Id
|
Icon |
Name
|
Modifier | Property |
Tier
|
Level |
|
|
Firepower
|
Penetration
|
Targeting
|
Evasion
|
Detection
|
Stealth
|
269 | | Aerial Conventional | | | | | | | 0 | 0 | 0 | 0 | 0 | 0 |
271 | | A.APBC | Ballistic Cap : Increases targeting
| | 1 | 1 | 45% | 100% | 120 | 75 | 20 | 0 | 0 | 0 |
275 | | A.APC | | Capped : Reduces ricochet chance against specialised armors
| 1 | 2 | 70% | 100% | 60 | 160 | 15 | 0 | 0 | 0 |
276 | | A.TF.AP(L) | | Shockwave : Increases critical chance by decreasing critical damage Timer : Operational altitude is less effective
| 1 | 2 | 90% | 90% | 105 | 105 | 15 | 0 | 0 | 0 |
277 | | A.AP-T | | Tracer : Increases the target's chance to be targeted more often
| 1 | 3 | 60% | 95% | 185 | 120 | 30 | 0 | 0 | 0 |
278 | | A.NEF.AP (L) | | Fragment : Chance to hit an additional target during Shelling Radical Explosive : Increase combustion chance upon hit
| 1 | 4 | 50% | 100% | 385 | 40 | 45 | 0 | 0 | 0 |
279 | | A.AP-I | | Burning Agent : Shells have a chance to ignite targets without penetrating them.
| 1 | 5 | 55% | 100% | 245 | 135 | 30 | 0 | 0 | 0 |
280 | | A.AP-W | | Secondary Caliber : Ignore target's partial armor and increase Shooting Range
| 1 | 6 | 40% | 100% | 110 | 195 | 25 | 0 | 0 | 0 |
281 | | A.APC-T | Ballistic Cap : Increases targeting
| Tracer : Increases the target's chance to be targeted more often
| 2 | 1 | 60% | 100% | 430 | 265 | 80 | 0 | 0 | 0 |
282 | | A.HEAP-I | | Molten : Ignited targets take drastically increased fire Burning Agent : Shells have a chance to ignite targets without penetrating them.
| 2 | 3 | 55% | 100% | 375 | 485 | 60 | 0 | 0 | 0 |
283 | | A.Tempered.APC | | Tempered : Target's armor is less effective Upper Penetration : Greatly reduce ricochet potential
| 2 | 4 | 100% | 45% | 270 | 395 | 50 | 0 | 0 | 0 |
284 | | A.TF.HEAP(L) | | Shockwave : Increases critical chance by decreasing critical damage Timer : Operational altitude is less effective
| 2 | 4 | 90% | 90% | 365 | 315 | 55 | 0 | 0 | 0 |
285 | | A.AP-CW | | Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred
| 2 | 5 | 40% | 100% | 225 | 400 | 65 | 0 | 0 | 0 |
286 | | A.NEF.HEAP | | Radical Explosive : Increase combustion chance upon hit
| 2 | 6 | 20% | 100% | 445 | 350 | 105 | 0 | 0 | 0 |
Id |
Icon |
Name |
Modifier | Property |
Tier |
Level |
|
|
Firepower |
Penetration |
Targeting |
Evasion |
Detection |
Stealth |
287 | | A.NEF.HEAP(L) | | Fragment : Chance to hit an additional target during Shelling Radical Explosive : Increase combustion chance upon hit
| 2 | 6 | 50% | 100% | 1050 | 105 | 105 | 0 | 0 | 0 |
288 | | A.HA.SAP | | Tracer : Target being hit has a higher chance of being hit again
| 3 | 1 | 75% | 100% | 745 | 440 | 130 | 0 | 0 | 0 |
289 | | A.HA.NEF.HEAP | | Radical Explosive : Increase combustion chance upon hit
| 3 | 1 | 20% | 100% | 1030 | 385 | 175 | 0 | 0 | 0 |
290 | | A.HA.NEF.HEAP(L) | | Fragment : Chance to hit an additional target during Shelling Radical Explosive : Increase combustion chance upon hit
| 3 | 1 | 50% | 100% | 1735 | 230 | 140 | 0 | 0 | 0 |
291 | | A.SK.VEAP | | Ignition : Increase fire damage when penetrating target
| 3 | 2 | 20% | 100% | 535 | 770 | 110 | 0 | 0 | 0 |
292 | | A.HA.HEAP-I | | Molten : Ignited targets take drastically increased fire Burning Agent : Shells have a chance to ignite targets without penetrating them.
| 3 | 2 | 55% | 100% | 585 | 715 | 110 | 0 | 0 | 0 |
293 | | A.HA.AP-CW | | Hardened : Affected by target's armor, low armor targets preferred Secondary Caliber : Ignore target's partial armor and increase Shooting Range
| 3 | 3 | 40% | 100% | 240 | 670 | 95 | 0 | 0 | 0 |
294 | | A.HA.Tempered.APC | | Tempered : Target's armor is less effective Upper Penetration : Greatly reduce ricochet potential
| 3 | 4 | 100% | 45% | 435 | 620 | 80 | 0 | 0 | 0 |
295 | | A.HA.NEF.HEAP(L) | | Shockwave : Increases critical chance by decreasing critical damage Timer : Operational altitude is less effective
| 3 | 4 | 90% | 90% | 680 | 590 | 90 | 0 | 0 | 0 |
296 | | A.S.AP(L) | | Frangible : Increase damage against infantry, if no infantry left then crit rate increased Cluster Bomb : Potentially strike multiple targets
| 3 | 5 | 100% | 70% | 870 | 445 | 170 | 0 | 0 | 0 |
297 | | A.M.AP-W | | Secondary Caliber : Ignore target's partial armor and increase Shooting Range Upper Penetration : Greatly reduce ricochet potential Rotary Cannon : Ignores a portion of target's Armor for a long time
| 3 | 6 | 95% | 95% | 900 | 530 | 105 | 0 | 0 | 0 |
298 | | A.LF.Rocket | | Precision Strike : Reduce partial armor by attacking target's weak spot with precision guidance; Increase CRIT Rate and CRIT DMG
| 3 | 6 | 20% | 100% | 1605 | 495 | 210 | 0 | 0 | 0 |