Class 3 (P) "Bismarck" Marie Bismarck
Engines
Tier 1 |
|
CP DP Engine 25 50 |
Tier 2 |
|
CP DP Engine II 40 100 |
Tier 3 |
|
CP DP Engine III 50 150 |
Chassis
Tier 1 |
|
Heavy Wheeled Chassis 30 220 50 55 |
Tier 2 |
|
Armored Wheeled Chassis II 75 750 80 90 |
Tier 3 |
|
Armored Wheeled Chassis III 135 1600 115 170 |
Armors
Tier 1 |
|
Light Rolled Riveted Armor 45 25 |
Tier 1 |
|
Light Hardened Riveted Armor 70 25 |
Tier 1 |
|
Light Welded Rolled Armor 65 25 10 |
Tier 1 |
|
Light Hardened Welded Armor 95 25 5 |
Tier 1 |
|
Light Spaced Armor 85 55 |
Tier 1 |
|
Light Composite Armor 175 10 |
Tier 1 |
|
Light Tempered Upgraded Armor 95 35 30 |
Tier 2 |
|
Light Rolled Riveted Armor II 145 70 |
Tier 2 |
|
Light Hardened Riveted Armor II 195 65 |
Tier 2 |
|
Light Welded Rolled Armor II 175 60 30 |
Tier 2 |
|
Light Spaced Armor II 185 110 |
Tier 2 |
|
Light Hardened Welded Armor II 235 65 15 |
Tier 2 |
|
Light Composite Armor II 360 20 |
Tier 2 |
|
Light Tempered Upgraded Armor II 190 65 45 |
Tier 3 |
|
Light Rolled Riveted Armor III 240 115 |
Tier 3 |
|
Light Welded Rolled Armor III 260 90 45 |
Tier 3 |
|
Light Hardened Riveted Armor III 335 105 |
Tier 3 |
|
Light Spaced Armor III 280 170 |
Tier 3 |
|
Light Hardened Welded Armor III 370 100 25 |
Tier 3 |
|
Light Tempered Upgraded Armor III 290 100 60 |
Tier 3 |
|
Light Composite Armor III 540 30 |
Shells From game version 1.9.7.50
Tier 2 |
Level 2 |
FSLRDS (L) 520 255 55 |
| Range | 3780 | |
Tier 2 |
Level 6 |
Carbonized FSDS (L) 360 435 40 |
| Range | 3780 | |
Tier 3 |
Level 4 |
Carbonized FSLRDS (L) 510 615 60 |
| Range | 3780 | |
Tier 3 |
Level 6 |
FSLRDS (L) 460 710 105 |
| Range | 3780 | |
Tier 1 |
Level 1 |
HE-F (S) 295 10 |
| Range | 1120 | |
Tier 2 |
Level 1 |
Concave Canister HE-F (S) 1040 35 65 |
| Range | 1120 | |
Tier 3 |
Level 4 |
Concave Shrapnel HE-F (S) 2005 65 125 |
| Range | 1120 | |
Tier 1 |
Level 4 |
AT-T (L) 360 110 |
| Range | 4600 | |
Tier 2 |
Level 1 |
FSAT-T (L) 725 210 65 |
| Range | 4600 | |
Tier 3 |
Level 1 |
CFS AT-T (L) 1245 395 110 |
| Range | 4600 | |
Tier 3 |
Level 6 |
Shaped CFS WSAT (L) 920 690 130 |
| Range | 4600 | |
Tier 3 |
Level 6 |
Modified HEDM FSHESH (M) 1200 395 105 |
| Range | 1950 | |
Illustration :
Main Illustration
 Bismarck.png?v=1710602366)
How to unlock:
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 1 out of 3
- Penetration
- Detection
Missing: [rear] [w proof]
Rocky streets
Adequate equipment : 3 out of 3
Missing: [rear] [w proof]
Snow streets
Adequate equipment : 2 out of 3
- Evasion
Missing: [rear] [w proof] [treads]
Grass forest
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [w proof] [treads] [front]
Dirt forest
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Firepower
Missing: [rear] [w proof] [treads] [front]
Rocky forest
Adequate equipment : 2 out of 3
- Firepower
Missing: [rear] [w proof] [treads] [front]
Snow forest
Adequate equipment : 1 out of 3
- Evasion
- Firepower
Missing: [rear] [w proof] [treads] [front]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [rear] [w proof] [treads] [front] [s proof]
Desert hills
Adequate equipment : 1 out of 3
- Fire resistance
- Evasion
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof]
Desert plains
Adequate equipment : 1 out of 3
- Fire resistance
- Firepower
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled]
Desert valley
Adequate equipment : 1 out of 3
- Fire resistance
- Stealth
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]
Rocky valley
Adequate equipment : 2 out of 3
- Stealth
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]
Snow valley
Adequate equipment : 1 out of 3
- Evasion
- Stealth
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]
Grass plains
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]
Dirt plains
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Firepower
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]
Snow plains
Adequate equipment : 1 out of 3
- Evasion
- Firepower
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]
Crushed ice streets
Adequate equipment : 3 out of 3
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]
Shoals forest
Adequate equipment : 1 out of 3
- Detection
- Firepower
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]
Shoals hills
Adequate equipment : 1 out of 3
- Detection
- Evasion
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]
Muddy snow forest
Adequate equipment : 0 out of 3
- Evasion
- Penetration
- Firepower
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]
Crushed ice valley
Adequate equipment : 2 out of 3
- Stealth
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]
Rocky desert plains
Adequate equipment : 1 out of 3
- Fire resistance
- Firepower
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]
Rocky desert streets
Adequate equipment : 2 out of 3
- Fire resistance
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
River streets
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
River valley
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Stealth
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Firepower
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Stealth
Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
| From | Quote |
|---|---|
| Intro | Truth only exists within the range of artillery fire; that's my family motto. As an outstanding graduate of a military academy, you must have heard this phrase before. |
| Main screen #1 | |
| Main screen #2 | |
| Main screen #3 | |
| Main screen #4 | |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate |
CP DP Engine
Heavy Wheeled Chassis
Light Rolled Riveted Armor
Light Welded Rolled Armor
Light Spaced Armor
Light Composite Armor
Light Tempered Upgraded Armor
FSLRDS (L)
FSLRDS (L)
HE-F (S)
AT-T (L)
Shaped CFS WSAT (L)