Spähpanzer II Luchs Diane Stiegler

Last updated : 2024-03-31 00:57:48
Profile updated to game version : 1.9.7.52

Portrait of Spähpanzer II Luchs

lav category Spähpanzer II Luchs
bavaria flag Diane Stiegler
animal_ears icon
Category Light Armored Vehicle
Armor Light
Nation Bavaria
Rarity Gold
Blueprint Rank N5+
Live2D Not available

Talents
performing talent icon Performing 1
sports talent icon Sports 2
artistry talent icon Artistry 1

Basic equipment slots
turret slot mod slot internal slot internal slot internal slot special slot special slot

Additionnal Raid slots
special slot

Additionnal Fate slots
Unknown

Shells
apds shell [APDS] Discarding Sabot

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in LAV category for this attribute (87 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
463
+13.61
1796
Firepower icon Firepower
Ranked 68
Δ -452
256
+6.41
883
Penetration icon Penetration
Ranked 42
Δ -114
130
Targeting icon Targeting
Ranked 4
Δ +25
649
+19.00
2511
Durability icon Durability
Ranked 15
Δ +169
226
+6.20
833
Armor icon Armor
Ranked 15
Δ +74
155
Evasion icon Evasion
Ranked 4
Δ +40
100
Stealth icon Stealth
Ranked 10
Δ +15
140
Detection icon Detection
Ranked 1
Δ +60
S
96
Fire resistance
2 Δ +32
S
82
Critical resistance
6 Δ +12
A
74
Critical defense
8 Δ +0

Active Skills :

Chassis properties
angled chassis bonus Angled
Immune to [Broad] terrain effect : [Plains]
[Plains] During Shelling stage, Firepower is drastically reduced
light chassis bonus Light
Immune to [Rocky] terrain effect : [Rocky]
[Rocky] Troughout the battle, Targeting is reduced
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rocket_chassis chassis bonus Rocket chassis
Increases ricochet chance for [AP] and [AT]
tires chassis bonus Tires
Immune to [Flat] terrain effect : [Rocky]
[Rocky] Troughout the battle, Armor is reduced
Engine properties
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
Tech rank
Tier 1
DP HT Engine icon
D_proof's icon S_proof's icon DP HT Engine
Detection icon 20 Durability icon 190 Evasion icon 10
Tech rank
Tier 2
DP HT Engine II icon
D_proof's icon S_proof's icon DP HT Engine II
Detection icon 35 Durability icon 850 Evasion icon 30
Tech rank
Tier 3
DP HT Engine III icon
D_proof's icon S_proof's icon DP HT Engine III
Detection icon 45 Durability icon 1510 Evasion icon 50
Tech rank
Tier 1
Wheeled Chassis icon
Angled's icon Light's icon Tires's icon Wheeled Chassis
Durability icon 135 Evasion icon 45 Stealth icon 30 Targeting icon 45
Tech rank
Tier 2
Wheeled Chassis II icon
Angled's icon Light's icon Tires's icon Wheeled Chassis II
Durability icon 255 Evasion icon 75 Stealth icon 40 Targeting icon 75
Tech rank
Tier 3
Wheeled Chassis III icon
Angled's icon Light's icon Tires's icon Wheeled Chassis III
Durability icon 395 Evasion icon 110 Stealth icon 50 Targeting icon 110
Tech rank
Tier 3
Armored Wheeled Chassis III icon
Light's icon Low's icon Rocket_chassis's icon Tires's icon Armored Wheeled Chassis III
Armor icon 135 Durability icon 1600 Evasion icon 115 Targeting icon 170
Tech rank
Tier 1
Light Welded Rolled Armor icon
Welded's icon Light Welded Rolled Armor
Armor icon 65 Evasion icon 25 Targeting icon 10
Tech rank
Tier 1
Light Cast Welded Armor icon
Cast's icon Welded's icon Light Cast Welded Armor
Armor icon 85 Durability icon 100 Evasion icon 20 Targeting icon 5
Tech rank
Tier 1
Light Spaced Armor icon
Spaced's icon Light Spaced Armor
Armor icon 85 Evasion icon 55
Tech rank
Tier 1
Light Tempered Upgraded armor icon
Tempered's icon Light Tempered Upgraded armor
Armor icon 95 Evasion icon 35 Stealth icon 30
Tech rank
Tier 2
Light Cast Welded Armor II icon
Cast's icon Welded's icon Light Cast Welded Armor II
Armor icon 190 Durability icon 275 Evasion icon 45 Targeting icon 15
Tech rank
Tier 2
Light Welded Rolled Armor II icon
Welded's icon Light Welded Rolled Armor II
Armor icon 175 Evasion icon 60 Targeting icon 30
Tech rank
Tier 2
Light Spaced Armor II icon
Spaced's icon Light Spaced Armor II
Armor icon 185 Evasion icon 110
Tech rank
Tier 2
Light Tempered Upgraded Armor II icon
Tempered's icon Light Tempered Upgraded Armor II
Armor icon 190 Evasion icon 65 Stealth icon 45
Tech rank
Tier 3
Light Welded Rolled Armor III icon
Welded's icon Light Welded Rolled Armor III
Armor icon 260 Evasion icon 90 Targeting icon 45
Tech rank
Tier 3
Light Cast Welded Armor III icon
Cast's icon Welded's icon Light Cast Welded Armor III
Armor icon 300 Durability icon 450 Evasion icon 75 Targeting icon 25
Tech rank
Tier 3
Light Spaced Armor III icon
Spaced's icon Light Spaced Armor III
Armor icon 280 Evasion icon 170
Tech rank
Tier 3
Light Hardened Welded Armor III icon
Hardened's icon Welded's icon Light Hardened Welded Armor III
Armor icon 370 Evasion icon 100 Targeting icon 25
Tech rank
Tier 3
Light Composite Armor III icon
Composite's icon Light Composite Armor III
Armor icon 540 Evasion icon 30
[APDS] Discarding Sabot
Tech rank
Tier 1
APSSDS (S) icon
Level 1
Discarding Sabot : Penetrator rod ignores a portion of target's armor Spinning : Reduces ricochet chance against specialised armors APSSDS (S)
Firepower icon120Penetration icon80Targeting icon10
Range 1700
Tech rank
Tier 1
Carbonized APDS (S) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Carbonized APDS (S)
Firepower icon80Penetration icon230
Range 1700
Tech rank
Tier 2
Carbonized FSDS (S) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Fin Stabilized : Increases targeting, reduces penetration Carbonized FSDS (S)
Firepower icon175Penetration icon465Targeting icon40
Range 1700
Tech rank
Tier 3
QFLR Mag (S) icon
Level 3
Discarding Sabot : Penetrator rod ignores a portion of target's armor Quickfire : Quickfire clip increases damage by a certain percentage Rod-Cap : Reduces ricochet chance against specialised armors QFLR Mag (S)
Firepower icon935Penetration icon490
Range 1700
Tech rank
Tier 3
Carbonized FSLRDS (S) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Carbonized FSLRDS (S)
Firepower icon255Penetration icon655Targeting icon60
Range 1700

Illustration :

Main Illustration


Spähpanzer II Luchs illustration

Skin illustration


Spähpanzer II Luchs skin illustration
Method 1
Require Commander level
Dogtag image

Dogtag
x 46

Resource image

Secret Plan
x 416

Blueprint image

Blueprint N5
x 39

Torsion_bar image

S 5

Cabin image

Torsion Bar
x 1

Silver image

Silver
x 4 785 000

Method 2
Require Commander level
Dogtag image

Voucher
x 253

Resource image

Secret Plan
x 416

Blueprint image

Blueprint N5
x 39

Torsion_bar image

S 5

Cabin image

Torsion Bar
x 1

Silver image

Silver
x 4 785 000

dirt streets's icon
Dirt streets

Adequate equipment : 1 out of 3

- Penetration
- Detection

Missing: [rear] [w proof]

rocky streets's icon
Rocky streets

Adequate equipment : 3 out of 3

Missing: [rear] [w proof]

snow streets's icon
Snow streets

Adequate equipment : 1 out of 3

- Evasion
- Damage received

Missing: [rear] [w proof] [treads] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [treads] [c proof] [front]

desert hills's icon
Desert hills

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Fire resistance
- Stealth

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 2 out of 3

- Stealth

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]

snow valley's icon
Snow valley

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Stealth

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]

grass plains's icon
Grass plains

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Penetration
- Detection

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Evasion
- Damage received

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 2 out of 3

- Detection

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 0 out of 3

- Evasion
- Penetration
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]

river hills's icon
River hills

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 1 out of 3

- Probably fail to attack
- Critical resistance

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate