SU152G Aurora Molotova
Engines


Silent WP Engine 10 20 15 


Silent WP Engine II 15 55 40 


Silent WP Engine III 25 90 65 
Chassis


Infantry Chassis 200 100 25 


OpenTop Chassis 65 15 35 45 


Infantry Chassis II 965 300 70 


OpenTop Chassis II 240 40 95 115 


Infantry Chassis III 1295 520 120 


OpenTop Chassis III 430 65 160 175 
Armors


Light Rolled Riveted Armor 45 25 


Light Hardened Riveted Armor 70 25 


Light Welded Rolled Armor 65 20 10 


Light Hardened Welded Armor 95 25 5 


Light Composite Armor 175 10 


Light Tempered Upgraded armor 95 30 30 


Light Rolled Riveted Armor II 145 65 


Light Hardened Riveted Armor II 195 60 


Light Welded Rolled Armor II 175 55 30 


Light Hardened Welded Armor II 235 60 15 


Light Composite Armor II 360 20 


Light Tempered Upgraded Armor II 190 60 45 


Light Rolled Riveted Armor III 240 105 


Light Welded Rolled Armor III 260 80 40 


Light Hardened Riveted Armor III 335 100 


Light Hardened Welded Armor III 370 90 20 


Light Tempered Upgraded Armor III 290 90 60 


Light Composite Armor III 540 30 
Shells From game version 1.12.2.4
[AP] Conventional  

Shell  Attributes  Range  Properties & Modifiers  
APHE (L) Tier 1 Level 2 

3520  
APT (L) Tier 1 Level 4 

3520  
APC (L) Tier 1 Level 5 

3520  
APHEC (L) Tier 2 Level 2 

3520  
APCT (L) Tier 2 Level 3 

3520  
Heavy APC (L) Tier 2 Level 5 

3520  
HCAPCBC (L) Tier 3 Level 1 

3520  
APCBCT (L) Tier 3 Level 2 

3520  
Heavy APCBC (L) Tier 3 Level 6 

3520 
[HE] HighExplosive  

Shell  Attributes  Range  Properties & Modifiers  
HCHE (L) Tier 1 Level 3 

7040  
LDHE (L) Tier 1 Level 5 

7040  
Concave HCHE (L) Tier 2 Level 3 

7040  
BBERHE (L) Tier 2 Level 5 

7040  
HEDM HE (L) Tier 2 Level 6 

7040  
RPBBERHE (L) Tier 3 Level 3 

7040  
Concave Elongated HCHE (L) Tier 3 Level 5 

7040  
Active HEDM HE (L) Tier 3 Level 6 

7040 
[HEAT] AntiTank  

Shell  Attributes  Range  Properties & Modifiers  
LDERAT (L) Tier 1 Level 2 

4010  
ATT (L) Tier 1 Level 4 

4010  
FSATT (L) Tier 2 Level 1 

4010  
BBERAT (L) Tier 2 Level 2 

4010  
CFS ATT (L) Tier 3 Level 1 

4010  
RPERAT (L) Tier 3 Level 2 

4010 
[HESH] SquashHead  

Shell  Attributes  Range  Properties & Modifiers  
Heavy HESHF (L) Tier 1 Level 1 

6030  
Heavy HCHESH (L) Tier 1 Level 3 

6030  
HEDM HESH (L) Tier 1 Level 6 

6030  
Modified Heavy HESHF (L) Tier 2 Level 1 

6030  
Modified HCHESH (L) Tier 2 Level 3 

6030  
Modified HEDM HESH (L) Tier 2 Level 5 

6030  
SSHESH (L) Tier 3 Level 1 

6030  
Modified FSHESHF (L) Tier 3 Level 3 

6030  
Modified RPERHESH (L) Tier 3 Level 4 

6030  
Modified HCFSHESH (L) Tier 3 Level 5 

6030  
Modified HEDM FSHESH (L) Tier 3 Level 6 

6030 
Illustration :
Official artwork
Official skin artwork
How to unlock:
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a workinprogress.
 Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
 You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 1 out of 3
 Penetration
 Critical resistance
Missing: [rear] [low]
Rocky streets
Adequate equipment : 1 out of 3
 Armor
 Critical resistance
Missing: [rear] [low] [tires]
Snow streets
Adequate equipment : 1 out of 3
 Damage received
 Critical resistance
Missing: [rear] [low] [tires] [c proof]
Grass forest
Adequate equipment : 1 out of 1
Missing: [rear] [low] [tires] [c proof]
Dirt forest
Adequate equipment : 2 out of 3
 Penetration
Missing: [rear] [low] [tires] [c proof]
Snow forest
Adequate equipment : 2 out of 3
 Damage received
Missing: [rear] [low] [tires] [c proof]
Grass hills
Adequate equipment : 0 out of 1
 Evasion
Missing: [rear] [low] [tires] [c proof] [s proof]
Desert hills
Adequate equipment : 0 out of 3
 Damage received
 Fire resistance
 Evasion
Missing: [rear] [low] [tires] [c proof] [s proof] [d proof] [h proof]
Desert valley
Adequate equipment : 1 out of 3
 Damage received
 Fire resistance
Missing: [rear] [low] [tires] [c proof] [s proof] [d proof] [h proof]
Rocky valley
Adequate equipment : 2 out of 3
 Armor
Missing: [rear] [low] [tires] [c proof] [s proof] [d proof] [h proof]
Snow valley
Adequate equipment : 2 out of 3
 Damage received
Missing: [rear] [low] [tires] [c proof] [s proof] [d proof] [h proof]
Grass plains
Adequate equipment : 1 out of 1
Missing: [rear] [low] [tires] [c proof] [s proof] [d proof] [h proof]
Dirt plains
Adequate equipment : 2 out of 3
 Penetration
Missing: [rear] [low] [tires] [c proof] [s proof] [d proof] [h proof]
Snow plains
Adequate equipment : 2 out of 3
 Damage received
Missing: [rear] [low] [tires] [c proof] [s proof] [d proof] [h proof]
Crushed ice streets
Adequate equipment : 1 out of 3
 Damage received
 Critical resistance
Missing: [rear] [low] [tires] [c proof] [s proof] [d proof] [h proof]
Shoals forest
Adequate equipment : 2 out of 3
 Damage received
Missing: [rear] [low] [tires] [c proof] [s proof] [d proof] [h proof]
Shoals hills
Adequate equipment : 1 out of 3
 Damage received
 Evasion
Missing: [rear] [low] [tires] [c proof] [s proof] [d proof] [h proof]
Muddy snow forest
Adequate equipment : 2 out of 3
 Penetration
Missing: [rear] [low] [tires] [c proof] [s proof] [d proof] [h proof]
Crushed ice valley
Adequate equipment : 2 out of 3
 Damage received
Missing: [rear] [low] [tires] [c proof] [s proof] [d proof] [h proof]
Rocky desert plains
Adequate equipment : 1 out of 3
 Armor
 Fire resistance
Missing: [rear] [low] [tires] [c proof] [s proof] [d proof] [h proof]
Rocky desert streets
Adequate equipment : 0 out of 3
 Armor
 Fire resistance
 Critical resistance
Missing: [rear] [low] [tires] [c proof] [s proof] [d proof] [h proof]
River valley
Adequate equipment : 2 out of 3
 Armor
Missing: [rear] [low] [tires] [c proof] [s proof] [d proof] [h proof] [river proof]
Quotes
From  Quote 

Intro  
Main screen #1  
Main screen #2  
Main screen #3  
Main screen #4  
Main screen #5  
Main screen #6  
On upgrade  
Preattack #1  
Preattack #2  
Preattack #3  
On attack #1  
On attack #2  
On attack #3  
On attack #4  
On attack #5  
On attack #6  
On attack #7  
Getting hit  
Upon destruction  
Assignation to a squad  
Adding essential equipment #1  
Adding essential equipment #2  
Adding essential equipment #3  
Adding essential equipment #4  
Adding equipment to a slot #1  
Adding equipment to a slot #2  
Adding equipment to a slot #3  
Unequip all gear  
Battle victory #1  
Battle victory #2  
Battle victory #3  
Battle loss  
Fate 