FV601 Saladin Fatima Ayoubi

Last updated : 2021-07-08 21:46:16
Profile updated to game version : 1.12.2.0

Portrait of FV601 Saladin

lav category FV601 Saladin
britannia flag Fatima Ayoubi
Unlocks

Nothing

Category Light Armored Vehicle
Armor Light
Nation Britannia
Rarity Gold
Live2D Not available

Talents
performing talent icon Performing 1
sports talent icon Sports 2
artistry talent icon Artistry 1

Basic equipment slots
turret slot mod slot internal slot internal slot internal slot special slot special slot

Additionnal Raid slots
Unknown

Additionnal Fate slots
Unknown

Shells
apcr shell [APCR] Composite-Rigid
heat shell [HEAT] Anti-Tank

Statistics : [ Value at level 99 ] [ Rank in LAV category Δ ± delta median ]

586
2203
Firepower icon Firepower
21 Δ +194
282
987
Penetration icon Penetration
18 Δ +64
145
Targeting icon Targeting
1 Δ +45
717
2421
Durability icon Durability
16 Δ +160
215
784
Armor icon Armor
18 Δ +25
155
Evasion icon Evasion
2 Δ +50
70
Stealth icon Stealth
13 Δ -10
95
Detection icon Detection
5 Δ +15
S
96
Fire resistance
2 Δ +32
B
60
Critical resistance
10 Δ -8
A
74
Critical defense
5 Δ +2
Chassis properties
angled chassis bonus Angled
Immune to [Broad] terrain effect : [Plains]
[Plains] During Shelling stage, Firepower is drastically reduced
light chassis bonus Light
Immune to [Rocky] terrain effect : [Rocky]
[Rocky] Troughout the battle, Targeting is reduced
tires chassis bonus Tires
Immune to [Flat] terrain effect : [Rocky]
[Rocky] Troughout the battle, Armor is reduced
Engine properties
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
silent engine bonus Silent
Immune to [Exposed] terrain effect : [Valley]
[Valley] Troughout the battle, Stealth is drastically reduced
Tech rank
Silent HT Engine icon
S_proof's icon Silent's icon Silent HT Engine
Detection icon 10 Durability icon 320 Evasion icon 15
Tech rank
Silent HT Engine II icon
S_proof's icon Silent's icon Silent HT Engine II
Detection icon 20 Durability icon 1180 Evasion icon 40
Tech rank
Silent HT Engine III icon
S_proof's icon Silent's icon Silent HT Engine III
Detection icon 25 Durability icon 1840 Evasion icon 60
Tech rank
Wheeled Chassis icon
Angled's icon Light's icon Tires's icon Wheeled Chassis
Durability icon 135 Evasion icon 40 Stealth icon 30 Targeting icon 45
Tech rank
Wheeled Chassis II icon
Angled's icon Light's icon Tires's icon Wheeled Chassis II
Durability icon 255 Evasion icon 75 Stealth icon 40 Targeting icon 75
Tech rank
Wheeled Chassis III icon
Angled's icon Light's icon Tires's icon Wheeled Chassis III
Durability icon 395 Evasion icon 110 Stealth icon 50 Targeting icon 110
Heavy armor:
Light armor:
Tech rank
Light Welded Rolled Armor icon
Welded's icon Light Welded Rolled Armor
Armor icon 65 Evasion icon 20 Targeting icon 10
Tech rank
Light Cast Welded Armor icon
Cast's icon Welded's icon Light Cast Welded Armor
Armor icon 85 Durability icon 100 Evasion icon 20 Targeting icon 5
Tech rank
Light Spaced Armor icon
Spaced's icon Light Spaced Armor
Armor icon 85 Evasion icon 50
Tech rank
Light Tempered Upgraded armor icon
Tempered's icon Light Tempered Upgraded armor
Armor icon 95 Evasion icon 30 Stealth icon 30
Tech rank
Light Cast Welded Armor II icon
Cast's icon Welded's icon Light Cast Welded Armor II
Armor icon 190 Durability icon 275 Evasion icon 45 Targeting icon 15
Tech rank
Light Welded Rolled Armor II icon
Welded's icon Light Welded Rolled Armor II
Armor icon 175 Evasion icon 55 Targeting icon 30
Tech rank
Light Spaced Armor II icon
Spaced's icon Light Spaced Armor II
Armor icon 185 Evasion icon 105
Tech rank
Light Tempered Upgraded Armor II icon
Tempered's icon Light Tempered Upgraded Armor II
Armor icon 190 Evasion icon 60 Stealth icon 45
Tech rank
Light Welded Rolled Armor III icon
Welded's icon Light Welded Rolled Armor III
Armor icon 260 Evasion icon 80 Targeting icon 40
Tech rank
Light Cast Welded Armor III icon
Cast's icon Welded's icon Light Cast Welded Armor III
Armor icon 300 Durability icon 450 Evasion icon 65 Targeting icon 20
Tech rank
Light Spaced Armor III icon
Spaced's icon Light Spaced Armor III
Armor icon 280 Evasion icon 155
Tech rank
Light Hardened Welded Armor III icon
Hardened's icon Welded's icon Light Hardened Welded Armor III
Armor icon 370 Evasion icon 90 Targeting icon 20
Tech rank
Light Composite Armor III icon
Composite's icon Light Composite Armor III
Armor icon 540 Evasion icon 30
Standard armor:

[APCR] Composite-Rigid
ShellAttributesRangeProperties & Modifiers
Carbonized APCR (M)'s icon Carbonized APCR (M)
Tier 1
Level 2
Firepower icon80
Firepower icon130
Firepower icon0
Firepower icon0
Firepower icon0
1310 Composite Rigid : The closer the target, the greater the firepower Hardened : Affected by target's armor, low armor targets preferred
Tempered APCR (M)'s icon Tempered APCR (M)
Tier 1
Level 4
Firepower icon270
Firepower icon110
Firepower icon0
Firepower icon0
Firepower icon0
1310 Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective
Carbonized CRBC (M)'s icon Carbonized CRBC (M)
Tier 2
Level 1
Firepower icon235
Firepower icon330
Firepower icon35
Firepower icon0
Firepower icon0
1310 Composite Rigid : The closer the target, the greater the firepower Hardened : Affected by target's armor, low armor targets preferred Increases targeting
Tempered CRBC (M)'s icon Tempered CRBC (M)
Tier 2
Level 3
Firepower icon660
Firepower icon250
Firepower icon40
Firepower icon0
Firepower icon0
1310 Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Increases targeting
Carbonized CRCBC (M)'s icon Carbonized CRCBC (M)
Tier 3
Level 3
Firepower icon440
Firepower icon595
Firepower icon50
Firepower icon0
Firepower icon0
1310 Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Hardened : Affected by target's armor, low armor targets preferred Increases targeting
Tempered CRCBC (M)'s icon Tempered CRCBC (M)
Tier 3
Level 5
Firepower icon1095
Firepower icon405
Firepower icon55
Firepower icon0
Firepower icon0
1310 Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Increases targeting
[HEAT] Anti-Tank
ShellAttributesRangeProperties & Modifiers
HEAT (S)'s icon HEAT (S)
Tier 1
Level 1
Firepower icon235
Firepower icon55
Firepower icon0
Firepower icon0
Firepower icon0
1770 High Explosive : Target's armor is less effective Molten : Ignited targets take drastically increased fire
Shaped WSAT (S)'s icon Shaped WSAT (S)
Tier 1
Level 6
Firepower icon175
Firepower icon245
Firepower icon0
Firepower icon0
Firepower icon0
1770 Molten : Ignited targets take drastically increased fire Shaped : Shells have a small chance to ignite targets without penetrating them.
FSHEAT (S)'s icon FSHEAT (S)
Tier 2
Level 3
Firepower icon950
Firepower icon190
Firepower icon70
Firepower icon0
Firepower icon0
1770 High Explosive : Target's armor is less effective Molten : Ignited targets take drastically increased fire Increases targeting, reduces penetration
Shaped WSFSAT (S)'s icon Shaped WSFSAT (S)
Tier 2
Level 6
Firepower icon375
Firepower icon490
Firepower icon80
Firepower icon0
Firepower icon0
1770 Molten : Ignited targets take drastically increased fire Increases targeting, reduces penetration Shaped : Shells have a small chance to ignite targets without penetrating them.
CFS HEAT (S)'s icon CFS HEAT (S)
Tier 3
Level 3
Firepower icon1775
Firepower icon300
Firepower icon110
Firepower icon0
Firepower icon0
1770 High Explosive : Target's armor is less effective Molten : Ignited targets take drastically increased fire Increases targeting, reduces penetration
Shaped CFS WSAT (S)'s icon Shaped CFS WSAT (S)
Tier 3
Level 6
Firepower icon575
Firepower icon740
Firepower icon120
Firepower icon0
Firepower icon0
1770 Molten : Ignited targets take drastically increased fire Increases targeting, reduces penetration Shaped : Shells have a small chance to ignite targets without penetrating them.

Illustration :

FV601 Saladin official artwork

Official artwork

Refactor
BWMG illustration

Appears in BWMG Depot LV3

dirt streets's icon
Dirt streets

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Critical resistance

Missing: [rear] [w proof] [low]

rocky streets's icon
Rocky streets

Adequate equipment : 2 out of 3

- Critical resistance

Missing: [rear] [w proof] [low]

snow streets's icon
Snow streets

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Critical resistance

Missing: [rear] [w proof] [low] [treads] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [low] [treads] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [low] [treads] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Firepower

Missing: [rear] [w proof] [low] [treads] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [low] [treads] [c proof] [front]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Damage received
- Fire resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Damage received
- Fire resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

rocky valley's icon
Rocky valley

Adequate equipment : 3 out of 3

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Evasion
- Damage received

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

grass plains's icon
Grass plains

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Penetration
- Detection

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Evasion
- Damage received

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Damage received
- Critical resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

shoals forest's icon
Shoals forest

Adequate equipment : 0 out of 3

- Damage received
- Detection
- Firepower

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Damage received
- Detection

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 0 out of 3

- Evasion
- Penetration
- Firepower

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Fire resistance
- Critical resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

river valley's icon
River valley

Adequate equipment : 1 out of 3

- Armor
- Detection

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof] [none]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate