Rhm.-Borsig WT Hedwig Obos

Last updated : 2024-03-31 00:57:48
Profile updated to game version : 1.9.7.52

Portrait of Rhm.-Borsig WT

atg category Rhm.-Borsig WT
bavaria flag Hedwig Obos
Category Anti-Tank Gun
Armor Heavy
Nation Bavaria
Rarity Gold
Blueprint Rank N6+
Live2D Not available

Talents
cooking talent icon Cooking 1
crafting talent icon Crafting 1
nursing talent icon Nursing 2

Basic equipment slots
turret slot mod slot mod slot external slot internal slot carriage slot special slot

Additionnal Raid slots
A.T.E. slot

Additionnal Fate slots
Unknown

Shells
ap shell [AP] Conventional
apcr shell [APCR] Composite-Rigid
he shell [HE] High-Explosive

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in ATG category for this attribute (86 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
740
+20.20
2719
Firepower icon Firepower
Ranked 10
Δ +378
342
+7.81
1107
Penetration icon Penetration
Ranked 28
Δ +40
100
Targeting icon Targeting
Ranked 8
Δ +15
822
+22.41
3017
Durability icon Durability
Ranked 25
Δ +238
256
+6.31
873
Armor icon Armor
Ranked 43
Δ -40
115
Evasion icon Evasion
Ranked 6
Δ +45
85
Stealth icon Stealth
Ranked 9
Δ +15
70
Detection icon Detection
Ranked 7
Δ +10
C
46
Fire resistance
18 Δ -6
C
54
Critical resistance
17 Δ -8
A
74
Critical defense
7 Δ +4

Active Skills :

Chassis properties
front chassis bonus Front
Immune to [Bushy] terrain effect : [Forest]
[Forest] Troughout the battle, Firepower is reduced
light chassis bonus Light
Immune to [Rocky] terrain effect : [Rocky]
[Rocky] Troughout the battle, Targeting is reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
Tech rank
Tier 1
DP HT Engine icon
D_proof's icon S_proof's icon DP HT Engine
Detection icon 20 Durability icon 190 Evasion icon 10
Tech rank
Tier 2
DP HT Engine II icon
D_proof's icon S_proof's icon DP HT Engine II
Detection icon 35 Durability icon 850 Evasion icon 30
Tech rank
Tier 3
DP HT Engine III icon
D_proof's icon S_proof's icon DP HT Engine III
Detection icon 45 Durability icon 1510 Evasion icon 50
Tech rank
Tier 1
Open-Top Chassis icon
Front's icon Light's icon Treads's icon Open-Top Chassis
Durability icon 65 Evasion icon 15 Penetration icon 35 Targeting icon 45
Tech rank
Tier 2
Open-Top Chassis II icon
Front's icon Light's icon Treads's icon Open-Top Chassis II
Durability icon 240 Evasion icon 40 Penetration icon 95 Targeting icon 115
Tech rank
Tier 3
Open-Top Chassis III icon
Front's icon Light's icon Treads's icon Open-Top Chassis III
Durability icon 430 Evasion icon 70 Penetration icon 160 Targeting icon 190
[AP] Conventional
Tech rank
Tier 1
APC (L) icon
Level 5
Capped : Reduces ricochet chance against specialised armors APC (L)
Firepower icon390Penetration icon130
Range 1940
Tech rank
Tier 2
Heavy APC (L) icon
Level 5
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Heavy APC (L)
Firepower icon500Penetration icon355
Range 1940
Tech rank
Tier 3
Heavy APCBC (L) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Heavy APCBC (L)
Firepower icon780Penetration icon540Targeting icon60
Range 1940
[APCR] Composite-Rigid
Tech rank
Tier 1
Tempered APCR (L) icon
Level 4
Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Tempered APCR (L)
Firepower icon315Penetration icon100
Range 1550
Tech rank
Tier 1
APCR-T (L) icon
Level 5
Composite Rigid : The closer the target, the greater the firepower Tracer : Increases the target's chance to be targeted more often APCR-T (L)
Firepower icon315Penetration icon130
Range 1550
Tech rank
Tier 2
CRBC-T (L) icon
Level 2
Composite Rigid : The closer the target, the greater the firepower Tracer : Increases the target's chance to be targeted more often Ballistic Cap : Increases targeting CRBC-T (L)
Firepower icon630Penetration icon250Targeting icon40
Range 1550
Tech rank
Tier 2
Tempered CRBC (L) icon
Level 3
Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Ballistic Cap : Increases targeting Tempered CRBC (L)
Firepower icon770Penetration icon230Targeting icon45
Range 1550
Tech rank
Tier 3
CRCBC-T (L) icon
Level 1
Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Tracer : Increases the target's chance to be targeted more often Ballistic Cap : Increases targeting CRCBC-T (L)
Firepower icon945Penetration icon365Targeting icon50
Range 1550
Tech rank
Tier 3
Tempered CRCBC (L) icon
Level 5
Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Ballistic Cap : Increases targeting Tempered CRCBC (L)
Firepower icon1275Penetration icon375Targeting icon60
Range 1550
Tech rank
Tier 3
CRCBCDS(L) icon
Level 6
Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Discarding Sabot : Penetrator rod ignores a portion of target's armor Ballistic Cap : Increases targeting CRCBCDS(L)
Firepower icon1690Penetration icon225Targeting icon60
Range 1550
[HE] High-Explosive
Tech rank
Tier 1
HE-I (L) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. HE-I (L)
Firepower icon455Penetration icon50
Range 6570
Tech rank
Tier 2
Concave HE-I (L) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HE-I (L)
Firepower icon1115Penetration icon115Targeting icon80
Range 6570
Tech rank
Tier 3
Concave HCHE-I (L) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HCHE-I (L)
Firepower icon1575Penetration icon160Targeting icon110
Range 6570

Illustration :

Main Illustration


Rhm.-Borsig WT illustration
Method 1
Dogtag image

Dogtag
x 71

Resource image

Secret Plan
x 775

Blueprint image

Blueprint N6
x 48

Lubricant image

S 6

External image

Lubricant
x 1

Silver image

Silver
x 6 700 000

Method 2
Dogtag image

Voucher
x 378

Resource image

Secret Plan
x 775

Blueprint image

Blueprint N6
x 48

Lubricant image

S 6

External image

Lubricant
x 1

Silver image

Silver
x 6 700 000

dirt streets's icon
Dirt streets

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Critical resistance

Missing: [rear] [w proof] [low]

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Critical resistance

Missing: [rear] [w proof] [low] [tires]

snow streets's icon
Snow streets

Adequate equipment : 1 out of 3

- Damage received
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [low] [tires] [c proof]

dirt forest's icon
Dirt forest

Adequate equipment : 1 out of 3

- Penetration
- Detection

Missing: [rear] [w proof] [low] [tires] [c proof]

rocky forest's icon
Rocky forest

Adequate equipment : 2 out of 3

- Armor

Missing: [rear] [w proof] [low] [tires] [c proof]

snow forest's icon
Snow forest

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [w proof] [low] [tires] [c proof]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [low] [tires] [c proof]

desert hills's icon
Desert hills

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Fire resistance
- Firepower

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Fire resistance
- Stealth

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 1 out of 3

- Armor
- Stealth

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Damage received
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 2 out of 3

- Detection

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 2 out of 3

- Detection

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 2 out of 3

- Penetration

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Firepower

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [rear] [w proof] [low] [tires] [c proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate