Id
|
Icon |
Name
|
Modifier | Property |
Tier
|
Level |
|
|
Firepower
|
Penetration
|
Targeting
|
Evasion
|
Detection
|
Stealth
|
1 | | Conventional | | | | | | | 0 | 0 | 0 | 0 | 0 | 0 |
8 | | APBC (S) | Ballistic Cap : Increases targeting
| | 1 | 1 | 100% | 30% | 100 | 80 | 15 | 0 | 0 | 0 |
10 | | APBC (L) | Ballistic Cap : Increases targeting
| | 1 | 1 | 100% | 30% | 150 | 75 | 15 | 0 | 0 | 0 |
9 | | APBC (M) | Ballistic Cap : Increases targeting
| | 1 | 1 | 100% | 30% | 125 | 75 | 15 | 0 | 0 | 0 |
11 | | APHE (M) | High Explosive : Greatly increases firepower, reduces penetration
| | 1 | 2 | 100% | 75% | 315 | 35 | 0 | 0 | 0 | 0 |
12 | | APHE (L) | High Explosive : Greatly increases firepower, reduces penetration
| | 1 | 2 | 100% | 75% | 350 | 30 | 0 | 0 | 0 | 0 |
13 | | AP-I (S) | Burning Agent : Shells have a chance to ignite targets without penetrating them.
| | 1 | 3 | 100% | 70% | 300 | 90 | 0 | 0 | 0 | 0 |
14 | | AP-I (M) | Burning Agent : Shells have a chance to ignite targets without penetrating them.
| | 1 | 3 | 100% | 70% | 345 | 85 | 0 | 0 | 0 | 0 |
15 | | AP-T (S) | | Tracer : Increases the target's chance to be targeted more often
| 1 | 4 | 100% | 75% | 245 | 135 | 0 | 0 | 0 | 0 |
16 | | AP-T (M) | | Tracer : Increases the target's chance to be targeted more often
| 1 | 4 | 100% | 75% | 295 | 125 | 0 | 0 | 0 | 0 |
17 | | AP-T (L) | | Tracer : Increases the target's chance to be targeted more often
| 1 | 4 | 100% | 75% | 345 | 120 | 0 | 0 | 0 | 0 |
18 | | APC (M) | | Capped : Reduces ricochet chance against specialised armors
| 1 | 5 | 100% | 30% | 335 | 140 | 0 | 0 | 0 | 0 |
19 | | APC (L) | | Capped : Reduces ricochet chance against specialised armors
| 1 | 5 | 100% | 30% | 390 | 130 | 0 | 0 | 0 | 0 |
20 | | APC (S) | | Capped : Reduces ricochet chance against specialised armors
| 1 | 6 | 100% | 30% | 275 | 150 | 0 | 0 | 0 | 0 |
Id |
Icon |
Name |
Modifier | Property |
Tier |
Level |
|
|
Firepower |
Penetration |
Targeting |
Evasion |
Detection |
Stealth |
21 | | APCBC (S) | Ballistic Cap : Increases targeting
| Capped : Reduces ricochet chance against specialised armors
| 2 | 1 | 100% | 30% | 350 | 255 | 35 | 0 | 0 | 0 |
22 | | APCBC (M) | Ballistic Cap : Increases targeting
| Capped : Reduces ricochet chance against specialised armors
| 2 | 1 | 100% | 30% | 440 | 240 | 35 | 0 | 0 | 0 |
23 | | APCBC (L) | Ballistic Cap : Increases targeting
| Capped : Reduces ricochet chance against specialised armors
| 2 | 1 | 100% | 30% | 525 | 225 | 35 | 0 | 0 | 0 |
24 | | APHEC (M) | High Explosive : Greatly increases firepower, reduces penetration
| Capped : Reduces ricochet chance against specialised armors
| 2 | 2 | 100% | 75% | 960 | 100 | 0 | 0 | 0 | 0 |
25 | | APHEC (L) | High Explosive : Greatly increases firepower, reduces penetration
| Capped : Reduces ricochet chance against specialised armors
| 2 | 2 | 100% | 75% | 1065 | 80 | 0 | 0 | 0 | 0 |
28 | | APC-T (L) | | Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often
| 2 | 3 | 100% | 75% | 700 | 225 | 0 | 0 | 0 | 0 |
26 | | APC-T (S) | | Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often
| 2 | 3 | 100% | 75% | 495 | 260 | 0 | 0 | 0 | 0 |
27 | | APC-T (M) | | Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often
| 2 | 3 | 100% | 75% | 595 | 245 | 0 | 0 | 0 | 0 |
29 | | APC-I (S) | Burning Agent : Shells have a chance to ignite targets without penetrating them.
| Capped : Reduces ricochet chance against specialised armors
| 2 | 4 | 100% | 70% | 730 | 210 | 0 | 0 | 0 | 0 |
30 | | APC-I (M) | Burning Agent : Shells have a chance to ignite targets without penetrating them.
| Capped : Reduces ricochet chance against specialised armors
| 2 | 4 | 100% | 70% | 840 | 195 | 0 | 0 | 0 | 0 |
31 | | Heavy APC (M) | | Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors
| 2 | 5 | 100% | 30% | 395 | 370 | 0 | 0 | 0 | 0 |
32 | | Heavy APC (L) | | Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors
| 2 | 5 | 100% | 30% | 500 | 355 | 0 | 0 | 0 | 0 |
33 | | Heavy APC (S) | | Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors
| 2 | 6 | 100% | 30% | 290 | 390 | 0 | 0 | 0 | 0 |
34 | | HCAPCBC (M) | Ballistic Cap : Increases targeting High Explosive : Greatly increases firepower, reduces penetration
| Capped : Reduces ricochet chance against specialised armors
| 3 | 1 | 100% | 75% | 1540 | 155 | 50 | 0 | 0 | 0 |
35 | | HCAPCBC (L) | Ballistic Cap : Increases targeting High Explosive : Greatly increases firepower, reduces penetration
| Capped : Reduces ricochet chance against specialised armors
| 3 | 1 | 100% | 75% | 1705 | 125 | 50 | 0 | 0 | 0 |
Id |
Icon |
Name |
Modifier | Property |
Tier |
Level |
|
|
Firepower |
Penetration |
Targeting |
Evasion |
Detection |
Stealth |
38 | | APCBC-T (L) | Ballistic Cap : Increases targeting
| Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often
| 3 | 2 | 100% | 75% | 1095 | 350 | 55 | 0 | 0 | 0 |
37 | | APCBC-T (M) | Ballistic Cap : Increases targeting
| Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often
| 3 | 2 | 100% | 75% | 930 | 375 | 55 | 0 | 0 | 0 |
36 | | APCBC-T (S) | Ballistic Cap : Increases targeting
| Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often
| 3 | 2 | 100% | 75% | 775 | 400 | 55 | 0 | 0 | 0 |
39 | | QFCBC Mag (S) | Ballistic Cap : Increases targeting
| Capped : Reduces ricochet chance against specialised armors Quickfire : Quickfire clip increases damage by a certain percentage
| 3 | 3 | 100% | 45% | 1065 | 365 | 55 | 0 | 0 | 0 |
266 | | Chained APC (Medium Caliber) | | Quickfire : Quickfire clip increases damage by a certain percentage Secondary Caliber : Ignore target's partial armor and increase Shooting Range
| 3 | 3 | 100% | 50% | 805 | 515 | 60 | 0 | 0 | 0 |
267 | | Chained SAP II (Medium Caliber) | Heavy : The closer the target, the greater the penetration
| Capped : Reduces ricochet chance against specialised armors Quickfire : Quickfire clip increases damage by a certain percentage
| 3 | 3 | 100% | 30% | 1675 | 195 | 60 | 0 | 0 | 0 |
40 | | APCBC-I (S) | Ballistic Cap : Increases targeting Burning Agent : Shells have a chance to ignite targets without penetrating them.
| Capped : Reduces ricochet chance against specialised armors
| 3 | 4 | 100% | 70% | 1160 | 330 | 60 | 0 | 0 | 0 |
41 | | APCBC-I (M) | Ballistic Cap : Increases targeting Burning Agent : Shells have a chance to ignite targets without penetrating them.
| Capped : Reduces ricochet chance against specialised armors
| 3 | 4 | 100% | 70% | 1335 | 300 | 60 | 0 | 0 | 0 |
42 | | Heavy APCBC (M) | Ballistic Cap : Increases targeting
| Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors
| 3 | 5 | 100% | 30% | 615 | 570 | 60 | 0 | 0 | 0 |
344 | | Rotary Multi-Barrel APC (S) | | Quickfire : Quickfire clip increases damage by a certain percentage Rotary Cannon : Ignores a portion of target's Armor for a long time Paired : Has a chance to hit an additional target during Contact
| 3 | 5 | 100% | 80% | 1485 | 460 | 170 | 0 | 0 | 0 |
43 | | Heavy APCBC (S) | Ballistic Cap : Increases targeting
| Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors
| 3 | 6 | 100% | 30% | 450 | 595 | 60 | 0 | 0 | 0 |
44 | | Heavy APCBC (L) | Ballistic Cap : Increases targeting
| Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors
| 3 | 6 | 100% | 30% | 780 | 540 | 60 | 0 | 0 | 0 |
307 | | Cased APHE (L) | | Capped : Reduces ricochet chance against specialised armors Secondary Caliber : Ignore target's partial armor and increase Shooting Range
| 3 | 6 | 100% | 35% | 1225 | 525 | 60 | 0 | 0 | 0 |
343 | | Paired APCBC (L) | | Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Paired : Has a chance to hit an additional target during Contact
| 3 | 6 | 100% | 30% | 1570 | 485 | 80 | 0 | 0 | 0 |