BM8 Katyusha Julia Sidorovna
Engines


Silent HT Engine 10 320 15 


Silent HT Engine II 20 1180 40 


Silent HT Engine III 25 1840 60 
Chassis


Wheeled Chassis 135 45 30 45 


Wheeled Chassis II 255 75 40 75 


Wheeled Chassis III 395 110 50 110 
Armors


Light Rolled Riveted Armor 45 25 


Light Cast Riveted Armor 45 65 25 


Light Spaced Armor 85 55 


Light Tempered Upgraded armor 95 35 30 


Light Rolled Riveted Armor II 145 70 


Light Cast Riveted Armor II 130 240 65 


Light Spaced Armor II 185 110 


Light Tempered Upgraded Armor II 190 65 45 


Light Rolled Riveted Armor III 240 115 


Light Cast Riveted Armor III 210 415 105 


Light Spaced Armor III 280 170 


Light Hardened Welded Armor III 370 100 25 


Light Composite Armor III 540 30 
Shells From game version 1.12.2.0
[RP] RocketPropelled  

Shell  Attributes  Range  Properties & Modifiers  
RocketI (M) Tier 1 Level 2 

8020  
RocketT (M) Tier 1 Level 4 

8020  
AT Rocket (M) Tier 1 Level 5 

8020  
FS RocketT (M) Tier 2 Level 1 

8020  
FS RocketI (M) Tier 2 Level 4 

8020  
ML Rocket (M) Tier 2 Level 5 

8020  
FSAT Rocket (M) Tier 2 Level 6 

8020  
Turbo RocketT (M) Tier 3 Level 1 

8020  
Turbo RocketI (M) Tier 3 Level 2 

8020  
MLFS Rocket (M) Tier 3 Level 5 

8020  
Turbo AT Rocket (M) Tier 3 Level 6 

8020 
Illustration :
Official artwork
How to unlock:
Can be traded for silvers in a Naval Port of level 7 or more
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a workinprogress.
 Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
 You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 0 out of 3
 Penetration
 Detection
 Critical resistance
Missing: [rear] [w proof] [low]
Rocky streets
Adequate equipment : 2 out of 3
 Critical resistance
Missing: [rear] [w proof] [low]
Snow streets
Adequate equipment : 0 out of 3
 Evasion
 Damage received
 Critical resistance
Missing: [rear] [w proof] [low] [treads] [c proof]
Grass forest
Adequate equipment : 0 out of 1
 Firepower
Missing: [rear] [w proof] [low] [treads] [c proof] [front]
Dirt forest
Adequate equipment : 0 out of 3
 Penetration
 Detection
 Firepower
Missing: [rear] [w proof] [low] [treads] [c proof] [front]
Rocky forest
Adequate equipment : 2 out of 3
 Firepower
Missing: [rear] [w proof] [low] [treads] [c proof] [front]
Snow forest
Adequate equipment : 0 out of 3
 Evasion
 Damage received
 Firepower
Missing: [rear] [w proof] [low] [treads] [c proof] [front]
Grass hills
Adequate equipment : 1 out of 1
Missing: [rear] [w proof] [low] [treads] [c proof] [front]
Desert hills
Adequate equipment : 1 out of 3
 Damage received
 Fire resistance
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]
Desert plains
Adequate equipment : 1 out of 3
 Damage received
 Fire resistance
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]
Desert valley
Adequate equipment : 1 out of 3
 Damage received
 Fire resistance
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]
Rocky valley
Adequate equipment : 3 out of 3
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]
Snow valley
Adequate equipment : 1 out of 3
 Evasion
 Damage received
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]
Grass plains
Adequate equipment : 1 out of 1
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]
Dirt plains
Adequate equipment : 1 out of 3
 Penetration
 Detection
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]
Snow plains
Adequate equipment : 1 out of 3
 Evasion
 Damage received
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]
Crushed ice streets
Adequate equipment : 1 out of 3
 Damage received
 Critical resistance
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]
Shoals forest
Adequate equipment : 0 out of 3
 Damage received
 Detection
 Firepower
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]
Shoals hills
Adequate equipment : 1 out of 3
 Damage received
 Detection
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]
Muddy snow forest
Adequate equipment : 0 out of 3
 Evasion
 Penetration
 Firepower
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]
Crushed ice valley
Adequate equipment : 2 out of 3
 Damage received
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]
Rocky desert plains
Adequate equipment : 2 out of 3
 Fire resistance
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]
Rocky desert streets
Adequate equipment : 1 out of 3
 Fire resistance
 Critical resistance
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]
River hills
Adequate equipment : 1 out of 3
 Fire resistance
 Penetration
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof] [] [buoyant]
River streets
Adequate equipment : 0 out of 3
 Fire resistance
 Penetration
 Critical resistance
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof] [] [buoyant]
River valley
Adequate equipment : 1 out of 3
 Fire resistance
 Penetration
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof] [] [buoyant]
Quotes
From  Quote 

Intro  
Main screen #1  
Main screen #2  
Main screen #3  
Main screen #4  
Main screen #5  
Main screen #6  
On upgrade  
Preattack #1  
Preattack #2  
Preattack #3  
On attack #1  
On attack #2  
On attack #3  
On attack #4  
On attack #5  
On attack #6  
On attack #7  
Getting hit  
Upon destruction  
Assignation to a squad  
Adding essential equipment #1  
Adding essential equipment #2  
Adding essential equipment #3  
Adding essential equipment #4  
Adding equipment to a slot #1  
Adding equipment to a slot #2  
Adding equipment to a slot #3  
Unequip all gear  
Battle victory #1  
Battle victory #2  
Battle victory #3  
Battle loss  
Fate 