Matilda II Mk.IV CS Liville Hobart

Last updated : 2024-03-23 20:13:11
Profile updated to game version : 1.9.7.51

Portrait of Matilda II Mk.IV CS

mt category Matilda II Mk.IV CS
britannia flag Liville Hobart
Category Medium Tank
Armor Standard
Nation Britannia
Rarity Gold
Blueprint Rank N3
Live2D Available

Talents
performing talent icon Performing 2
cooking talent icon Cooking 2

Basic equipment slots
turret slot mod slot mod slot internal slot internal slot internal slot special slot

Additionnal Raid slots
special slot

Additionnal Fate slots
Unknown

Shells
ap shell [AP] Conventional
apcr shell [APCR] Composite-Rigid
he shell [HE] High-Explosive
hesh shell [HESH] Squash-Head

Statistics : [ Value at level 99 ] [ Rank in MT category Δ ± delta median ]

495
2024
Firepower icon Firepower
71 Δ -189
241
888
Penetration icon Penetration
60 Δ -89
95
Targeting icon Targeting
11 Δ -10
731
2818
Durability icon Durability
44 Δ +0
262
957
Armor icon Armor
40 Δ +40
50
Evasion icon Evasion
20 Δ -30
70
Stealth icon Stealth
9 Δ +10
50
Detection icon Detection
13 Δ -10
A
72
Fire resistance
9 Δ +12
A
66
Critical resistance
11 Δ -10
S
82
Critical defense
5 Δ +6

Active Skills :

Chassis properties
front chassis bonus Front
Immune to [Bushy] terrain effect : [Forest]
[Forest] Troughout the battle, Firepower is reduced
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
sloped chassis bonus Sloped
Increases ricochet chance for [AP] and [AT] attacks
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
Tech rank
Tier 1
DP HT Engine icon
D_proof's icon S_proof's icon DP HT Engine
Detection icon 20 Durability icon 190 Evasion icon 10
Tech rank
Tier 2
DP HT Engine II icon
D_proof's icon S_proof's icon DP HT Engine II
Detection icon 35 Durability icon 850 Evasion icon 30
Tech rank
Tier 3
DP HT Engine III icon
D_proof's icon S_proof's icon DP HT Engine III
Detection icon 45 Durability icon 1510 Evasion icon 50
Tech rank
Tier 1
Sloped Front-Turret Chassis icon
Front's icon Low's icon Sloped's icon Treads's icon Sloped Front-Turret Chassis
Armor icon 40 Durability icon 335 Targeting icon 30
Tech rank
Tier 2
Sloped Front-Turret Chassis II icon
Front's icon Low's icon Sloped's icon Treads's icon Sloped Front-Turret Chassis II
Armor icon 105 Durability icon 1100 Targeting icon 80
Tech rank
Tier 3
Sloped Front-Turret Chassis III icon
Front's icon Low's icon Sloped's icon Treads's icon Sloped Front-Turret Chassis III
Armor icon 170 Durability icon 1800 Targeting icon 125
Tech rank
Tier 1
Medium Rolled Riveted Armor icon
Riveted's icon Medium Rolled Riveted Armor
Armor icon 60 Evasion icon 20
Tech rank
Tier 1
Medium Spaced Armor icon
Spaced's icon Medium Spaced Armor
Armor icon 110 Evasion icon 45
Tech rank
Tier 1
Medium Composite Armor icon
Composite's icon Medium Composite Armor
Armor icon 200 Evasion icon 5
Tech rank
Tier 2
Medium Rolled Riveted Armor II icon
Riveted's icon Medium Rolled Riveted Armor II
Armor icon 190 Evasion icon 55
Tech rank
Tier 2
Medium Spaced Armor II icon
Spaced's icon Medium Spaced Armor II
Armor icon 240 Evasion icon 95
Tech rank
Tier 2
Medium Composite Armor II icon
Composite's icon Medium Composite Armor II
Armor icon 410 Evasion icon 10
Tech rank
Tier 3
Medium Rolled Riveted Armor III icon
Riveted's icon Medium Rolled Riveted Armor III
Armor icon 320 Evasion icon 95
Tech rank
Tier 3
Medium Spaced Armor III icon
Spaced's icon Medium Spaced Armor III
Armor icon 355 Evasion icon 140
Tech rank
Tier 3
Medium Composite Armor III icon
Composite's icon Medium Composite Armor III
Armor icon 615 Evasion icon 15
[AP] Conventional
Tech rank
Tier 2
APHEC (M) icon
Level 2
Capped : Reduces ricochet chance against specialised armors High Explosive : Greatly increases firepower, reduces penetration APHEC (M)
Firepower icon960Penetration icon100
Range 1380
Tech rank
Tier 3
HCAPCBC (M) icon
Level 1
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting High Explosive : Greatly increases firepower, reduces penetration HCAPCBC (M)
Firepower icon1540Penetration icon155Targeting icon50
Range 1380
[APCR] Composite-Rigid
Tech rank
Tier 1
Tempered APCR (M) icon
Level 4
Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Tempered APCR (M)
Firepower icon270Penetration icon110
Range 1270
Tech rank
Tier 2
Tempered CRBC (M) icon
Level 3
Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Ballistic Cap : Increases targeting Tempered CRBC (M)
Firepower icon660Penetration icon250Targeting icon40
Range 1270
Tech rank
Tier 3
Tempered CRCBC (M) icon
Level 5
Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Ballistic Cap : Increases targeting Tempered CRCBC (M)
Firepower icon1095Penetration icon405Targeting icon55
Range 1270
[HE] High-Explosive
Tech rank
Tier 1
SSHE (S) icon
Level 2
Burst : Applies a debuff that reduces the target's armor SS : Increases targeting, reduces firepower SSHE (S)
Firepower icon235Penetration icon60Targeting icon30
Range 1620
Tech rank
Tier 1
Concave HE (S) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Concave HE (S)
Firepower icon460Penetration icon90Targeting icon40
Range 1620
Tech rank
Tier 2
Concave HE-T (S) icon
Level 2
Burst : Applies a debuff that reduces the target's armor Tracer : Increases the target's chance to be targeted more often Concave HE-T (S)
Firepower icon770Penetration icon145Targeting icon65
Range 1620
Tech rank
Tier 2
HEDM HE (S) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Fragment : Chance to hit an additional target during Shelling HEDM HE (S)
Firepower icon975Penetration icon180Targeting icon15
Range 1620
Tech rank
Tier 3
Concave Elongated HCHE-T (S) icon
Level 2
Burst : Applies a debuff that reduces the target's armor Tracer : Increases the target's chance to be targeted more often Concave Elongated HCHE-T (S)
Firepower icon1285Penetration icon240Targeting icon105
Range 1620
Tech rank
Tier 3
Active HEDM HE (S) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Fragment : Chance to hit an additional target during Shelling Active HEDM HE (S)
Firepower icon1490Penetration icon275Targeting icon20
Range 1620
[HESH] Squash-Head
Tech rank
Tier 1
Heavy HESH-F (M) icon
Level 1
Shockwave : Increases critical chance by decreasing critical damage Frangible : Increases damage against infantry, if no infantry left then crit rate increased Heavy HESH-F (M)
Firepower icon285Penetration icon15
Range 1020
Tech rank
Tier 1
HESH-T (M) icon
Level 4
Shockwave : Increases critical chance by decreasing critical damage Tracer : Increases the target's chance to be targeted more often HESH-T (M)
Firepower icon285Penetration icon105
Range 1020
Tech rank
Tier 2
Modified Heavy HESH-F (M) icon
Level 1
Shockwave : Increases critical chance by decreasing critical damage Frangible : Increases damage against infantry, if no infantry left then crit rate increased Modified Heavy HESH-F (M)
Firepower icon1005Penetration icon55
Range 1020
Tech rank
Tier 2
Modified HESH-T (M) icon
Level 4
Shockwave : Increases critical chance by decreasing critical damage Tracer : Increases the target's chance to be targeted more often Modified HESH-T (M)
Firepower icon700Penetration icon235
Range 1020
Tech rank
Tier 3
Modified FSHESH-T (M) icon
Level 2
Shockwave : Increases critical chance by decreasing critical damage Tracer : Increases the target's chance to be targeted more often Fin Stabilized : Increases targeting, reduces penetration Modified FSHESH-T (M)
Firepower icon1035Penetration icon345Targeting icon60
Range 1020
Tech rank
Tier 3
Modified FSHESH-F (M) icon
Level 3
Shockwave : Increases critical chance by decreasing critical damage Fin Stabilized : Increases targeting, reduces penetration Frangible : Increases damage against infantry, if no infantry left then crit rate increased Modified FSHESH-F (M)
Firepower icon1875Penetration icon105Targeting icon65
Range 1020

Illustration :

Matilda II Mk.IV CS illustration captured from her Live2D

Illustration captured from her Live2D

Refactor
BWMG illustration

Appears in BWMG Depot LV1

Method 1
Dogtag image

Dogtag
x 25

Resource image

Wreck
x 118

Blueprint image

Blueprint N3
x 25

Armor_plate image

S4

Turret image

Armor Plate
x 1

Silver image

Silver
x 940 000

Method 2
Dogtag image

Voucher
x 137

Resource image

Wreck
x 118

Blueprint image

Blueprint N3
x 25

Armor_plate image

S4

Turret image

Armor Plate
x 1

Silver image

Silver
x 940 000

dirt streets's icon
Dirt streets

Adequate equipment : 1 out of 3

- Penetration
- Detection

Missing: [rear] [w proof]

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [rear] [w proof] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [w proof] [tires] [light] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [tires] [light] [c proof]

dirt forest's icon
Dirt forest

Adequate equipment : 1 out of 3

- Penetration
- Detection

Missing: [rear] [w proof] [tires] [light] [c proof]

rocky forest's icon
Rocky forest

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [rear] [w proof] [tires] [light] [c proof]

snow forest's icon
Snow forest

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [w proof] [tires] [light] [c proof]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [tires] [light] [c proof]

desert hills's icon
Desert hills

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Fire resistance
- Firepower

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Fire resistance
- Stealth

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 2 out of 3

- Detection

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 2 out of 3

- Detection

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 2 out of 3

- Penetration

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Stealth

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Firepower

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Armor
- Fire resistance

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [rear] [w proof] [tires] [light] [c proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate