Wespe Winny Arnold

Last updated : 2024-09-29 20:49:32
Profile updated to game version : 1.9.7.58

Portrait of Wespe

spg category Wespe
bavaria flag Winny Arnold
Category Self-Propelled Gun
Armor Light
Nation Bavaria
Rarity Gold
Blueprint Rank N4-
Live2D Not available

Talents
performing talent icon Performing 1
crafting talent icon Crafting 1
artistry talent icon Artistry 2

Basic equipment slots
mod slot mod slot mod slot internal slot internal slot carriage slot special slot special slot

Additionnal Raid slots
Unknown

Additionnal Fate slots
Unknown

Shells
he shell [HE] High-Explosive
heat shell [HEAT] Anti-Tank

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in SPG category for this attribute (89 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
647
+17.90
2401
Firepower icon Firepower
Ranked 63
Δ -346
276
+6.20
883
Penetration icon Penetration
Ranked 56
Δ -148
90
Targeting icon Targeting
Ranked 11
Δ -5
576
+16.39
2182
Durability icon Durability
Ranked 58
Δ -398
200
+5.51
739
Armor icon Armor
Ranked 46
Δ -59
75
Evasion icon Evasion
Ranked 13
Δ +5
120
Stealth icon Stealth
Ranked 1
Δ +35
55
Detection icon Detection
Ranked 11
Δ -5
B
64
Fire resistance
9 Δ +10
B
62
Critical resistance
13 Δ -4
A
76
Critical defense
7 Δ +0

Active Skills :

Chassis properties
angled chassis bonus Angled
Immune to [Broad] terrain effect : [Plains]
[Plains] During Shelling stage, Firepower is drastically reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
w_proof engine bonus W proof
Immune to [Wet] terrain effect : [Dirt]
[Dirt] Troughout the battle, Detection is drastically reduced
silent engine bonus Silent
Immune to [Exposed] terrain effect : [Valley]
[Valley] Troughout the battle, Stealth is drastically reduced
Tech rank
Tier 1
Silent WP Engine icon
W_proof's icon Silent's icon Silent WP Engine
Detection icon 10 Evasion icon 20 Targeting icon 15
Tech rank
Tier 2
Silent WP Engine II icon
W_proof's icon Silent's icon Silent WP Engine II
Detection icon 15 Evasion icon 55 Targeting icon 40
Tech rank
Tier 3
Silent WP Engine III icon
W_proof's icon Silent's icon Silent WP Engine III
Detection icon 25 Evasion icon 90 Targeting icon 65
Tech rank
Tier 1
Infantry Chassis icon
Angled's icon Treads's icon Infantry Chassis
Durability icon 200 Firepower icon 100 Targeting icon 25
Tech rank
Tier 2
Infantry Chassis II icon
Angled's icon Treads's icon Infantry Chassis II
Durability icon 965 Firepower icon 300 Targeting icon 70
Tech rank
Tier 3
Infantry Chassis III icon
Angled's icon Treads's icon Infantry Chassis III
Durability icon 1295 Firepower icon 520 Targeting icon 120
Tech rank
Tier 1
Light Rolled Riveted Armor icon
Riveted's icon Light Rolled Riveted Armor
Armor icon 45 Evasion icon 25
Tech rank
Tier 1
Light Hardened Riveted Armor icon
Hardened's icon Riveted's icon Light Hardened Riveted Armor
Armor icon 70 Evasion icon 25
Tech rank
Tier 1
Light Composite Armor icon
Composite's icon Light Composite Armor
Armor icon 175 Evasion icon 10
Tech rank
Tier 1
Light Tempered Upgraded armor icon
Tempered's icon Light Tempered Upgraded armor
Armor icon 95 Evasion icon 35 Stealth icon 30
Tech rank
Tier 2
Light Rolled Riveted Armor II icon
Riveted's icon Light Rolled Riveted Armor II
Armor icon 145 Evasion icon 70
Tech rank
Tier 2
Light Hardened Riveted Armor II icon
Hardened's icon Riveted's icon Light Hardened Riveted Armor II
Armor icon 195 Evasion icon 65
Tech rank
Tier 2
Light Composite Armor II icon
Composite's icon Light Composite Armor II
Armor icon 360 Evasion icon 20
Tech rank
Tier 2
Light Tempered Upgraded Armor II icon
Tempered's icon Light Tempered Upgraded Armor II
Armor icon 190 Evasion icon 65 Stealth icon 45
Tech rank
Tier 3
Light Rolled Riveted Armor III icon
Riveted's icon Light Rolled Riveted Armor III
Armor icon 240 Evasion icon 115
Tech rank
Tier 3
Light Hardened Riveted Armor III icon
Hardened's icon Riveted's icon Light Hardened Riveted Armor III
Armor icon 335 Evasion icon 105
Tech rank
Tier 3
Light Tempered Upgraded Armor III icon
Tempered's icon Light Tempered Upgraded Armor III
Armor icon 290 Evasion icon 100 Stealth icon 60
Tech rank
Tier 3
Light Composite Armor III icon
Composite's icon Light Composite Armor III
Armor icon 540 Evasion icon 30
[HE] High-Explosive
Tech rank
Tier 1
HE-I (M) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. HE-I (M)
Firepower icon420Penetration icon55
Range 5970
Tech rank
Tier 1
Concave HE (M) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Concave HE (M)
Firepower icon510Penetration icon80Targeting icon45
Range 5970
Tech rank
Tier 2
Concave HE-I (M) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HE-I (M)
Firepower icon1025Penetration icon130Targeting icon80
Range 5970
Tech rank
Tier 2
HEDM HE (M) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Fragment : Chance to hit an additional target during Shelling HEDM HE (M)
Firepower icon1085Penetration icon165Targeting icon15
Range 5970
Tech rank
Tier 3
Concave HCHE-I (M) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HCHE-I (M)
Firepower icon1450Penetration icon180Targeting icon110
Range 5970
Tech rank
Tier 3
Active HEDM HE (M) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Fragment : Chance to hit an additional target during Shelling Active HEDM HE (M)
Firepower icon1655Penetration icon250Targeting icon25
Range 5970
[HEAT] Anti-Tank
Tech rank
Tier 1
HEAT (M) icon
Level 1
High Explosive : Target's armor is less effective Molten : Ignited targets take drastically increased fire HEAT (M)
Firepower icon260Penetration icon50
Range 3070
Tech rank
Tier 2
FSHEAT (M) icon
Level 3
High Explosive : Target's armor is less effective Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration FSHEAT (M)
Firepower icon1060Penetration icon170Targeting icon75
Range 3070
Tech rank
Tier 3
CFS HEAT (L) icon
Level 3
High Explosive : Target's armor is less effective Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration CFS HEAT (L)
Firepower icon2145Penetration icon245Targeting icon120
Range 3070

Illustration :

Main Illustration


Wespe illustration
Refactor
BWMG illustration

Appears in BWMG Depot LV 1

Method 1
Require Commander level 40
Resource image

Secret Plan
x 230

Blueprint image

Blueprint N4
x 28

Hmg image

S 4

Turret image

Hmg
x 1

Silver image

Silver
x 1 190 000

dirt streets's icon
Dirt streets

Adequate equipment : 1 out of 3

- Penetration
- Critical resistance

Missing: [rear] [low]

rocky streets's icon
Rocky streets

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Critical resistance

Missing: [rear] [low] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 1 out of 3

- Damage received
- Critical resistance

Missing: [rear] [low] [tires] [light] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [low] [tires] [light] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 1 out of 3

- Penetration
- Firepower

Missing: [rear] [low] [tires] [light] [c proof] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Firepower

Missing: [rear] [low] [tires] [light] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [rear] [low] [tires] [light] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 0 out of 3

- Damage received
- Fire resistance
- Evasion

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Damage received
- Fire resistance

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Damage received
- Fire resistance

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof]

rocky valley's icon
Rocky valley

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof]

snow valley's icon
Snow valley

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof]

grass plains's icon
Grass plains

Adequate equipment : 1 out of 1

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof]

dirt plains's icon
Dirt plains

Adequate equipment : 2 out of 3

- Penetration

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof]

snow plains's icon
Snow plains

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Critical resistance

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof]

shoals forest's icon
Shoals forest

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Damage received
- Evasion

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 1 out of 3

- Penetration
- Firepower

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 1 out of 3

- Armor
- Fire resistance

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Critical resistance

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Critical resistance

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 1 out of 3

- Probably fail to attack
- Critical resistance

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 1 out of 3

- Probably fail to attack
- Critical resistance

Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [d proof] [h proof] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate