Strv 74 Ingrid Lindbergh

Last updated : 2024-03-31 00:57:48
Profile updated to game version : 1.9.7.52

Portrait of Strv 74

lav category Strv 74
sweden flag Ingrid Lindbergh
Category Light Armored Vehicle
Armor Light
Nation Sweden
Rarity Gold
Blueprint Rank N5+
Live2D Not available

Talents
crafting talent icon Crafting 3
nursing talent icon Nursing 1

Basic equipment slots
turret slot turret slot mod slot mod slot external slot internal slot special slot

Additionnal Raid slots
external slot

Additionnal Fate slots
Unknown

Shells
apds shell [APDS] Discarding Sabot
heat shell [HEAT] Anti-Tank

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in LAV category for this attribute (87 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
608
+18.51
2421
Firepower icon Firepower
Ranked 18
Δ +173
322
+7.61
1067
Penetration icon Penetration
Ranked 18
Δ +70
110
Targeting icon Targeting
Ranked 8
Δ +5
722
+22.00
2878
Durability icon Durability
Ranked 4
Δ +536
267
+7.61
1012
Armor icon Armor
Ranked 3
Δ +253
105
Evasion icon Evasion
Ranked 14
Δ -10
80
Stealth icon Stealth
Ranked 14
Δ -5
65
Detection icon Detection
Ranked 16
Δ -15
C
44
Fire resistance
23 Δ -20
A
70
Critical resistance
12 Δ +0
C
64
Critical defense
12 Δ -10

Active Skills :

Chassis properties
flat_top chassis bonus Flat top
Increases ricochet chance for [AP] and [AT] attacks
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
c_proof engine bonus C proof
Immune to [Cold] terrain effect : [Snow]
[Snow] Troughout the battle, Damage received is increased
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
Tech rank
Tier 1
CP HT Engine icon
C_proof's icon S_proof's icon CP HT Engine
Durability icon 520 Evasion icon 40
Tech rank
Tier 2
CP HT Engine II icon
C_proof's icon S_proof's icon CP HT Engine II
Durability icon 1180 Evasion icon 75
Tech rank
Tier 3
CP HT Engine III icon
C_proof's icon S_proof's icon CP HT Engine III
Durability icon 1840 Evasion icon 115
Tech rank
Tier 1
Bottom-Heavy Chassis icon
Flat_top's icon Low's icon Rear's icon Treads's icon Bottom-Heavy Chassis
Durability icon 405 Penetration icon 95 Stealth icon 25 Targeting icon 30
Tech rank
Tier 2
Bottom-Heavy Chassis II icon
Flat_top's icon Low's icon Rear's icon Treads's icon Bottom-Heavy Chassis II
Durability icon 1170 Penetration icon 230 Stealth icon 40 Targeting icon 65
Tech rank
Tier 3
Bottom-Heavy Chassis III icon
Flat_top's icon Low's icon Rear's icon Treads's icon Bottom-Heavy Chassis III
Durability icon 1870 Penetration icon 350 Stealth icon 50 Targeting icon 100
Tech rank
Tier 1
Light Welded Rolled Armor icon
Welded's icon Light Welded Rolled Armor
Armor icon 65 Evasion icon 25 Targeting icon 10
Tech rank
Tier 1
Light Cast Welded Armor icon
Cast's icon Welded's icon Light Cast Welded Armor
Armor icon 85 Durability icon 100 Evasion icon 20 Targeting icon 5
Tech rank
Tier 1
Light Spaced Armor icon
Spaced's icon Light Spaced Armor
Armor icon 85 Evasion icon 55
Tech rank
Tier 1
Light Tempered Upgraded armor icon
Tempered's icon Light Tempered Upgraded armor
Armor icon 95 Evasion icon 35 Stealth icon 30
Tech rank
Tier 2
Light Cast Welded Armor II icon
Cast's icon Welded's icon Light Cast Welded Armor II
Armor icon 190 Durability icon 275 Evasion icon 45 Targeting icon 15
Tech rank
Tier 2
Light Welded Rolled Armor II icon
Welded's icon Light Welded Rolled Armor II
Armor icon 175 Evasion icon 60 Targeting icon 30
Tech rank
Tier 2
Light Spaced Armor II icon
Spaced's icon Light Spaced Armor II
Armor icon 185 Evasion icon 110
Tech rank
Tier 2
Light Tempered Upgraded Armor II icon
Tempered's icon Light Tempered Upgraded Armor II
Armor icon 190 Evasion icon 65 Stealth icon 45
Tech rank
Tier 3
Light Welded Rolled Armor III icon
Welded's icon Light Welded Rolled Armor III
Armor icon 260 Evasion icon 90 Targeting icon 45
Tech rank
Tier 3
Light Cast Welded Armor III icon
Cast's icon Welded's icon Light Cast Welded Armor III
Armor icon 300 Durability icon 450 Evasion icon 75 Targeting icon 25
Tech rank
Tier 3
Light Spaced Armor III icon
Spaced's icon Light Spaced Armor III
Armor icon 280 Evasion icon 170
Tech rank
Tier 3
Light Hardened Welded Armor III icon
Hardened's icon Welded's icon Light Hardened Welded Armor III
Armor icon 370 Evasion icon 100 Targeting icon 25
Tech rank
Tier 3
Light Composite Armor III icon
Composite's icon Light Composite Armor III
Armor icon 540 Evasion icon 30
[APDS] Discarding Sabot
Tech rank
Tier 1
APFSDS (M) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Fin Stabilized : Increases targeting, reduces penetration APFSDS (M)
Firepower icon140Penetration icon100Targeting icon15
Range 2730
Tech rank
Tier 1
Tempered APDS (M) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Tempered : Target's armor is less effective Tempered APDS (M)
Firepower icon240Penetration icon120
Range 2730
Tech rank
Tier 2
FSLRDS (M) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration FSLRDS (M)
Firepower icon435Penetration icon265Targeting icon55
Range 2730
Tech rank
Tier 2
Tempered FSDS (M) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Tempered : Target's armor is less effective Fin Stabilized : Increases targeting, reduces penetration Tempered FSDS (M)
Firepower icon585Penetration icon270Targeting icon35
Range 2730
Tech rank
Tier 2
Carbonized FSDS (M) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Fin Stabilized : Increases targeting, reduces penetration Carbonized FSDS (M)
Firepower icon265Penetration icon450Targeting icon40
Range 2730
Tech rank
Tier 3
Tempered FSLRDS (M) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Tempered : Target's armor is less effective Fin Stabilized : Increases targeting, reduces penetration Tempered FSLRDS (M)
Firepower icon865Penetration icon395Targeting icon55
Range 2730
Tech rank
Tier 3
Carbonized FSLRDS (M) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Carbonized FSLRDS (M)
Firepower icon375Penetration icon635Targeting icon60
Range 2730
Tech rank
Tier 3
Light FSLR (M) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Guerrilla : Small increase in crit chance and crit damage Light FSLR (M)
Firepower icon710Penetration icon520Evasion icon80
Range 2730
Tech rank
Tier 3
FSLRDS (M) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS FSLRDS (M)
Firepower icon320Penetration icon730Targeting icon105
Range 2730
[HEAT] Anti-Tank
Tech rank
Tier 3
DECAP Missile (Large Caliber) icon
Level 4
Molten : Ignited targets take drastically increased fire Precision Strike : Reduce partial armor by attacking target's weak spot with precision guidance; Increase CRIT Rate and CRIT DMG DECAP Missile (Large Caliber)
Firepower icon1630Penetration icon475Targeting icon200
Range 6150

Illustration :

Main Illustration


Strv 74 illustration
Method 1
Resource image

Wreck
x 414

Blueprint image

Blueprint N5
x 40

Smoke_launcher image

S 5

Turret image

Smoke Launcher
x 1

Silver image

Silver
x 5 533 500

dirt streets's icon
Dirt streets

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof]

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 3 out of 3

Missing: [w proof] [tires] [light]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Firepower

Missing: [w proof] [tires] [light] [front]

snow forest's icon
Snow forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [front]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [w proof] [tires] [light] [front]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Damage received
- Fire resistance

Missing: [w proof] [tires] [light] [front] [d proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 0 out of 3

- Damage received
- Fire resistance
- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 0 out of 3

- Damage received
- Fire resistance
- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 2 out of 3

- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 2 out of 3

- Targeting

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 0 out of 3

- Damage received
- Detection
- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Damage received
- Detection

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 1 out of 3

- Targeting
- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Armor
- Fire resistance

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro I hate the new leather couch in HQ! Why don't you make a couch with old tank covers?
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate Hereafter you'll be responsible for watering the plants and I'll be responsible for making you breakfast.