M3A1 Stuart Caroline Halsey
Engines
Tier 1 

Silent HP Engine 15 30 25 
Tier 2 

Silent HP Engine II 20 65 35 
Tier 3 

Silent HP Engine III 25 100 50 
Chassis
Tier 1 

RearTurret Chassis 45 15 250 30 
Tier 2 

RearTurret Chassis II 135 25 1120 80 
Tier 3 

RearTurret Chassis III 235 35 2075 135 
Armors
Tier 1 

Medium Rolled Riveted Armor 60 20 
Tier 1 

Medium Cast Riveted Armor 65 65 20 
Tier 1 

Medium Spaced Armor 110 45 
Tier 1 

Medium Spaced Wedge Armor 85 45 
Tier 1 

Medium Composite Armor 200 5 
Tier 1 

Medium Composite Wedge Armor 175 5 
Tier 2 

Medium Rolled Riveted Armor II 190 55 
Tier 2 

Medium Cast Riveted Armor II 175 240 50 
Tier 2 

Medium Spaced Armor II 240 95 
Tier 2 

Medium Spaced Wedge Armor II 190 95 
Tier 2 

Medium Composite Armor II 410 10 
Tier 2 

Medium Composite Wedge Armor II 360 10 
Tier 3 

Medium Rolled Riveted Armor III 320 95 
Tier 3 

Medium Cast Riveted Armor III 285 415 80 
Tier 3 

Medium Spaced Armor III 355 140 
Tier 3 

Medium Spaced Wedge Armor III 290 150 
Tier 3 

Medium Composite Armor III 615 15 
Tier 3 

Medium Composite Wedge Armor III 540 15 
Shells From game version 1.12.2.0
Tier 1 
Level 1 
APBC (S) 1008015 
Range  880 
Tier 1 
Level 6 
APC (S) 275150 
Range  880 
Tier 2 
Level 1 
APCBC (S) 35025535 
Range  880 
Tier 2 
Level 6 
Heavy APC (S) 290390 
Range  880 
Tier 3 
Level 3 
QFCBC Mag (S) 106536550 
Range  880 
Tier 3 
Level 6 
Heavy APCBC (S) 45059555 
Range  880 
Illustration :
Illustration captured from her Live2D
How to unlock:
Appears in BWMG Depot LV1
Test Doll
x 52
Blueprint N2
x 9
S2
Propellant
x 1
Silver
x 92 000
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a workinprogress.
 Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
 You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 1 out of 3
 Detection
 Critical resistance
Missing: [w proof] [low]
Rocky streets
Adequate equipment : 0 out of 3
 Armor
 Targeting
 Critical resistance
Missing: [w proof] [low] [tires] [light]
Snow streets
Adequate equipment : 1 out of 3
 Damage received
 Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof]
Grass forest
Adequate equipment : 1 out of 1
Missing: [w proof] [low] [tires] [light] [c proof]
Dirt forest
Adequate equipment : 2 out of 3
 Detection
Missing: [w proof] [low] [tires] [light] [c proof]
Rocky forest
Adequate equipment : 1 out of 3
 Armor
 Targeting
Missing: [w proof] [low] [tires] [light] [c proof]
Snow forest
Adequate equipment : 2 out of 3
 Damage received
Missing: [w proof] [low] [tires] [light] [c proof]
Grass hills
Adequate equipment : 0 out of 1
 Evasion
Missing: [w proof] [low] [tires] [light] [c proof] [s proof]
Desert hills
Adequate equipment : 1 out of 3
 Damage received
 Evasion
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof]
Desert plains
Adequate equipment : 1 out of 3
 Damage received
 Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]
Desert valley
Adequate equipment : 2 out of 3
 Damage received
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]
Rocky valley
Adequate equipment : 1 out of 3
 Armor
 Targeting
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]
Snow valley
Adequate equipment : 2 out of 3
 Damage received
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]
Grass plains
Adequate equipment : 0 out of 1
 Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]
Dirt plains
Adequate equipment : 1 out of 3
 Detection
 Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]
Snow plains
Adequate equipment : 1 out of 3
 Damage received
 Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]
Crushed ice streets
Adequate equipment : 0 out of 3
 Damage received
 Targeting
 Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]
Shoals forest
Adequate equipment : 1 out of 3
 Damage received
 Detection
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]
Shoals hills
Adequate equipment : 0 out of 3
 Damage received
 Detection
 Evasion
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]
Muddy snow forest
Adequate equipment : 3 out of 3
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]
Crushed ice valley
Adequate equipment : 1 out of 3
 Damage received
 Targeting
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]
Rocky desert plains
Adequate equipment : 1 out of 3
 Armor
 Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]
Rocky desert streets
Adequate equipment : 1 out of 3
 Armor
 Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]
River hills
Adequate equipment : 0 out of 3
 Fire resistance
 Penetration
 Evasion
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled] [moisture counter] [buoyant]
River streets
Adequate equipment : 0 out of 3
 Fire resistance
 Penetration
 Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled] [moisture counter] [buoyant]
River valley
Adequate equipment : 1 out of 3
 Fire resistance
 Penetration
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
 Probably fail to attack
 Critical resistance
 Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 1 out of 3
 Probably fail to attack
 Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled] [moisture counter] [buoyant] [energized] [brisk]
Quotes
From  Quote 

Intro  
Main screen #1  
Main screen #2  
Main screen #3  
Main screen #4  
Main screen #5  
Main screen #6  
On upgrade  
Preattack #1  
Preattack #2  
Preattack #3  
On attack #1  
On attack #2  
On attack #3  
On attack #4  
On attack #5  
On attack #6  
On attack #7  
Getting hit  
Upon destruction  
Assignation to a squad  
Adding essential equipment #1  
Adding essential equipment #2  
Adding essential equipment #3  
Adding essential equipment #4  
Adding equipment to a slot #1  
Adding equipment to a slot #2  
Adding equipment to a slot #3  
Unequip all gear  
Battle victory #1  
Battle victory #2  
Battle victory #3  
Battle loss  
Fate 