F-51D M-40/106mm Amelia Howard
Engines
Tier 1 |
|
DP PD Merlin Engine 20 35 50 |
Tier 2 |
|
DP PD Merlin Engine II 30 70 75 |
Tier 3 |
|
DP PD Merlin Engine III 40 105 100 |
Chassis
Tier 1 |
|
Back-engine swept wing purlin fuselage 120 545 35 |
Tier 2 |
|
Back-engine swept wing purlin fuselage II 240 1240 70 |
Tier 3 |
|
Back-engine swept wing purlin fuselage III 365 1940 105 |
Armors
Tier 1 |
|
Riveted polished magnesium aluminum alloy coatings 80 35 |
Tier 2 |
|
Riveted polished magnesium aluminum alloy coatings II 180 85 |
Tier 3 |
|
Riveted polished magnesium aluminum alloy coatings III 285 130 |
Shells From game version 1.8.7.43
Tier 1 |
Level 1 |
HE-F (M) 3105 |
Range | 7700 |
Tier 2 |
Level 1 |
Concave Canister HE-F (M) 11052565 |
Range | 7700 |
Tier 2 |
Level 6 |
HEDM HE (M) 108516515 |
Range | 7700 |
Tier 3 |
Level 4 |
Concave Shrapnel HE-F (M) 213550125 |
Range | 7700 |
Tier 3 |
Level 6 |
Active HEDM HE (M) 165525025 |
Range | 7700 |
Tier 1 |
Level 2 |
LDERAT (M) 1758550 |
Range | 1300 |
Tier 2 |
Level 2 |
BBERAT (M) 77024070 |
Range | 1300 |
Tier 2 |
Level 5 |
Tandem AT (M) 965340 |
Range | 1300 |
Tier 3 |
Level 2 |
RPERAT (M) 160539095 |
Range | 1300 |
Tier 3 |
Level 4 |
CFS Tandem AT (M) 144550050 |
Range | 1300 |
Tier 3 |
Level 6 |
Paired CFS HEAT (M) 965690160 |
Range | 1300 |
Tier 1 |
Level 1 |
A.APBC 1207520 |
Range | 800 |
Tier 1 |
Level 3 |
A.AP-T 18512030 |
Range | 800 |
Tier 2 |
Level 1 |
A.APC-T 43026580 |
Range | 800 |
Tier 3 |
Level 1 |
A.HA.SAP 745440130 |
Range | 800 |
Illustration :
Main Illustration
How to unlock:
Perpetual Circuit
x
372
Blueprint N5
x
39
S 5
Custom Coating
x
1
Silver
x
3 040 000
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Critical resistance
Missing: [rear] [w proof] [low]
Rocky streets
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light]
Snow streets
Adequate equipment : 0 out of 3
- Evasion
- Damage received
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof]
Grass forest
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]
Dirt forest
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]
Rocky forest
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]
Snow forest
Adequate equipment : 0 out of 3
- Evasion
- Damage received
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof]
Desert hills
Adequate equipment : 1 out of 3
- Fire resistance
- Evasion
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof]
Desert plains
Adequate equipment : 1 out of 3
- Fire resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled]
Desert valley
Adequate equipment : 1 out of 3
- Fire resistance
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Rocky valley
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Snow valley
Adequate equipment : 0 out of 3
- Evasion
- Damage received
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Grass plains
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Dirt plains
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Snow plains
Adequate equipment : 0 out of 3
- Evasion
- Damage received
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Crushed ice streets
Adequate equipment : 0 out of 3
- Damage received
- Targeting
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Shoals forest
Adequate equipment : 1 out of 3
- Detection
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Shoals hills
Adequate equipment : 1 out of 3
- Detection
- Evasion
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Muddy snow forest
Adequate equipment : 0 out of 3
- Evasion
- Penetration
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Crushed ice valley
Adequate equipment : 0 out of 3
- Damage received
- Targeting
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Rocky desert plains
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Rocky desert streets
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
River streets
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
River valley
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
From | Quote |
---|---|
Intro | |
Main screen #1 | |
Main screen #2 | |
Main screen #3 | |
Main screen #4 | |
Main screen #5 | |
Main screen #6 | |
On upgrade | |
Pre-attack #1 | |
Pre-attack #2 | |
Pre-attack #3 | |
On attack #1 | |
On attack #2 | |
On attack #3 | |
On attack #4 | |
On attack #5 | |
On attack #6 | |
On attack #7 | |
Getting hit | |
Upon destruction | |
Assignation to a squad | |
Adding essential equipment #1 | |
Adding essential equipment #2 | |
Adding essential equipment #3 | |
Adding essential equipment #4 | |
Adding equipment to a slot #1 | |
Adding equipment to a slot #2 | |
Adding equipment to a slot #3 | |
Unequip all gear | |
Battle victory #1 | |
Battle victory #2 | |
Battle victory #3 | |
Battle loss | |
Fate |