AMX-10RC Anouk Lavoisier
Engines
Tier 1 |
|
Silent WP Engine 10 20 15 |
Tier 2 |
|
Silent WP Engine II 15 55 40 |
Tier 3 |
|
Silent WP Engine III 25 90 65 |
Chassis
Tier 1 |
|
AWD Chassis 180 5 40 50 |
Tier 2 |
|
AWD Chassis II 500 10 140 90 |
Tier 3 |
|
AWD Chassis 1400 25 265 125 |
Armors
Tier 1 |
|
Heavy Welded Rolled Armor 105 10 10 |
Tier 1 |
|
Heavy Hardened Welded Armor 140 10 5 |
Tier 1 |
|
Heavy Spaced Armor 140 35 |
Tier 1 |
|
Heavy Spaced Wedge Armor 115 35 |
Tier 1 |
|
Heavy Composite Armor 220 |
Tier 1 |
|
Heavy Composite Wedge Armor 200 |
Tier 2 |
|
Heavy Hardened Welded Armor II 325 25 15 |
Tier 2 |
|
Heavy Welded Rolled Armor II 280 25 30 |
Tier 2 |
|
Heavy Spaced Armor II 300 75 |
Tier 2 |
|
Heavy Spaced Wedge Armor II 250 75 |
Tier 2 |
|
Heavy Composite Armor II 440 5 |
Tier 2 |
|
Heavy Composite Wedge Armor II 400 5 |
Tier 3 |
|
Heavy Welded Rolled Armor III 425 40 45 |
Tier 3 |
|
Heavy Spaced Armor III 440 110 |
Tier 3 |
|
Heavy Spaced Wedge Armor III 400 115 |
Tier 3 |
|
Heavy Hardened Welded Armor III 540 45 25 |
Tier 3 |
|
Heavy Composite Armor III 665 5 |
Tier 3 |
|
Heavy Composite Wedge Armor III 605 5 |
Shells From game version 1.8.7.36
Tier 2 |
Level 2 |
FSLRDS (L) 52025555 |
Range | 4240 |
Tier 2 |
Level 6 |
Carbonized FSDS (L) 36043540 |
Range | 4240 |
Tier 3 |
Level 4 |
Carbonized FSLRDS (L) 51061560 |
Range | 4240 |
Tier 3 |
Level 6 |
FSLRDS (L) 460710105 |
Range | 4240 |
Tier 1 |
Level 6 |
Concave HE (M) 5108045 |
Range | 7860 |
Tier 2 |
Level 4 |
Concave HE-I (M) 102513080 |
Range | 7860 |
Tier 3 |
Level 1 |
Concave HCHE-I (L) 1575160110 |
Range | 7860 |
Tier 3 |
Level 4 |
Concave Shrapnel HE-F (M) 213550125 |
Range | 7860 |
Tier 1 |
Level 4 |
AT-T (L) 360110 |
Range | 5110 |
Tier 2 |
Level 1 |
FSAT-T (L) 72521065 |
Range | 5110 |
Tier 3 |
Level 1 |
CFS AT-T (L) 1245395110 |
Range | 5110 |
Tier 3 |
Level 6 |
Shaped CFS WSAT (L) 920690130 |
Range | 5110 |
Tier 1 |
Level 6 |
A.AP-W 11019525 |
Range | 1600 |
Tier 2 |
Level 5 |
A.AP-CW 22540065 |
Range | 1600 |
Tier 3 |
Level 3 |
A.HA.AP-CW 24067095 |
Range | 1600 |
Illustration :
Main Illustration
How to unlock:
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 1 out of 3
- Penetration
- Critical resistance
Missing: [rear] [low]
Rocky streets
Adequate equipment : 1 out of 3
- Targeting
- Critical resistance
Missing: [rear] [low] [light]
Snow streets
Adequate equipment : 1 out of 3
- Damage received
- Critical resistance
Missing: [rear] [low] [light] [c proof]
Grass forest
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [low] [light] [c proof] [front]
Dirt forest
Adequate equipment : 1 out of 3
- Penetration
- Firepower
Missing: [rear] [low] [light] [c proof] [front]
Rocky forest
Adequate equipment : 1 out of 3
- Targeting
- Firepower
Missing: [rear] [low] [light] [c proof] [front]
Snow forest
Adequate equipment : 1 out of 3
- Damage received
- Firepower
Missing: [rear] [low] [light] [c proof] [front]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [rear] [low] [light] [c proof] [front] [s proof]
Desert hills
Adequate equipment : 0 out of 3
- Damage received
- Fire resistance
- Evasion
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof]
Desert plains
Adequate equipment : 1 out of 3
- Damage received
- Fire resistance
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof]
Desert valley
Adequate equipment : 1 out of 3
- Damage received
- Fire resistance
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof]
Rocky valley
Adequate equipment : 2 out of 3
- Targeting
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof]
Snow valley
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof]
Grass plains
Adequate equipment : 1 out of 1
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof]
Dirt plains
Adequate equipment : 2 out of 3
- Penetration
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof]
Snow plains
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof]
Crushed ice streets
Adequate equipment : 0 out of 3
- Damage received
- Targeting
- Critical resistance
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof]
Shoals forest
Adequate equipment : 1 out of 3
- Damage received
- Firepower
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof]
Shoals hills
Adequate equipment : 1 out of 3
- Damage received
- Evasion
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof]
Muddy snow forest
Adequate equipment : 1 out of 3
- Penetration
- Firepower
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof]
Crushed ice valley
Adequate equipment : 1 out of 3
- Damage received
- Targeting
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof]
Rocky desert plains
Adequate equipment : 2 out of 3
- Fire resistance
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof]
Rocky desert streets
Adequate equipment : 1 out of 3
- Fire resistance
- Critical resistance
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof] [moisture counter] [buoyant]
River streets
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Critical resistance
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof] [moisture counter] [buoyant]
River valley
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 1 out of 3
- Probably fail to attack
- Critical resistance
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 1 out of 3
- Probably fail to attack
- Critical resistance
Missing: [rear] [low] [light] [c proof] [front] [s proof] [d proof] [h proof] [moisture counter] [buoyant] [energized] [brisk]
Quotes
From | Quote |
---|---|
Intro | Bonjour! Commander, I was not being followed, right? Good to see you. Uh, go and shut the door. |
Main screen #1 | |
Main screen #2 | |
Main screen #3 | |
Main screen #4 | |
Main screen #5 | |
Main screen #6 | |
On upgrade | |
Pre-attack #1 | |
Pre-attack #2 | |
Pre-attack #3 | |
On attack #1 | |
On attack #2 | |
On attack #3 | |
On attack #4 | |
On attack #5 | |
On attack #6 | |
On attack #7 | |
Getting hit | |
Upon destruction | |
Assignation to a squad | |
Adding essential equipment #1 | |
Adding essential equipment #2 | |
Adding essential equipment #3 | |
Adding essential equipment #4 | |
Adding equipment to a slot #1 | |
Adding equipment to a slot #2 | |
Adding equipment to a slot #3 | |
Unequip all gear | |
Battle victory #1 | |
Battle victory #2 | |
Battle victory #3 | |
Battle loss | |
Fate |