Sherman m4a3 Rocket Launcher Type Lihua Xu

Last updated : 2022-09-14 21:57:59
Profile updated to game version : 1.7.7.25

Portrait of Sherman m4a3 Rocket Launcher Type

mt category Sherman m4a3 Rocket Launcher Type
south_korea flag Lihua Xu
Unlocks

Nothing

Category Medium Tank
Armor Standard
Nation South Korea
Rarity Gold
Live2D Not available

Talents
performing talent icon Performing 3
artistry talent icon Artistry 1

Basic equipment slots
turret slot mod slot mod slot external slot internal slot internal slot special slot

Additionnal Raid slots
external slot

Additionnal Fate slots
Unknown

Shells
ap shell [AP] Conventional
apds shell [APDS] Discarding Sabot
heat shell [HEAT] Anti-Tank
rp shell [RP] Rocket-Propelled

Statistics : [ Value at level 99 ] [ Rank in MT category Δ ± delta median ]

645
2614
Firepower icon Firepower
14 Δ +451
322
1087
Penetration icon Penetration
23 Δ +120
115
Targeting icon Targeting
7 Δ +15
784
3215
Durability icon Durability
25 Δ +437
283
1135
Armor icon Armor
15 Δ +222
85
Evasion icon Evasion
13 Δ +5
55
Stealth icon Stealth
11 Δ -5
70
Detection icon Detection
8 Δ +10
C
48
Fire resistance
14 Δ -4
B
60
Critical resistance
9 Δ -14
B
70
Critical defense
11 Δ +0

Active Skills :

Chassis properties
front chassis bonus Front
Immune to [Bushy] terrain effect : [Forest]
[Forest] Troughout the battle, Firepower is reduced
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
sloped chassis bonus Sloped
Increases ricochet chance for [AP] and [AT] attacks
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
silent engine bonus Silent
Immune to [Exposed] terrain effect : [Valley]
[Valley] Troughout the battle, Stealth is drastically reduced
Tech rank
Silent DP Engine icon
D_proof's icon Silent's icon Silent DP Engine
Detection icon 35 Evasion icon 20
Tech rank
Silent DP Engine II icon
D_proof's icon Silent's icon Silent DP Engine II
Detection icon 55 Evasion icon 55
Tech rank
Silent DP Engine III icon
D_proof's icon Silent's icon Silent DP Engine III
Detection icon 70 Evasion icon 90
Tech rank
Sloped Rear-Turret Chassis icon
Front's icon Rear's icon Sloped's icon Treads's icon Sloped Rear-Turret Chassis
Armor icon 60 Durability icon 335 Targeting icon 40
Tech rank
Sloped Rear-Turret Chassis II icon
Front's icon Rear's icon Sloped's icon Treads's icon Sloped Rear-Turret Chassis II
Armor icon 160 Durability icon 1100 Targeting icon 95
Tech rank
Sloped Rear-Turret Chassis III icon
Front's icon Rear's icon Sloped's icon Treads's icon Sloped Rear-Turret Chassis III
Armor icon 255 Durability icon 1800 Targeting icon 150
Heavy armor:
Light armor:
Standard armor:
Tech rank
Medium Rolled Riveted Armor icon
Riveted's icon Medium Rolled Riveted Armor
Armor icon 60 Evasion icon 20
Tech rank
Medium Cast Riveted Armor icon
Cast's icon Riveted's icon Medium Cast Riveted Armor
Armor icon 65 Durability icon 65 Evasion icon 20
Tech rank
Medium Composite Armor icon
Composite's icon Medium Composite Armor
Armor icon 200 Evasion icon 5
Tech rank
Medium Composite Wedge Armor icon
Composite's icon Wedge's icon Medium Composite Wedge Armor
Armor icon 175 Evasion icon 5
Tech rank
Medium Tempered Upgraded Armor icon
Tempered's icon Medium Tempered Upgraded Armor
Armor icon 125 Evasion icon 25 Stealth icon 30
Tech rank
Medium Rolled Riveted Armor II icon
Riveted's icon Medium Rolled Riveted Armor II
Armor icon 190 Evasion icon 55
Tech rank
Medium Cast Riveted Armor II icon
Cast's icon Riveted's icon Medium Cast Riveted Armor II
Armor icon 175 Durability icon 240 Evasion icon 50
Tech rank
Medium Composite Armor II icon
Composite's icon Medium Composite Armor II
Armor icon 410 Evasion icon 10
Tech rank
Medium Composite Wedge Armor II icon
Composite's icon Wedge's icon Medium Composite Wedge Armor II
Armor icon 360 Evasion icon 10
Tech rank
Medium Tempered Upgraded Armor II icon
Tempered's icon Medium Tempered Upgraded Armor II
Armor icon 255 Evasion icon 50 Stealth icon 45
Tech rank
Medium Rolled Riveted Armor III icon
Riveted's icon Medium Rolled Riveted Armor III
Armor icon 320 Evasion icon 95
Tech rank
Medium Cast Riveted Armor III icon
Cast's icon Riveted's icon Medium Cast Riveted Armor III
Armor icon 285 Durability icon 415 Evasion icon 80
Tech rank
Medium Tempered Upgraded Armor III icon
Tempered's icon Medium Tempered Upgraded Armor III
Armor icon 370 Evasion icon 70 Stealth icon 55
Tech rank
Medium Composite Armor III icon
Composite's icon Medium Composite Armor III
Armor icon 615 Evasion icon 15
Tech rank
Medium Composite Wedge Armor III icon
Composite's icon Wedge's icon Medium Composite Wedge Armor III
Armor icon 540 Evasion icon 15

[AP] Conventional
ShellAttributesRangeProperties & Modifiers
APHE (M)'s icon APHE (M)
Tier 1
Level 2
Firepower icon315
Firepower icon35
1510 High Explosive : Greatly increases firepower, reduces penetration
AP-T (M)'s icon AP-T (M)
Tier 1
Level 4
Firepower icon295
Firepower icon125
1510 Tracer : Increases the target's chance to be targeted more often
APHEC (M)'s icon APHEC (M)
Tier 2
Level 2
Firepower icon960
Firepower icon100
1510 Capped : Reduces ricochet chance against specialised armors High Explosive : Greatly increases firepower, reduces penetration
APC-T (M)'s icon APC-T (M)
Tier 2
Level 3
Firepower icon595
Firepower icon245
1510 Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often
HCAPCBC (M)'s icon HCAPCBC (M)
Tier 3
Level 1
Firepower icon1540
Firepower icon155
Firepower icon50
1510 Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting High Explosive : Greatly increases firepower, reduces penetration
APCBC-T (M)'s icon APCBC-T (M)
Tier 3
Level 2
Firepower icon930
Firepower icon375
Firepower icon55
1510 Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often Ballistic Cap : Increases targeting
[APDS] Discarding Sabot
ShellAttributesRangeProperties & Modifiers
Light APDS (M)'s icon Light APDS (M)
Tier 1
Level 5
Firepower icon200
Firepower icon160
Firepower icon25
2530 Discarding Sabot : Penetrator rod ignores a portion of target's armor Guerrilla : Small increase in crit chance and crit damage
Light FSDS (M)'s icon Light FSDS (M)
Tier 2
Level 5
Firepower icon455
Firepower icon340
Firepower icon50
2530 Discarding Sabot : Penetrator rod ignores a portion of target's armor Fin Stabilized : Increases targeting, reduces penetration Guerrilla : Small increase in crit chance and crit damage
Light FSLR (M)'s icon Light FSLR (M)
Tier 3
Level 5
Firepower icon710
Firepower icon520
Firepower icon75
2530 Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Guerrilla : Small increase in crit chance and crit damage
[HEAT] Anti-Tank
ShellAttributesRangeProperties & Modifiers
LDERAT (M)'s icon LDERAT (M)
Tier 1
Level 2
Firepower icon175
Firepower icon85
Firepower icon50
2840 Extended-Range : Has longer range than similar weapon Molten : Ignited targets take drastically increased fire
BBERAT (M)'s icon BBERAT (M)
Tier 2
Level 2
Firepower icon770
Firepower icon240
Firepower icon70
2840 Extended-Range : Has longer range than similar weapon Molten : Ignited targets take drastically increased fire
Tandem AT (M)'s icon Tandem AT (M)
Tier 2
Level 5
Firepower icon965
Firepower icon340
2840 Molten : Ignited targets take drastically increased fire MSC : Use of EFP to ignore a small amount of armor Tandem : Reduces ricochet chance against specialised armors
RPERAT (M)'s icon RPERAT (M)
Tier 3
Level 2
Firepower icon1605
Firepower icon390
Firepower icon95
2840 Extended-Range : Has longer range than similar weapon Molten : Ignited targets take drastically increased fire
CFS Tandem AT (M)'s icon CFS Tandem AT (M)
Tier 3
Level 4
Firepower icon1445
Firepower icon500
Firepower icon45
2840 Molten : Ignited targets take drastically increased fire MSC : Use of EFP to ignore a small amount of armor Tandem : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration
[RP] Rocket-Propelled
ShellAttributesRangeProperties & Modifiers
Rocket-F (M)'s icon Rocket-F (M)
Tier 1
Level 1
Firepower icon320
Firepower icon40
9100 Multi-Launch : Chance to hit an additional target during Shelling Frangible : Increases damage against infantry, if no infantry left then crit rate increased
Rocket-I (M)'s icon Rocket-I (M)
Tier 1
Level 2
Firepower icon335
Firepower icon85
9100 Multi-Launch : Chance to hit an additional target during Shelling Burning Agent : Shells have a chance to ignite targets without penetrating them.
FS Rocket-F (M)'s icon FS Rocket-F (M)
Tier 2
Level 2
Firepower icon1210
Firepower icon135
Firepower icon50
9100 Multi-Launch : Chance to hit an additional target during Shelling Fin Stabilized : Increases targeting, reduces penetration Frangible : Increases damage against infantry, if no infantry left then crit rate increased
FS Rocket-I (M)'s icon FS Rocket-I (M)
Tier 2
Level 4
Firepower icon1145
Firepower icon255
Firepower icon55
9100 Multi-Launch : Chance to hit an additional target during Shelling Fin Stabilized : Increases targeting, reduces penetration Burning Agent : Shells have a chance to ignite targets without penetrating them.
ML Rocket (M)'s icon ML Rocket (M)
Tier 2
Level 5
Firepower icon955
Firepower icon295
9100 Multi-Launch : Chance to hit 2 additional targets during Shelling
Turbo Rocket-I (M)'s icon Turbo Rocket-I (M)
Tier 3
Level 2
Firepower icon1685
Firepower icon375
Firepower icon115
9100 Multi-Launch : Chance to hit an additional target during Shelling Burning Agent : Shells have a chance to ignite targets without penetrating them. Turbo : Increases targeting
Turbo Rocket-F (M)'s icon Turbo Rocket-F (M)
Tier 3
Level 4
Firepower icon2180
Firepower icon235
Firepower icon125
9100 Multi-Launch : Chance to hit an additional target during Shelling Frangible : Increases damage against infantry, if no infantry left then crit rate increased Turbo : Increases targeting
MLFS Rocket (M)'s icon MLFS Rocket (M)
Tier 3
Level 5
Firepower icon1490
Firepower icon455
Firepower icon35
9100 Multi-Launch : Chance to hit 2 additional targets during Shelling Fin Stabilized : Increases targeting, reduces penetration

Illustration :

Sherman m4a3 Rocket Launcher Type official artwork

Official artwork

Method 1
Require Commander level 61
Dogtag image

x 48

Resource image

x 490

Blueprint image

x 41

Propellant image

S6

Special image

x 1

Silver image

x 5 835 000

Method 2
Require Commander level 61
Dogtag image

x 237

Resource image

x 490

Blueprint image

x 41

Propellant image

S6

Special image

x 1

Silver image

x 5 835 000

dirt streets's icon
Dirt streets

Adequate equipment : 1 out of 3

- Detection
- Critical resistance

Missing: [w proof] [low]

rocky streets's icon
Rocky streets

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Critical resistance

Missing: [w proof] [low] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 1 out of 3

- Damage received
- Critical resistance

Missing: [w proof] [low] [tires] [light] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 1 out of 1

Missing: [w proof] [low] [tires] [light] [c proof]

dirt forest's icon
Dirt forest

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof] [low] [tires] [light] [c proof]

rocky forest's icon
Rocky forest

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [low] [tires] [light] [c proof]

snow forest's icon
Snow forest

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [low] [tires] [light] [c proof]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [w proof] [low] [tires] [light] [c proof] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Fire resistance
- Evasion

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Fire resistance
- Firepower

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]

rocky valley's icon
Rocky valley

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]

snow valley's icon
Snow valley

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Critical resistance

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]

shoals forest's icon
Shoals forest

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Detection
- Evasion

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 3 out of 3

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Firepower

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Critical resistance

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled] [] [buoyant]

river streets's icon
River streets

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Critical resistance

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled] [] [buoyant]

river valley's icon
River valley

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled] [] [buoyant]

Quotes

From Quote
Intro I am from the East Asian War Zone and not familiar with the rules here. If I do anything wrong, please correct me.
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate Thank you for awarding me the medal. I shall provide you, brother, some services. I know all about four arts, please feel free to ask. Oh? You can't call someone 'brother' here?... Alright, I shall refer to you as commander, then.