BWMG Depot LV 1

Method 1
Resource image

Mechanical Skeleton
x 271

Blueprint image

Blueprint N4
x 34

Electric_switch image

S 4

Cabin image

Electric Switch
x 1

Silver image

Silver
x 2 865 000

dirt streets's icon
Dirt streets

Adequate equipment : 1 out of 3

- Penetration
- Detection

Missing: [rear] [w proof]

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [rear] [w proof] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [w proof] [tires] [light] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [tires] [light] [c proof]

dirt forest's icon
Dirt forest

Adequate equipment : 1 out of 3

- Penetration
- Detection

Missing: [rear] [w proof] [tires] [light] [c proof]

rocky forest's icon
Rocky forest

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [rear] [w proof] [tires] [light] [c proof]

snow forest's icon
Snow forest

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [w proof] [tires] [light] [c proof]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [tires] [light] [c proof]

desert hills's icon
Desert hills

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 1 out of 3

- Damage received
- Detection

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Damage received
- Detection

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 2 out of 3

- Penetration

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Stealth

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 1 out of 3

- Armor
- Firepower

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 2 out of 3

- Armor

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [rear] [w proof] [tires] [light] [c proof] [d proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro Hello Commander! Forget about packaged rations, I'll cook fresh ones for everyone.
Main screen #1 I can't stand the look and smell of American cheese. It's so artificial, just seeing it makes me have a blood clot.
Main screen #2 I have a fairy that is always defending the food rations, but it keeps fighting against faeries from another maiden because of the constant thefts from it.
Main screen #3 The last time I had processed food with artificial ingredients, I was out of action for a month. Since then, everything I make has been fresh, or properly preserved food.
Main screen #4 American cheese? No! I rather have Casu Marzu than that neon orange excuse.
Main screen #5 You know, commander, I should bring you to Rome and have a proper pizza, or you prefer one from Naples?
Main screen #6 I heard that there's a centurion in base here. What do you mean this centurion I'm referring to isn't a descendant of the Romans?
On upgrade You are sure this isn't processed food? If so, where did it come from?
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1 This is for my comrades!
On attack #2 Face the wrath of the Italians!
On attack #3 Distracted by my food?
On attack #4 Idiota!
On attack #5 Closer! I'll hit it with my spatula!
On attack #6 You're no adversary like Montgomery!
On attack #7 You are a disappointment.
Getting hit This is fine. This is fine.
Upon destruction Impossible...
Assignation to a squad Field chef Luigina, ready to serve and destroy!
Adding essential equipment #1 Hmm, I need this for the next meal's preparation.
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1 This should make my cooking routine easier.
Adding equipment to a slot #2 Now this, I like.
Adding equipment to a slot #3
Unequip all gear
Battle victory #1 All right, next ration meal is on me!
Battle victory #2
Battle victory #3
Battle loss We will be back!
Fate So, Commander, what meal would you prefer? A full Italian course, or something along the lines where we are involved, privately?