T54 (Early) Polina Pokrovka
Engines
Tier 1 

CP HT Engine 520 40 
Tier 2 

CP HT Engine II 1180 75 
Tier 3 

CP HT Engine III 1840 115 
Chassis
Tier 1 

Sloped FrontTurret Chassis 40 335 30 
Tier 2 

Sloped FrontTurret Chassis II 105 1100 80 
Tier 3 

Sloped FrontTurret Chassis III 170 1800 125 
Armors
Tier 1 

Medium Full Cast Armor 65 165 15 
Tier 1 

Medium Spaced Wedge Armor 85 45 
Tier 1 

Medium Composite Wedge Armor 175 5 
Tier 2 

Medium Full Cast Armor II 170 515 40 
Tier 2 

Medium Spaced Wedge Armor II 190 95 
Tier 2 

Medium Composite Wedge Armor II 360 10 
Tier 3 

Medium Full Cast Armor III 290 935 70 
Tier 3 

Medium Spaced Wedge Armor III 290 150 
Tier 3 

Medium Composite Wedge Armor III 540 15 
Shells From game version 1.8.7.45
Tier 1 
Level 2 
APHE (L) 35030 
Range  1970 
Tier 1 
Level 5 
APC (L) 390130 
Range  1970 
Tier 2 
Level 2 
APHEC (L) 106580 
Range  1970 
Tier 2 
Level 5 
Heavy APC (L) 500355 
Range  1970 
Tier 3 
Level 1 
HCAPCBC (L) 170512550 
Range  1970 
Tier 3 
Level 6 
Heavy APCBC (L) 78054055 
Range  1970 
Tier 1 
Level 2 
SSHE (M) 2655530 
Range  3290 
Tier 2 
Level 2 
Concave HET (M) 85513065 
Range  3290 
Tier 3 
Level 2 
Concave Elongated HCHET (M) 1425215105 
Range  3290 
Illustration :
Official artwork
How to unlock:
Appears in BWMG Depot LV3
Processor
x 488
Blueprint N6
x 43
S6
Torsion Bar
x 1
Silver
x 4 600 000
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a workinprogress.
 Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
 You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 1 out of 3
 Penetration
 Detection
Missing: [rear] [w proof]
Rocky streets
Adequate equipment : 1 out of 3
 Armor
 Targeting
Missing: [rear] [w proof] [tires] [light]
Snow streets
Adequate equipment : 3 out of 3
Missing: [rear] [w proof] [tires] [light]
Grass forest
Adequate equipment : 1 out of 1
Missing: [rear] [w proof] [tires] [light]
Dirt forest
Adequate equipment : 1 out of 3
 Penetration
 Detection
Missing: [rear] [w proof] [tires] [light]
Rocky forest
Adequate equipment : 1 out of 3
 Armor
 Targeting
Missing: [rear] [w proof] [tires] [light]
Snow forest
Adequate equipment : 3 out of 3
Missing: [rear] [w proof] [tires] [light]
Grass hills
Adequate equipment : 1 out of 1
Missing: [rear] [w proof] [tires] [light]
Desert hills
Adequate equipment : 1 out of 3
 Damage received
 Fire resistance
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof]
Desert plains
Adequate equipment : 0 out of 3
 Damage received
 Fire resistance
 Firepower
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled]
Desert valley
Adequate equipment : 0 out of 3
 Damage received
 Fire resistance
 Stealth
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
Rocky valley
Adequate equipment : 0 out of 3
 Armor
 Targeting
 Stealth
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
Snow valley
Adequate equipment : 2 out of 3
 Stealth
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
Grass plains
Adequate equipment : 0 out of 1
 Firepower
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
Dirt plains
Adequate equipment : 0 out of 3
 Penetration
 Detection
 Firepower
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
Snow plains
Adequate equipment : 2 out of 3
 Firepower
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
Crushed ice streets
Adequate equipment : 2 out of 3
 Targeting
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
Shoals forest
Adequate equipment : 1 out of 3
 Damage received
 Detection
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
Shoals hills
Adequate equipment : 1 out of 3
 Damage received
 Detection
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
Muddy snow forest
Adequate equipment : 2 out of 3
 Penetration
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
Crushed ice valley
Adequate equipment : 1 out of 3
 Targeting
 Stealth
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
Rocky desert plains
Adequate equipment : 0 out of 3
 Armor
 Fire resistance
 Firepower
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
Rocky desert streets
Adequate equipment : 1 out of 3
 Armor
 Fire resistance
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
River hills
Adequate equipment : 1 out of 3
 Fire resistance
 Penetration
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
River streets
Adequate equipment : 1 out of 3
 Fire resistance
 Penetration
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
River valley
Adequate equipment : 0 out of 3
 Fire resistance
 Penetration
 Stealth
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
 Probably fail to attack
 Critical resistance
 Firepower
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [drowsy counter] [sluggish counter]
Spore valley
Adequate equipment : 0 out of 3
 Probably fail to attack
 Critical resistance
 Stealth
Missing: [rear] [w proof] [tires] [light] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [drowsy counter] [sluggish counter]
Quotes
From  Quote 

Intro  
Main screen #1  
Main screen #2  
Main screen #3  
Main screen #4  
Main screen #5  
Main screen #6  
On upgrade  
Preattack #1  
Preattack #2  
Preattack #3  
On attack #1  
On attack #2  
On attack #3  
On attack #4  
On attack #5  
On attack #6  
On attack #7  
Getting hit  
Upon destruction  
Assignation to a squad  
Adding essential equipment #1  
Adding essential equipment #2  
Adding essential equipment #3  
Adding essential equipment #4  
Adding equipment to a slot #1  
Adding equipment to a slot #2  
Adding equipment to a slot #3  
Unequip all gear  
Battle victory #1  
Battle victory #2  
Battle victory #3  
Battle loss  
Fate 