Breda Tipo 61 Talia Corleone
Engines
|   Tier 1 |   |    Silent HP Engine  15  30  25 | 
|   Tier 2 |   |    Silent HP Engine II  20  65  35 | 
|   Tier 3 |   |    Silent HP Engine III  25  100  50 | 
Chassis
|   Tier 1 |   |      Half-Track Chassis  545  15  30  45 | 
|   Tier 2 |   |      Half-Track Chassis II  1035  30  40  75 | 
|   Tier 3 |   |      Half-Track Chassis III  1590  40  50  110 | 
|   Tier 3 |   |    Infantry Chassis III  1295  520  120 | 
Armors
|   Tier 1 |   |  Light Rolled Riveted Armor  45  25 | 
|   Tier 1 |   |  Light Welded Rolled Armor  65  25  10 | 
|   Tier 1 |   |  Light Full Cast Armor  45  165  25 | 
|   Tier 2 |   |  Light Rolled Riveted Armor II  145  70 | 
|   Tier 2 |   |  Light Full Cast Armor II  120  515  55 | 
|   Tier 2 |   |  Light Welded Rolled Armor II  175  60  30 | 
|   Tier 3 |   |  Light Rolled Riveted Armor III  240  115 | 
|   Tier 3 |   |  Light Welded Rolled Armor III  260  90  45 | 
|   Tier 3 |   |  Light Full Cast Armor III  205  935  95 | 
Shells From game version 1.7.7.28
|   Tier 1 | _icon.png)  Level 2 |    APFSDS (L)  170  90  15 | 
| Range | 3280 | |
|   Tier 1 | _icon.png)  Level 3 |    Heavy APDS (L)  315  85 | 
| Range | 3280 | |
|   Tier 2 | _icon.png)  Level 3 |      Heavy FSDS (L)  845  210  35 | 
| Range | 3280 | |
|   Tier 2 | _icon.png)  Level 6 |      Carbonized FSDS (L)  360  435  40 | 
| Range | 3280 | |
|   Tier 3 | _icon.png)  Level 1 |        Heavy FSLRDS (L)  1275  310  50 | 
| Range | 3280 | |
|   Tier 3 | _icon.png)  Level 4 |        Carbonized FSLRDS (L)  510  615  60 | 
| Range | 3280 | |
|   Tier 1 | _icon.png)  Level 5 |    LDHE (M)  495  60  55 | 
| Range | 5670 | |
|   Tier 2 | _icon.png)  Level 4 |    Concave HE-I (L)  1115  115  80 | 
| Range | 5670 | |
|   Tier 2 | _icon.png)  Level 6 |    HEDM HE (M)  1085  165  15 | 
| Range | 5670 | |
|   Tier 3 | _icon.png)  Level 3 |    RPBBERHE (M)  1615  180  95 | 
| Range | 5670 | |
|   Tier 3 | _icon.png)  Level 6 |    Active HEDM HE (M)  1655  250  25 | 
| Range | 5670 | |
|   Tier 1 | _icon.png)  Level 1 |    HEAT (M)  260  50 | 
| Range | 3210 | |
|   Tier 1 | _icon.png)  Level 2 |    LDERAT (M)  175  85  50 | 
| Range | 3210 | |
|   Tier 1 | _icon.png)  Level 6 |    Shaped WSAT (M)  230  235 | 
| Range | 3210 | |
|   Tier 2 | _icon.png)  Level 2 |    BBERAT (M)  770  240  70 | 
| Range | 3210 | |
|   Tier 2 | _icon.png)  Level 3 |      FSHEAT (M)  1060  170  75 | 
| Range | 3210 | |
|   Tier 2 | _icon.png)  Level 6 |      Shaped WSFSAT (M)  485  475  90 | 
| Range | 3210 | |
|   Tier 3 | _icon.png)  Level 2 |    RPERAT (M)  1605  390  95 | 
| Range | 3210 | |
|   Tier 3 | _icon.png)  Level 3 |      CFS HEAT (M)  1955  275  120 | 
| Range | 3210 | |
|   Tier 3 | _icon.png)  Level 6 |      Shaped CFS WSAT (M)  745  715  130 | 
| Range | 3210 | |
Illustration :
Main Illustration

How to unlock:
 
                                
                                    Mechanical Skeleton                                    
                                    x
                                    347                                
 
                                
                                    Blueprint N5                                    
                                    x
                                    35                                
 
                                S 5
 
                                
                                    Spare Tracks                                    
                                    x
                                    1                                
 
                                
                                    Silver
                                    
                                    x
                                    2 580 000                                
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
 
	    Dirt streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Detection 
- Critical resistance 	        
Missing: [w proof] [low]
 
	    Rocky streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Critical resistance 	        
Missing: [w proof] [low] [tires]
 
	    Snow streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Critical resistance 	        
Missing: [w proof] [low] [tires] [c proof]
 
	    Grass forest
	        	Adequate equipment : 0 out of 1	        	
	        	
- Firepower 	        
Missing: [w proof] [low] [tires] [c proof] [front]
 
	    Dirt forest
	        	Adequate equipment : 1 out of 3	        	
	        	
- Detection 
- Firepower 	        
Missing: [w proof] [low] [tires] [c proof] [front]
 
	    Rocky forest
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Firepower 	        
Missing: [w proof] [low] [tires] [c proof] [front]
 
	    Snow forest
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Firepower 	        
Missing: [w proof] [low] [tires] [c proof] [front]
 
	    Grass hills
	        	Adequate equipment : 0 out of 1	        	
	        	
- Evasion 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof]
 
	    Desert hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Evasion 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof]
 
	    Desert plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof]
 
	    Desert valley
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof]
 
	    Rocky valley
	        	Adequate equipment : 2 out of 3	        	
	        	
- Armor 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof]
 
	    Snow valley
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof]
 
	    Grass plains
	        	Adequate equipment : 1 out of 1	        	
	        		        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof]
 
	    Dirt plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Detection 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof]
 
	    Snow plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof]
 
	    Crushed ice streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Critical resistance 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof]
 
	    Shoals forest
	        	Adequate equipment : 0 out of 3	        	
	        	
- Damage received 
- Detection 
- Firepower 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof]
 
	    Shoals hills
	        	Adequate equipment : 0 out of 3	        	
	        	
- Damage received 
- Detection 
- Evasion 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof]
 
	    Muddy snow forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Firepower 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof]
 
	    Crushed ice valley
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof]
 
	    Rocky desert plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Armor 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof]
 
	    Rocky desert streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Critical resistance 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof]
 
	    River hills
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Evasion 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof] [moisture counter] [buoyant]
 
	    River streets
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Critical resistance 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof] [moisture counter] [buoyant]
 
	    River valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Penetration 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof] [moisture counter] [buoyant]
 
	    Spore plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof] [moisture counter] [buoyant] [energized] [brisk]
 
	    Spore valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 	        
Missing: [w proof] [low] [tires] [c proof] [front] [s proof] [d proof] [moisture counter] [buoyant] [energized] [brisk]
Quotes
| From | Quote | 
|---|---|
| Intro | |
| Main screen #1 | |
| Main screen #2 | |
| Main screen #3 | |
| Main screen #4 | |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate | 
 
		 
				 
				 
						 
						 
										 
										 
										 
										 
					
		 
						 
						 
						 
										 
										 
										 
										 
						 
						 
						 
						 
						 
						 
                                             
                                            