M41 Bulldog Daisy Chester

Last updated : 2024-03-31 00:57:47
Profile updated to game version : 1.9.7.52

Category Light Tank
Armor Standard
Nation Freedonia
Rarity Purple
Blueprint Rank N3+
Live2D Available

Talents
cooking talent icon Cooking 3
sports talent icon Sports 1

Basic equipment slots
turret slot mod slot mod slot internal slot internal slot

Additionnal Raid slots
special slot

Additionnal Fate slots
internal slot

Shells
ap shell [AP] Conventional
heat shell [HEAT] Anti-Tank

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in LT category for this attribute (90 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
482
+17.00
2148
Firepower icon Firepower
Ranked 23
Δ +248
252
+7.61
997
Penetration icon Penetration
Ranked 17
Δ +129
105
Targeting icon Targeting
Ranked 10
Δ +5
578
+18.81
2421
Durability icon Durability
Ranked 23
Δ +80
185
+5.81
754
Armor icon Armor
Ranked 29
Δ -10
110
Evasion icon Evasion
Ranked 9
Δ +10
55
Stealth icon Stealth
Ranked 15
Δ -25
80
Detection icon Detection
Ranked 12
Δ -5
B
60
Fire resistance
18 Δ -8
A
74
Critical resistance
10 Δ +0
A
76
Critical defense
7 Δ +0

Active Skills :

Chassis properties
flat_top chassis bonus Flat top
Increases ricochet chance for [AP] and [AT] attacks
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
h_proof engine bonus H proof
Immune to [Hot] terrain effect : [Desert]
[Desert] Troughout the battle, Fire resistance is drastically reduced
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
Tech rank
Tier 1
HP HT Engine icon
H_proof's icon S_proof's icon HP HT Engine
Durability icon 385 Evasion icon 15 Stealth icon 25
Tech rank
Tier 2
HT HP Engine II icon
H_proof's icon S_proof's icon HT HP Engine II
Durability icon 1045 Evasion icon 35 Stealth icon 35
Tech rank
Tier 3
HP HT Engine III icon
H_proof's icon S_proof's icon HP HT Engine III
Durability icon 1775 Evasion icon 60 Stealth icon 50
Tech rank
Tier 1
Flat-Top Chassis icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis
Armor icon 80 Durability icon 475 Firepower icon 95 Targeting icon 40
Tech rank
Tier 2
Flat-Top Chassis II icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis II
Armor icon 180 Durability icon 1240 Firepower icon 225 Targeting icon 90
Tech rank
Tier 3
Flat-Top Chassis III icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis III
Armor icon 270 Durability icon 1940 Firepower icon 350 Targeting icon 130
Tech rank
Tier 1
Medium Welded Rolled Armor icon
Welded's icon Medium Welded Rolled Armor
Armor icon 85 Evasion icon 15 Targeting icon 10
Tech rank
Tier 1
Medium Hardened Welded Armor icon
Hardened's icon Welded's icon Medium Hardened Welded Armor
Armor icon 120 Evasion icon 20 Targeting icon 5
Tech rank
Tier 1
Medium Cast Welded Armor icon
Cast's icon Welded's icon Medium Cast Welded Armor
Armor icon 110 Durability icon 100 Evasion icon 15 Targeting icon 5
Tech rank
Tier 1
Medium Spaced Wedge Armor icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor
Armor icon 85 Evasion icon 45
Tech rank
Tier 1
Medium Tempered Upgraded Armor icon
Tempered's icon Medium Tempered Upgraded Armor
Armor icon 125 Evasion icon 25 Stealth icon 30
Tech rank
Tier 2
Medium Hardened Welded Armor II icon
Hardened's icon Welded's icon Medium Hardened Welded Armor II
Armor icon 275 Evasion icon 45 Targeting icon 15
Tech rank
Tier 2
Medium Cast Welded Armor II icon
Cast's icon Welded's icon Medium Cast Welded Armor II
Armor icon 245 Durability icon 275 Evasion icon 30 Targeting icon 15
Tech rank
Tier 2
Medium Welded Rolled Armor II icon
Welded's icon Medium Welded Rolled Armor II
Armor icon 230 Evasion icon 45 Targeting icon 30
Tech rank
Tier 2
Medium Spaced Wedge Armor II icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor II
Armor icon 190 Evasion icon 95
Tech rank
Tier 2
Medium Tempered Upgraded Armor II icon
Tempered's icon Medium Tempered Upgraded Armor II
Armor icon 255 Evasion icon 50 Stealth icon 45
Tech rank
Tier 3
Medium Welded Rolled Armor III icon
Welded's icon Medium Welded Rolled Armor III
Armor icon 345 Evasion icon 65 Targeting icon 45
Tech rank
Tier 3
Medium Cast Welded Armor III icon
Cast's icon Welded's icon Medium Cast Welded Armor III
Armor icon 385 Durability icon 450 Evasion icon 50 Targeting icon 25
Tech rank
Tier 3
Medium Spaced Wedge Armor III icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor III
Armor icon 290 Evasion icon 150
Tech rank
Tier 3
Medium Tempered Upgraded Armor III icon
Tempered's icon Medium Tempered Upgraded Armor III
Armor icon 370 Evasion icon 70 Stealth icon 55
Tech rank
Tier 3
Medium Hardened Welded Armor III icon
Hardened's icon Welded's icon Medium Hardened Welded Armor III
Armor icon 460 Evasion icon 70 Targeting icon 25
[AP] Conventional
Tech rank
Tier 1
AP-I (M) icon
Level 3
Burning Agent : Shells have a chance to ignite targets without penetrating them. AP-I (M)
Firepower icon345Penetration icon85
Range 1620
Tech rank
Tier 1
AP-T (M) icon
Level 4
Tracer : Increases the target's chance to be targeted more often AP-T (M)
Firepower icon295Penetration icon125
Range 1620
Tech rank
Tier 2
APC-T (M) icon
Level 3
Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often APC-T (M)
Firepower icon595Penetration icon245
Range 1620
Tech rank
Tier 2
APC-I (M) icon
Level 4
Capped : Reduces ricochet chance against specialised armors Burning Agent : Shells have a chance to ignite targets without penetrating them. APC-I (M)
Firepower icon840Penetration icon195
Range 1620
Tech rank
Tier 3
APCBC-T (M) icon
Level 2
Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often Ballistic Cap : Increases targeting APCBC-T (M)
Firepower icon930Penetration icon375Targeting icon55
Range 1620
Tech rank
Tier 3
APCBC-I (M) icon
Level 4
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Burning Agent : Shells have a chance to ignite targets without penetrating them. APCBC-I (M)
Firepower icon1335Penetration icon300Targeting icon60
Range 1620
[HEAT] Anti-Tank
Tech rank
Tier 1
AT-T (S) icon
Level 4
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often AT-T (S)
Firepower icon270Penetration icon125
Range 2020
Tech rank
Tier 2
FSAT-T (S) icon
Level 1
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often Fin Stabilized : Increases targeting, reduces penetration FSAT-T (S)
Firepower icon540Penetration icon235Targeting icon65
Range 2020
Tech rank
Tier 2
Tandem AT (S) icon
Level 5
Molten : Ignited targets take drastically increased fire MSC : Use of EFP to ignore a small amount of armor Tandem : Reduces ricochet chance against specialised armors Tandem AT (S)
Firepower icon845Penetration icon355
Range 2020
Tech rank
Tier 2
Shaped WSFSAT (S) icon
Level 6
Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped WSFSAT (S)
Firepower icon375Penetration icon490Targeting icon90
Range 2020
Tech rank
Tier 3
CFS AT-T (S) icon
Level 1
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often Fin Stabilized : Increases targeting, reduces penetration CFS AT-T (S)
Firepower icon930Penetration icon440Targeting icon110
Range 2020
Tech rank
Tier 3
CFS Tandem AT (S) icon
Level 4
Molten : Ignited targets take drastically increased fire MSC : Use of EFP to ignore a small amount of armor Tandem : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration CFS Tandem AT (S)
Firepower icon1265Penetration icon525Targeting icon50
Range 2020
Tech rank
Tier 3
Shaped CFS WSAT (S) icon
Level 6
Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped CFS WSAT (S)
Firepower icon575Penetration icon740Targeting icon130
Range 2020

Illustration :

Illustration captured from her Live2D


M41 Bulldog illustration captured from her Live2D
Refactor
BWMG illustration

Appears in BWMG Depot LV 1

Method 1
Require Commander level 33
Resource image

Test Doll
x 115

Blueprint image

Blueprint N3
x 18

Propellant image

S 3

Turret image

Propellant
x 1

Silver image

Silver
x 631 000

dirt streets's icon
Dirt streets

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof]

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [tires] [light] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [w proof] [tires] [light] [c proof] [front]

desert hills's icon
Desert hills

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [tires] [light] [c proof] [front] [d proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 0 out of 3

- Damage received
- Detection
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Damage received
- Detection

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 1 out of 3

- Armor
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 2 out of 3

- Armor

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [d proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate