TOG2 Sylvia Harold

Last updated : 2024-03-31 00:57:48
Profile updated to game version : 1.9.7.52

Portrait of TOG2

ht category TOG2
britannia flag Sylvia Harold
Category Heavy Tank
Armor Heavy
Nation Britannia
Rarity Gold
Blueprint Rank N5
Live2D Not available

Talents
nursing talent icon Nursing 1
artistry talent icon Artistry 3

Basic equipment slots
turret slot mod slot external slot external slot internal slot internal slot special slot

Additionnal Raid slots
internal slot

Additionnal Fate slots
Unknown

Shells
ap shell [AP] Conventional
apds shell [APDS] Discarding Sabot

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in HT category for this attribute (93 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
551
+16.61
2178
Firepower icon Firepower
Ranked 50
Δ -65
272
+7.41
997
Penetration icon Penetration
Ranked 39
Δ -34
85
Targeting icon Targeting
Ranked 13
Δ -5
1 126
+26.20
3693
Durability icon Durability
Ranked 4
Δ +418
307
+7.71
1062
Armor icon Armor
Ranked 41
Δ -25
40
Evasion icon Evasion
Ranked 17
Δ -25
50
Stealth icon Stealth
Ranked 7
Δ +5
50
Detection icon Detection
Ranked 11
Δ -5
D
36
Fire resistance
21 Δ -12
C
52
Critical resistance
15 Δ -14
B
68
Critical defense
9 Δ -4

Active Skills :

Chassis properties
front chassis bonus Front
Immune to [Bushy] terrain effect : [Forest]
[Forest] Troughout the battle, Firepower is reduced
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
w_proof engine bonus W proof
Immune to [Wet] terrain effect : [Dirt]
[Dirt] Troughout the battle, Detection is drastically reduced
Tech rank
Tier 1
WP DP Engine icon
D_proof's icon W_proof's icon WP DP Engine
Detection icon 25 Evasion icon 30 Targeting icon 20
Tech rank
Tier 2
DP WP Engine II icon
D_proof's icon W_proof's icon DP WP Engine II
Detection icon 35 Evasion icon 65 Targeting icon 45
Tech rank
Tier 3
WP DP Engine III icon
D_proof's icon W_proof's icon WP DP Engine III
Detection icon 50 Evasion icon 100 Targeting icon 75
Tech rank
Tier 1
Front-Turret Chassis icon
Front's icon Low's icon Treads's icon Front-Turret Chassis
Armor icon 30 Detection icon 15 Durability icon 250 Targeting icon 25
Tech rank
Tier 2
Front-Turret Chassis II icon
Front's icon Low's icon Treads's icon Front-Turret Chassis II
Armor icon 90 Detection icon 25 Durability icon 1120 Targeting icon 65
Tech rank
Tier 3
Front-Turret Chassis III icon
Front's icon Low's icon Treads's icon Front-Turret Chassis III
Armor icon 155 Detection icon 35 Durability icon 2075 Targeting icon 115
Tech rank
Tier 1
Heavy Welded Rolled Armor icon
Welded's icon Heavy Welded Rolled Armor
Armor icon 105 Evasion icon 10 Targeting icon 10
Tech rank
Tier 1
Heavy Cast Welded Armor icon
Cast's icon Welded's icon Heavy Cast Welded Armor
Armor icon 130 Durability icon 100 Evasion icon 5 Targeting icon 5
Tech rank
Tier 1
Heavy Spaced Armor icon
Spaced's icon Heavy Spaced Armor
Armor icon 140 Evasion icon 35
Tech rank
Tier 1
Heavy Composite Armor icon
Composite's icon Heavy Composite Armor
Armor icon 220
Tech rank
Tier 2
Heavy Cast Welded Armor II icon
Cast's icon Welded's icon Heavy Cast Welded Armor II
Armor icon 300 Durability icon 275 Evasion icon 20 Targeting icon 15
Tech rank
Tier 2
Heavy Welded Rolled Armor II icon
Welded's icon Heavy Welded Rolled Armor II
Armor icon 280 Evasion icon 25 Targeting icon 30
Tech rank
Tier 2
Heavy Spaced Armor II icon
Spaced's icon Heavy Spaced Armor II
Armor icon 300 Evasion icon 75
Tech rank
Tier 2
Heavy Composite Armor II icon
Composite's icon Heavy Composite Armor II
Armor icon 440 Evasion icon 5
Tech rank
Tier 3
Heavy Welded Rolled Armor III icon
Welded's icon Heavy Welded Rolled Armor III
Armor icon 425 Evasion icon 40 Targeting icon 45
Tech rank
Tier 3
Heavy Cast Welded Armor III icon
Cast's icon Welded's icon Heavy Cast Welded Armor III
Armor icon 470 Durability icon 450 Evasion icon 30 Targeting icon 25
Tech rank
Tier 3
Heavy Spaced Armor III icon
Spaced's icon Heavy Spaced Armor III
Armor icon 440 Evasion icon 110
Tech rank
Tier 3
Heavy Composite Armor III icon
Composite's icon Heavy Composite Armor III
Armor icon 665 Evasion icon 5
[AP] Conventional
Tech rank
Tier 1
APBC (M) icon
Level 1
Ballistic Cap : Increases targeting APBC (M)
Firepower icon125Penetration icon75Targeting icon15
Range 1560
Tech rank
Tier 1
APC (M) icon
Level 5
Capped : Reduces ricochet chance against specialised armors APC (M)
Firepower icon335Penetration icon140
Range 1560
Tech rank
Tier 2
APCBC (M) icon
Level 1
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting APCBC (M)
Firepower icon440Penetration icon240Targeting icon35
Range 1560
Tech rank
Tier 2
Heavy APC (M) icon
Level 5
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Heavy APC (M)
Firepower icon395Penetration icon370
Range 1560
Tech rank
Tier 3
APCBC-I (M) icon
Level 4
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Burning Agent : Shells have a chance to ignite targets without penetrating them. APCBC-I (M)
Firepower icon1335Penetration icon300Targeting icon60
Range 1560
Tech rank
Tier 3
Heavy APCBC (M) icon
Level 5
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Heavy APCBC (M)
Firepower icon615Penetration icon570Targeting icon60
Range 1560
[APDS] Discarding Sabot
Tech rank
Tier 1
Light APDS (M) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Guerrilla : Small increase in crit chance and crit damage Light APDS (M)
Firepower icon200Penetration icon160Evasion icon25
Range 2610
Tech rank
Tier 1
Carbonized APDS (M) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Carbonized APDS (M)
Firepower icon125Penetration icon225
Range 2610
Tech rank
Tier 2
Light FSDS (M) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Fin Stabilized : Increases targeting, reduces penetration Guerrilla : Small increase in crit chance and crit damage Light FSDS (M)
Firepower icon455Penetration icon340Evasion icon50
Range 2610
Tech rank
Tier 2
Carbonized FSDS (M) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Fin Stabilized : Increases targeting, reduces penetration Carbonized FSDS (M)
Firepower icon265Penetration icon450Targeting icon40
Range 2610
Tech rank
Tier 3
Carbonized FSLRDS (M) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Carbonized FSLRDS (M)
Firepower icon375Penetration icon635Targeting icon60
Range 2610
Tech rank
Tier 3
Light FSLR (M) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Guerrilla : Small increase in crit chance and crit damage Light FSLR (M)
Firepower icon710Penetration icon520Evasion icon80
Range 2610
Tech rank
Tier 3
FSLRDS (M) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS FSLRDS (M)
Firepower icon320Penetration icon730Targeting icon105
Range 2610

Illustration :

Main Illustration


TOG2 illustration
Refactor
BWMG illustration

Appears in BWMG Depot LV 2

Method 1
Dogtag image

Dogtag
x 37

Resource image

Wreck
x 347

Blueprint image

Blueprint N5
x 37

Fuel_filter image

S 5

Internal image

Fuel Filter
x 1

Silver image

Silver
x 2 610 000

Method 2
Dogtag image

Voucher
x 203

Resource image

Wreck
x 347

Blueprint image

Blueprint N5
x 37

Fuel_filter image

S 5

Internal image

Fuel Filter
x 1

Silver image

Silver
x 2 610 000

dirt streets's icon
Dirt streets

Adequate equipment : 2 out of 3

- Penetration

Missing: [rear]

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [rear] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [tires] [light] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 1 out of 1

Missing: [rear] [tires] [light] [c proof]

dirt forest's icon
Dirt forest

Adequate equipment : 2 out of 3

- Penetration

Missing: [rear] [tires] [light] [c proof]

rocky forest's icon
Rocky forest

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [rear] [tires] [light] [c proof]

snow forest's icon
Snow forest

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [tires] [light] [c proof]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [rear] [tires] [light] [c proof] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Fire resistance
- Evasion

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Fire resistance
- Firepower

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Fire resistance
- Stealth

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Penetration
- Firepower

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 3 out of 3

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 2 out of 3

- Evasion

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 2 out of 3

- Penetration

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Stealth

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Firepower

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Armor
- Fire resistance

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro Every knight must find their own empire to serve, that is our conviction. I do not doubt this!
Main screen #1 If we could replace my Lord's jeep with an Arabian horse, I would have the scene oil painted... And have it placed in the most prominent location in my quarters.
Main screen #2 If someone would like to discuss expressionist artwork, my guns would be very happy.
Main screen #3 I refuse no challenges, nor do I back down from an enemy.
Main screen #4 My Lord, I would fight for everyone's happiness, please give me the most difficult task!
Main screen #5
Main screen #6
On upgrade I wish that everyone in the world would not suffer from hunger!
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate At this moment, Wagner's music may be more appropriate. My Lord.