Iota Iota

Last updated : 2021-07-08 21:46:16
Profile updated to game version : 1.7.7.11

Portrait of Iota

spg category Iota
stardust_farer flag Iota
Unlocks

Nothing

Category Self-Propelled Gun
Armor Light
Nation Stardust Farer
Rarity Gold
Live2D Not available

Talents
performing talent icon Performing 2
cooking talent icon Cooking 2

Basic equipment slots
turret slot mod slot mod slot external slot internal slot carriage slot internal slot

Additionnal Raid slots
internal slot

Additionnal Fate slots
Unknown

Shells
apcr shell [APCR] Composite-Rigid
hesh shell [HESH] Squash-Head
rp shell [RP] Rocket-Propelled

Statistics : [ Value at level 99 ] [ Rank in SPG category Δ ± delta median ]

805
2834
Firepower icon Firepower
20 Δ +95
283
1106
Penetration icon Penetration
17 Δ +104
100
Targeting icon Targeting
4 Δ +20
823
3136
Durability icon Durability
4 Δ +656
252
1027
Armor icon Armor
5 Δ +252
55
Evasion icon Evasion
12 Δ -10
70
Stealth icon Stealth
9 Δ -10
55
Detection icon Detection
7 Δ -5
C
0
Fire resistance
20 Δ -52
S
0
Critical resistance
18 Δ -62
B
0
Critical defense
12 Δ -72
Chassis properties
angled chassis bonus Angled
Immune to [Broad] terrain effect : [Plains]
[Plains] During Shelling stage, Firepower is drastically reduced
light chassis bonus Light
Immune to [Rocky] terrain effect : [Rocky]
[Rocky] Troughout the battle, Targeting is reduced
tires chassis bonus Tires
Immune to [Flat] terrain effect : [Rocky]
[Rocky] Troughout the battle, Armor is reduced
Engine properties
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
silent engine bonus Silent
Immune to [Exposed] terrain effect : [Valley]
[Valley] Troughout the battle, Stealth is drastically reduced
Tech rank
Silent HT Engine icon
S_proof's icon Silent's icon Silent HT Engine
Detection icon 10 Durability icon 320 Evasion icon 15
Tech rank
Silent HT Engine II icon
S_proof's icon Silent's icon Silent HT Engine II
Detection icon 20 Durability icon 1180 Evasion icon 40
Tech rank
Silent HT Engine III icon
S_proof's icon Silent's icon Silent HT Engine III
Detection icon 25 Durability icon 1840 Evasion icon 60
Tech rank
Wheeled Chassis icon
Angled's icon Light's icon Tires's icon Wheeled Chassis
Durability icon 135 Evasion icon 40 Stealth icon 30 Targeting icon 45
Tech rank
Wheeled Chassis II icon
Angled's icon Light's icon Tires's icon Wheeled Chassis II
Durability icon 255 Evasion icon 75 Stealth icon 40 Targeting icon 75
Tech rank
Wheeled Chassis III icon
Angled's icon Light's icon Tires's icon Wheeled Chassis III
Durability icon 395 Evasion icon 110 Stealth icon 50 Targeting icon 110
Heavy armor:
Light armor:
Tech rank
Light Spaced Armor icon
Spaced's icon Light Spaced Armor
Armor icon 85 Evasion icon 50
Tech rank
Light Composite Armor icon
Composite's icon Light Composite Armor
Armor icon 175 Evasion icon 10
Tech rank
Light Tempered Upgraded armor icon
Tempered's icon Light Tempered Upgraded armor
Armor icon 95 Evasion icon 30 Stealth icon 30
Tech rank
Light Spaced Armor II icon
Spaced's icon Light Spaced Armor II
Armor icon 185 Evasion icon 105
Tech rank
Light Composite Armor II icon
Composite's icon Light Composite Armor II
Armor icon 360 Evasion icon 20
Tech rank
Light Tempered Upgraded Armor II icon
Tempered's icon Light Tempered Upgraded Armor II
Armor icon 190 Evasion icon 60 Stealth icon 45
Tech rank
Light Spaced Armor III icon
Spaced's icon Light Spaced Armor III
Armor icon 280 Evasion icon 155
Tech rank
Light Tempered Upgraded Armor III icon
Tempered's icon Light Tempered Upgraded Armor III
Armor icon 290 Evasion icon 90 Stealth icon 60
Tech rank
Light Composite Armor III icon
Composite's icon Light Composite Armor III
Armor icon 540 Evasion icon 30
Standard armor:

[APCR] Composite-Rigid
ShellAttributesRangeProperties & Modifiers
Tempered APCR (L)'s icon Tempered APCR (L)
Tier 1
Level 4
Firepower icon315
Firepower icon100
Firepower icon0
Firepower icon0
Firepower icon0
820 Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective
Tempered CRBC (L)'s icon Tempered CRBC (L)
Tier 2
Level 3
Firepower icon770
Firepower icon230
Firepower icon40
Firepower icon0
Firepower icon0
820 Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Increases targeting
Tempered CRCBC (L)'s icon Tempered CRCBC (L)
Tier 3
Level 5
Firepower icon1275
Firepower icon375
Firepower icon55
Firepower icon0
Firepower icon0
820 Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Increases targeting
[HESH] Squash-Head
ShellAttributesRangeProperties & Modifiers
Heavy HCHESH (L)'s icon Heavy HCHESH (L)
Tier 1
Level 3
Firepower icon115
Firepower icon115
Firepower icon0
Firepower icon0
Firepower icon0
2050 High Explosive : Target's armor is less effective Shockwave : Increases critical chance by decreasing critical damage
HEDM HESH (L)'s icon HEDM HESH (L)
Tier 1
Level 6
Firepower icon380
Firepower icon110
Firepower icon5
Firepower icon0
Firepower icon0
2050 Fragment : Chance to hit an additional target during Shelling Shockwave : Increases critical chance by decreasing critical damage
Modified HCHESH (L)'s icon Modified HCHESH (L)
Tier 2
Level 3
Firepower icon355
Firepower icon310
Firepower icon0
Firepower icon0
Firepower icon0
2050 High Explosive : Target's armor is less effective Shockwave : Increases critical chance by decreasing critical damage
Modified HEDM HESH (L)'s icon Modified HEDM HESH (L)
Tier 2
Level 5
Firepower icon860
Firepower icon230
Firepower icon15
Firepower icon0
Firepower icon0
2050 Fragment : Chance to hit an additional target during Shelling Shockwave : Increases critical chance by decreasing critical damage
SSHESH (L)'s icon SSHESH (L)
Tier 3
Level 1
Firepower icon1100
Firepower icon365
Firepower icon100
Firepower icon0
Firepower icon0
2050 Shockwave : Increases critical chance by decreasing critical damage Increases targeting, reduces firepower
Modified RPERHESH (L)'s icon Modified RPERHESH (L)
Tier 3
Level 4
Firepower icon1290
Firepower icon340
Firepower icon0
Firepower icon0
Firepower icon100
2050 Extended-Range : Has longer range than similar weapon Shockwave : Increases critical chance by decreasing critical damage
Modified HCFSHESH (L)'s icon Modified HCFSHESH (L)
Tier 3
Level 5
Firepower icon670
Firepower icon565
Firepower icon70
Firepower icon0
Firepower icon0
2050 High Explosive : Target's armor is less effective Shockwave : Increases critical chance by decreasing critical damage Increases targeting, reduces penetration
Modified HEDM FSHESH (L)'s icon Modified HEDM FSHESH (L)
Tier 3
Level 6
Firepower icon1390
Firepower icon365
Firepower icon95
Firepower icon0
Firepower icon0
2050 Fragment : Chance to hit an additional target during Shelling Shockwave : Increases critical chance by decreasing critical damage Increases targeting, reduces penetration
[RP] Rocket-Propelled
ShellAttributesRangeProperties & Modifiers
Rocket-I (L)'s icon Rocket-I (L)
Tier 1
Level 2
Firepower icon360
Firepower icon75
Firepower icon0
Firepower icon0
Firepower icon0
10920 Multi-Launch : Chance to hit an additional target during Shelling Burning Agent : Shells have a chance to ignite targets without penetrating them.
HC Rocket (L)'s icon HC Rocket (L)
Tier 1
Level 3
Firepower icon295
Firepower icon120
Firepower icon0
Firepower icon0
Firepower icon0
10920 High Explosive : Target's armor is less effective Multi-Launch : Chance to hit an additional target during Shelling
AT Rocket (L)'s icon AT Rocket (L)
Tier 1
Level 6
Firepower icon425
Firepower icon125
Firepower icon0
Firepower icon0
Firepower icon0
10920 Molten : Ignited targets take drastically increased fire Multi-Launch : Chance to hit an additional target during Shelling
HCFS Rocket (L)'s icon HCFS Rocket (L)
Tier 2
Level 3
Firepower icon795
Firepower icon300
Firepower icon40
Firepower icon0
Firepower icon0
10920 High Explosive : Target's armor is less effective Multi-Launch : Chance to hit an additional target during Shelling Increases targeting, reduces penetration
FS Rocket-I (L)'s icon FS Rocket-I (L)
Tier 2
Level 4
Firepower icon1235
Firepower icon240
Firepower icon55
Firepower icon0
Firepower icon0
10920 Multi-Launch : Chance to hit an additional target during Shelling Increases targeting, reduces penetration Burning Agent : Shells have a chance to ignite targets without penetrating them.
FSAT Rocket (L)'s icon FSAT Rocket (L)
Tier 2
Level 6
Firepower icon1015
Firepower icon280
Firepower icon35
Firepower icon0
Firepower icon0
10920 Molten : Ignited targets take drastically increased fire Multi-Launch : Chance to hit an additional target during Shelling Increases targeting, reduces penetration
Turbo Rocket-I (L)'s icon Turbo Rocket-I (L)
Tier 3
Level 2
Firepower icon1820
Firepower icon345
Firepower icon115
Firepower icon0
Firepower icon0
10920 Multi-Launch : Chance to hit an additional target during Shelling Burning Agent : Shells have a chance to ignite targets without penetrating them. Increases targeting
Turbo HC Rocket (L)'s icon Turbo HC Rocket (L)
Tier 3
Level 3
Firepower icon1295
Firepower icon480
Firepower icon100
Firepower icon0
Firepower icon0
10920 High Explosive : Target's armor is less effective Multi-Launch : Chance to hit an additional target during Shelling Increases targeting
LPE Guided Rocket (Heavy calibre)'s icon LPE Guided Rocket (Heavy calibre)
Tier 3
Level 5
Firepower icon1200
Firepower icon440
Firepower icon130
Firepower icon0
Firepower icon0
10920 Precision Strike : Reduce partial armor by attacking target's weak spot with precision guidance; Increase CRIT Rate and CRIT DMG Increases targeting
Turbo AT Rocket (L)'s icon Turbo AT Rocket (L)
Tier 3
Level 6
Firepower icon1555
Firepower icon420
Firepower icon80
Firepower icon0
Firepower icon0
10920 Molten : Ignited targets take drastically increased fire Multi-Launch : Chance to hit an additional target during Shelling Increases targeting

Illustration :

Iota official artwork

Official artwork

Iota official skin artwork

Official skin artwork

dirt streets's icon
Dirt streets

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Critical resistance

Missing: [rear] [w proof] [low]

rocky streets's icon
Rocky streets

Adequate equipment : 2 out of 3

- Critical resistance

Missing: [rear] [w proof] [low]

snow streets's icon
Snow streets

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Critical resistance

Missing: [rear] [w proof] [low] [treads] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [low] [treads] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [low] [treads] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Firepower

Missing: [rear] [w proof] [low] [treads] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [low] [treads] [c proof] [front]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Damage received
- Fire resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Damage received
- Fire resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

rocky valley's icon
Rocky valley

Adequate equipment : 3 out of 3

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Evasion
- Damage received

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

grass plains's icon
Grass plains

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Penetration
- Detection

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Evasion
- Damage received

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Damage received
- Critical resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

shoals forest's icon
Shoals forest

Adequate equipment : 0 out of 3

- Damage received
- Detection
- Firepower

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Damage received
- Detection

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 0 out of 3

- Evasion
- Penetration
- Firepower

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Fire resistance
- Critical resistance

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof]

river valley's icon
River valley

Adequate equipment : 1 out of 3

- Armor
- Detection

Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [h proof] [river proof]

Quotes

From Quote
Intro um... How should I address to you? Comrade? Instructor? Commander? Pal? Eh?
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate I never saw this before. Are there follow-up programs after this? I am starting to like earthmen.