Sd.Kfz.251/1 Sofie Paulus

Last updated : 2017-07-03 21:29:53
Profile updated to game version : 1.12.1.2

Portrait of Sd.Kfz.251/1

lav category Sd.Kfz.251/1
bavaria flag Sofie Paulus
Category Light Armored Vehicle
Armor Light
Nation Bavaria
Rarity Gold
Live2D Not available

Talents
crafting talent icon Crafting 1
sports talent icon Sports 3

Slots
turret slot turret slot mod slot cabin slot internal slot carriage slot special slot

Fate slots
Unknown

Shells
ap shell [AP] Conventional
rp shell [RP] Rocket-Propelled

Statistics : [ Value at level 60 ] [ Rank in LAV category Δ ± delta median ]

728
2091
Firepower icon Firepower
1 Δ +281
267
698
Penetration icon Penetration
8 Δ +31
95
Targeting icon Targeting
8 Δ +5
476
1443
Durability icon Durability
19 Δ -39
180
480
Armor icon Armor
10 Δ +0
85
Evasion icon Evasion
11 Δ -15
90
Stealth icon Stealth
2 Δ +15
65
Detection icon Detection
8 Δ -5
C
Fire resistance
A
Critical resistance
B
Critical defense
Chassis properties
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
c_proof engine bonus C proof
Immune to [Cold] terrain effect : [Snow]
[Snow] Troughout the battle, Damage received is increased
silent engine bonus Silent
Immune to [Exposed] terrain effect : [Valley]
[Valley] Troughout the battle, Stealth is drastically reduced
33% Dirt streets
Adequate equipment : 1 out of 3
Missing : w_proof low
0% Rocky streets
Adequate equipment : 0 out of 3
Missing : tires light low
67% Snow streets
Adequate equipment : 2 out of 3
Missing : low
0% Grass forest
Adequate equipment : 0 out of 1
Missing : front
33% Dirt forest
Adequate equipment : 1 out of 3
Missing : w_proof front
67% Snow forest
Adequate equipment : 2 out of 3
Missing : front
0% Grass hills
Adequate equipment : 0 out of 1
Missing : s_proof
0% Desert hills
Adequate equipment : 0 out of 3
Missing : d_proof h_proof s_proof
33% Desert valley
Adequate equipment : 1 out of 3
Missing : d_proof h_proof
33% Rocky valley
Adequate equipment : 1 out of 3
Missing : tires light
100% Snow valley
Adequate equipment : 3 out of 3
0% Grass plains
Adequate equipment : 0 out of 1
Missing : angled
33% Dirt plains
Adequate equipment : 1 out of 3
Missing : w_proof angled
67% Snow plains
Adequate equipment : 2 out of 3
Missing : angled
33% Crushed ice streets
Adequate equipment : 1 out of 3
Missing : light low
0% Shoals forest
Adequate equipment : 0 out of 3
Missing : d_proof w_proof front
0% Shoals hills
Adequate equipment : 0 out of 3
Missing : d_proof w_proof s_proof
67% Muddy snow forest
Adequate equipment : 2 out of 3
Missing : front
67% Crushed ice valley
Adequate equipment : 2 out of 3
Missing : light
0% Rocky desert plains
Adequate equipment : 0 out of 3
Missing : tires h_proof angled
0% Cocpvp 02
Adequate equipment : 0 out of 3
Missing : tires h_proof low
[W Proof] Immune to [Wet] terrain effect : [Dirt] Troughout the battle, Detection is drastically reduced
[Low] Immune to [Trap] terrain effect : [Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
[Tires] Immune to [Flat] terrain effect : [Rocky] Troughout the battle, Armor is reduced
[Light] Immune to [Rocky] terrain effect : [Rocky] Troughout the battle, Targeting is reduced
[Front] Immune to [Bushy] terrain effect : [Forest] Troughout the battle, Firepower is reduced
[S Proof] Immune to [Steep] terrain effect : [Hills] Starting from contact stage, Evasion is drastically reduced
[D Proof] Immune to [Dusty] terrain effect : [Desert] Troughout the battle, Damage received is increased
[H Proof] Immune to [Hot] terrain effect : [Desert] Troughout the battle, Fire resistance is drastically reduced
[Angled] Immune to [Broad] terrain effect : [Plains] During Shelling stage, Firepower is drastically reduced

Appears in BWMG Depot LV2

BWMG Depot image

Require Commander level 50
Resource image

x 290

Blueprint image

x 35

Torsion_bar image

S4

Cabin image

x 1

Silver image

x 2 110 000


Tech rank
Silent CP Engine icon
C_proof's icon Silent's icon Silent CP Engine
Detection icon 15 Evasion icon 55
Tech rank
Silent CP Engine II icon
C_proof's icon Silent's icon Silent CP Engine II
Detection icon 20 Evasion icon 105
Tech rank
Silent CP Engine III icon
C_proof's icon Silent's icon Silent CP Engine III
Detection icon 25 Evasion icon 160

Tech rank
Half-Track Chassis icon
Rear's icon Treads's icon Half-Track Chassis
Durability icon 545 Evasion icon 15 Stealth icon 30 Targeting icon 40
Tech rank
Half-Track Chassis II icon
Rear's icon Treads's icon Half-Track Chassis II
Durability icon 1035 Evasion icon 25 Stealth icon 40 Targeting icon 70
Tech rank
Half-Track Chassis III icon
Rear's icon Treads's icon Half-Track Chassis III
Durability icon 1590 Evasion icon 40 Stealth icon 50 Targeting icon 100

Tech rank
Light Rolled Riveted Armor icon
Riveted's icon Light Rolled Riveted Armor
Armor icon 45 Evasion icon 25
Tech rank
Light Welded Rolled Armor icon
Welded's icon Light Welded Rolled Armor
Armor icon 65 Evasion icon 20 Targeting icon 10
Tech rank
Light Full Cast Armor icon
Cast's icon Light Full Cast Armor
Armor icon 45 Durability icon 165 Evasion icon 20
Tech rank
Light Rolled Riveted Armor II icon
Riveted's icon Light Rolled Riveted Armor II
Armor icon 145 Evasion icon 65
Tech rank
Light Full Cast Armor II icon
Cast's icon Light Full Cast Armor II
Armor icon 120 Durability icon 515 Evasion icon 50
Tech rank
Light Welded Rolled Armor II icon
Welded's icon Light Welded Rolled Armor II
Armor icon 175 Evasion icon 55 Targeting icon 30
Tech rank
Light Rolled Riveted Armor III icon
Riveted's icon Light Rolled Riveted Armor III
Armor icon 240 Evasion icon 105
Tech rank
Light Welded Rolled Armor III icon
Welded's icon Light Welded Rolled Armor III
Armor icon 260 Evasion icon 80 Targeting icon 40
Tech rank
Light Full Cast Armor III icon
Cast's icon Light Full Cast Armor III
Armor icon 205 Durability icon 935 Evasion icon 90

[AP] Conventional
ShellAttributesRangeProperties & Modifiers
APBC (S)'s icon APBC (S)
Tier 1
Level 1
Firepower icon100
Firepower icon80
Firepower icon15
780 Increases targeting
AP-I (S)'s icon AP-I (S)
Tier 1
Level 3
Firepower icon300
Firepower icon90
780 Burning Agent : Shells have a chance to ignite targets without penetrating them.
APCBC (S)'s icon APCBC (S)
Tier 2
Level 1
Firepower icon350
Firepower icon255
Firepower icon35
780 Capped : Reduces ricochet chance against specialised armors Increases targeting
APC-I (S)'s icon APC-I (S)
Tier 2
Level 4
Firepower icon730
Firepower icon210
780 Capped : Reduces ricochet chance against specialised armors Burning Agent : Shells have a chance to ignite targets without penetrating them.
QFCBC Mag (S)'s icon QFCBC Mag (S)
Tier 3
Level 3
Firepower icon1065
Firepower icon365
Firepower icon50
780 Capped : Reduces ricochet chance against specialised armors Quickfire : Quickfire clip increases damage by a certain percentage Increases targeting
APCBC-I (S)'s icon APCBC-I (S)
Tier 3
Level 4
Firepower icon1160
Firepower icon330
Firepower icon55
780 Capped : Reduces ricochet chance against specialised armors Increases targeting Burning Agent : Shells have a chance to ignite targets without penetrating them.
[RP] Rocket-Propelled
ShellAttributesRangeProperties & Modifiers
Rocket-F (L)'s icon Rocket-F (L)
Tier 1
Level 1
Firepower icon340
Firepower icon35
11760 Multi-Launch : Chance to hit an additional target during Shelling Frangible : Increases damage against infantry, if no infantry left then crit rate increased
Rocket-I (L)'s icon Rocket-I (L)
Tier 1
Level 2
Firepower icon360
Firepower icon75
11760 Multi-Launch : Chance to hit an additional target during Shelling Burning Agent : Shells have a chance to ignite targets without penetrating them.
FS Rocket-F (L)'s icon FS Rocket-F (L)
Tier 2
Level 2
Firepower icon1285
Firepower icon120
Firepower icon50
11760 Multi-Launch : Chance to hit an additional target during Shelling Increases targeting, reduces penetration Frangible : Increases damage against infantry, if no infantry left then crit rate increased
FS Rocket-I (L)'s icon FS Rocket-I (L)
Tier 2
Level 4
Firepower icon1235
Firepower icon240
Firepower icon55
11760 Multi-Launch : Chance to hit an additional target during Shelling Increases targeting, reduces penetration Burning Agent : Shells have a chance to ignite targets without penetrating them.
FSAT Rocket (L)'s icon FSAT Rocket (L)
Tier 2
Level 6
Firepower icon1015
Firepower icon280
Firepower icon35
11760 Molten : Increases burning effect from combustion Multi-Launch : Chance to hit an additional target during Shelling Increases targeting, reduces penetration
Turbo Rocket-I (L)'s icon Turbo Rocket-I (L)
Tier 3
Level 2
Firepower icon1820
Firepower icon345
Firepower icon115
11760 Multi-Launch : Chance to hit an additional target during Shelling Burning Agent : Shells have a chance to ignite targets without penetrating them. Increases targeting
Turbo Rocket-F (L)'s icon Turbo Rocket-F (L)
Tier 3
Level 4
Firepower icon2320
Firepower icon210
Firepower icon125
11760 Multi-Launch : Chance to hit an additional target during Shelling Frangible : Increases damage against infantry, if no infantry left then crit rate increased Increases targeting
Turbo AT Rocket (L)'s icon Turbo AT Rocket (L)
Tier 3
Level 6
Firepower icon1555
Firepower icon420
Firepower icon80
11760 Molten : Increases burning effect from combustion Multi-Launch : Chance to hit an additional target during Shelling Increases targeting

Quotes

From Quote
Intro Greetings sir! I have the skills for nearly any position, you can leave anything to me, transporting infantry, providing cover fire, setup field hospitals, and even prepare everyone's bathrooms alone! But my dream is to be a pilot one day~ Think about it!
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade We can eat such delicious food in the front lines, good move. But, why does sir have to pay silver for us to eat and drink in our own base? I don't understand.
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad I'll do my best to support everyone. Just focus on your work and try your best! Even if it did not go well, I'll help write the inspection report.
Adding essential equipment #1 The development of science and technology is very rapid. Once war breaks out, everybody will work hard like its the last day before an exam. Well...is the installation finished?
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate

Illustration :

Sd.Kfz.251/1 official artwork

Official artwork