BA-6 Lyubov Savelyevna

Last updated : 2024-03-23 20:13:12
Profile updated to game version : 1.9.7.51

Category Light Armored Vehicle
Armor Light
Nation Rossiya
Rarity Purple
Blueprint Rank N2
Live2D Not available

Talents
performing talent icon Performing 3
nursing talent icon Nursing 1

Basic equipment slots
turret slot turret slot mod slot cabin slot internal slot

Additionnal Raid slots
Unknown

Additionnal Fate slots
internal slot special slot

Shells
ap shell [AP] Conventional
apcr shell [APCR] Composite-Rigid

Statistics : [ Value at level 99 ] [ Rank in LAV category Δ ± delta median ]

419
1800
Firepower icon Firepower
67 Δ -448
216
833
Penetration icon Penetration
48 Δ -164
90
Targeting icon Targeting
12 Δ -15
455
1925
Durability icon Durability
61 Δ -417
155
645
Armor icon Armor
44 Δ -114
95
Evasion icon Evasion
16 Δ -20
90
Stealth icon Stealth
12 Δ +5
65
Detection icon Detection
16 Δ -15
A
82
Fire resistance
5 Δ +18
S
90
Critical resistance
2 Δ +20
S
82
Critical defense
4 Δ +8

Active Skills :

Chassis properties
angled chassis bonus Angled
Immune to [Broad] terrain effect : [Plains]
[Plains] During Shelling stage, Firepower is drastically reduced
light chassis bonus Light
Immune to [Rocky] terrain effect : [Rocky]
[Rocky] Troughout the battle, Targeting is reduced
tires chassis bonus Tires
Immune to [Flat] terrain effect : [Rocky]
[Rocky] Troughout the battle, Armor is reduced
Engine properties
c_proof engine bonus C proof
Immune to [Cold] terrain effect : [Snow]
[Snow] Troughout the battle, Damage received is increased
silent engine bonus Silent
Immune to [Exposed] terrain effect : [Valley]
[Valley] Troughout the battle, Stealth is drastically reduced
Tech rank
Tier 1
Silent CP Engine icon
C_proof's icon Silent's icon Silent CP Engine
Detection icon 15 Evasion icon 55
Tech rank
Tier 2
Silent CP Engine II icon
C_proof's icon Silent's icon Silent CP Engine II
Detection icon 20 Evasion icon 105
Tech rank
Tier 3
Silent CP Engine III icon
C_proof's icon Silent's icon Silent CP Engine III
Detection icon 25 Evasion icon 160
Tech rank
Tier 1
Wheeled Chassis icon
Angled's icon Light's icon Tires's icon Wheeled Chassis
Durability icon 135 Evasion icon 45 Stealth icon 30 Targeting icon 45
Tech rank
Tier 2
Wheeled Chassis II icon
Angled's icon Light's icon Tires's icon Wheeled Chassis II
Durability icon 255 Evasion icon 75 Stealth icon 40 Targeting icon 75
Tech rank
Tier 3
Wheeled Chassis III icon
Angled's icon Light's icon Tires's icon Wheeled Chassis III
Durability icon 395 Evasion icon 110 Stealth icon 50 Targeting icon 110
Tech rank
Tier 1
Light Rolled Riveted Armor icon
Riveted's icon Light Rolled Riveted Armor
Armor icon 45 Evasion icon 25
Tech rank
Tier 1
Light Cast Riveted Armor icon
Cast's icon Riveted's icon Light Cast Riveted Armor
Armor icon 45 Durability icon 65 Evasion icon 25
Tech rank
Tier 1
Light Spaced Armor icon
Spaced's icon Light Spaced Armor
Armor icon 85 Evasion icon 55
Tech rank
Tier 2
Light Rolled Riveted Armor II icon
Riveted's icon Light Rolled Riveted Armor II
Armor icon 145 Evasion icon 70
Tech rank
Tier 2
Light Cast Riveted Armor II icon
Cast's icon Riveted's icon Light Cast Riveted Armor II
Armor icon 130 Durability icon 240 Evasion icon 65
Tech rank
Tier 2
Light Spaced Armor II icon
Spaced's icon Light Spaced Armor II
Armor icon 185 Evasion icon 110
Tech rank
Tier 3
Light Rolled Riveted Armor III icon
Riveted's icon Light Rolled Riveted Armor III
Armor icon 240 Evasion icon 115
Tech rank
Tier 3
Light Cast Riveted Armor III icon
Cast's icon Riveted's icon Light Cast Riveted Armor III
Armor icon 210 Durability icon 415 Evasion icon 105
Tech rank
Tier 3
Light Spaced Armor III icon
Spaced's icon Light Spaced Armor III
Armor icon 280 Evasion icon 170
[AP] Conventional
Tech rank
Tier 1
AP-I (S) icon
Level 3
Burning Agent : Shells have a chance to ignite targets without penetrating them. AP-I (S)
Firepower icon300Penetration icon90
Range 940
Tech rank
Tier 1
APC (S) icon
Level 6
Capped : Reduces ricochet chance against specialised armors APC (S)
Firepower icon275Penetration icon150
Range 940
Tech rank
Tier 2
APC-I (S) icon
Level 4
Capped : Reduces ricochet chance against specialised armors Burning Agent : Shells have a chance to ignite targets without penetrating them. APC-I (S)
Firepower icon730Penetration icon210
Range 940
Tech rank
Tier 2
Heavy APC (S) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Heavy APC (S)
Firepower icon290Penetration icon390
Range 940
Tech rank
Tier 3
APCBC-I (S) icon
Level 4
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Burning Agent : Shells have a chance to ignite targets without penetrating them. APCBC-I (S)
Firepower icon1160Penetration icon330Targeting icon55
Range 940
Tech rank
Tier 3
Heavy APCBC (S) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Heavy APCBC (S)
Firepower icon450Penetration icon595Targeting icon55
Range 940
[APCR] Composite-Rigid
Tech rank
Tier 1
Carbonized APCR (S) icon
Level 2
Composite Rigid : The closer the target, the greater the firepower Hardened : Affected by target's armor, low armor targets preferred Carbonized APCR (S)
Firepower icon55Penetration icon135
Range 870
Tech rank
Tier 2
Carbonized CRBC (S) icon
Level 1
Composite Rigid : The closer the target, the greater the firepower Hardened : Affected by target's armor, low armor targets preferred Ballistic Cap : Increases targeting Carbonized CRBC (S)
Firepower icon160Penetration icon340Targeting icon35
Range 870
Tech rank
Tier 3
Carbonized CRCBC (S) icon
Level 3
Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Hardened : Affected by target's armor, low armor targets preferred Ballistic Cap : Increases targeting Carbonized CRCBC (S)
Firepower icon305Penetration icon615Targeting icon50
Range 870

Illustration :

BA-6 official artwork

Official artwork

Refactor
BWMG illustration

Appears in BWMG Depot LV1

Naval Port
Naval Port illustration

Can be traded for silvers in a Naval Port of level 6 or more

Method 1
Resource image

Processor
x 40

Blueprint image

Blueprint N2
x 10

Hmg image

S2

Turret image

Hmg
x 1

Silver image

Silver
x 99 000

Method 2
Resource image

Processor
x 42

Blueprint image

Blueprint N2
x 10

Hmg image

S2

Turret image

Hmg
x 1

Silver image

Silver
x 101 000

dirt streets's icon
Dirt streets

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Critical resistance

Missing: [rear] [w proof] [low]

rocky streets's icon
Rocky streets

Adequate equipment : 2 out of 3

- Critical resistance

Missing: [rear] [w proof] [low]

snow streets's icon
Snow streets

Adequate equipment : 1 out of 3

- Evasion
- Critical resistance

Missing: [rear] [w proof] [low] [treads]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [low] [treads] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [low] [treads] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [rear] [w proof] [low] [treads] [front]

snow forest's icon
Snow forest

Adequate equipment : 1 out of 3

- Evasion
- Firepower

Missing: [rear] [w proof] [low] [treads] [front]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [rear] [w proof] [low] [treads] [front] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 0 out of 3

- Damage received
- Fire resistance
- Evasion

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Damage received
- Fire resistance

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Damage received
- Fire resistance

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof]

rocky valley's icon
Rocky valley

Adequate equipment : 3 out of 3

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof]

snow valley's icon
Snow valley

Adequate equipment : 2 out of 3

- Evasion

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof]

grass plains's icon
Grass plains

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Penetration
- Detection

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof]

snow plains's icon
Snow plains

Adequate equipment : 2 out of 3

- Evasion

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 2 out of 3

- Critical resistance

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof]

shoals forest's icon
Shoals forest

Adequate equipment : 0 out of 3

- Damage received
- Detection
- Firepower

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof]

shoals hills's icon
Shoals hills

Adequate equipment : 0 out of 3

- Damage received
- Detection
- Evasion

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 0 out of 3

- Evasion
- Penetration
- Firepower

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 3 out of 3

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Fire resistance
- Critical resistance

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Critical resistance

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 1 out of 3

- Probably fail to attack
- Critical resistance

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 1 out of 3

- Probably fail to attack
- Critical resistance

Missing: [rear] [w proof] [low] [treads] [front] [s proof] [d proof] [h proof] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate