Fiat-6616 Antonio Quiette

Last updated : 2024-03-31 00:57:49
Profile updated to game version : 1.9.7.52

Portrait of Fiat-6616

lav category Fiat-6616
stivalia flag Antonio Quiette
Unlocks

Nothing

Category Light Armored Vehicle
Armor Light
Nation Stivalia
Rarity Gold
Blueprint Rank N5
Live2D Not available

Talents
cooking talent icon Cooking 2
sports talent icon Sports 2

Basic equipment slots
turret slot mod slot mod slot external slot internal slot internal slot special slot

Additionnal Raid slots
external slot

Additionnal Fate slots
Unknown

Shells
apds shell [APDS] Discarding Sabot
he shell [HE] High-Explosive
heat shell [HEAT] Anti-Tank
hesh shell [HESH] Squash-Head

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in LAV category for this attribute (89 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
666
+16.81
2313
Firepower icon Firepower
Ranked 31
Δ +56
318
+8.00
1102
Penetration icon Penetration
Ranked 12
Δ +104
105
Targeting icon Targeting
Ranked 9
Δ +0
648
+18.39
2450
Durability icon Durability
Ranked 22
Δ +108
220
+5.61
769
Armor icon Armor
Ranked 27
Δ +10
155
Evasion icon Evasion
Ranked 5
Δ +40
95
Stealth icon Stealth
Ranked 11
Δ +10
85
Detection icon Detection
Ranked 12
Δ +5
A
72
Fire resistance
10 Δ +8
A
76
Critical resistance
9 Δ +6
S
80
Critical defense
5 Δ +6

Active Skills :

Chassis properties
light chassis bonus Light
Immune to [Rocky] terrain effect : [Rocky]
[Rocky] Troughout the battle, Targeting is reduced
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rocket_chassis chassis bonus Rocket chassis
Increases ricochet chance for [AP] and [AT]
tires chassis bonus Tires
Immune to [Flat] terrain effect : [Rocky]
[Rocky] Troughout the battle, Armor is reduced
Engine properties
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
silent engine bonus Silent
Immune to [Exposed] terrain effect : [Valley]
[Valley] Troughout the battle, Stealth is drastically reduced
Tech rank
Tier 1
Silent DP Engine icon
D_proof's icon Silent's icon Silent DP Engine
Detection icon 35 Evasion icon 20
Tech rank
Tier 2
Silent DP Engine II icon
D_proof's icon Silent's icon Silent DP Engine II
Detection icon 55 Evasion icon 55
Tech rank
Tier 3
Silent DP Engine III icon
D_proof's icon Silent's icon Silent DP Engine III
Detection icon 70 Evasion icon 90
Tech rank
Tier 1
Heavy Wheeled Chassis icon
Light's icon Low's icon Tires's icon Heavy Wheeled Chassis
Armor icon 30 Durability icon 220 Evasion icon 50 Targeting icon 55
Tech rank
Tier 2
Armored Wheeled Chassis II icon
Light's icon Low's icon Tires's icon Armored Wheeled Chassis II
Armor icon 75 Durability icon 750 Evasion icon 80 Targeting icon 90
Tech rank
Tier 3
Armored Wheeled Chassis III icon
Light's icon Low's icon Rocket_chassis's icon Tires's icon Armored Wheeled Chassis III
Armor icon 135 Durability icon 1600 Evasion icon 115 Targeting icon 170
Tech rank
Tier 1
Light Welded Rolled Armor icon
Welded's icon Light Welded Rolled Armor
Armor icon 65 Evasion icon 25 Targeting icon 10
Tech rank
Tier 1
Light Hardened Welded Armor icon
Hardened's icon Welded's icon Light Hardened Welded Armor
Armor icon 95 Evasion icon 25 Targeting icon 5
Tech rank
Tier 1
Light Cast Welded Armor icon
Cast's icon Welded's icon Light Cast Welded Armor
Armor icon 85 Durability icon 100 Evasion icon 20 Targeting icon 5
Tech rank
Tier 1
Light Spaced Armor icon
Spaced's icon Light Spaced Armor
Armor icon 85 Evasion icon 55
Tech rank
Tier 1
Light Tempered Upgraded armor icon
Tempered's icon Light Tempered Upgraded armor
Armor icon 95 Evasion icon 35 Stealth icon 30
Tech rank
Tier 2
Light Cast Welded Armor II icon
Cast's icon Welded's icon Light Cast Welded Armor II
Armor icon 190 Durability icon 275 Evasion icon 45 Targeting icon 15
Tech rank
Tier 2
Light Welded Rolled Armor II icon
Welded's icon Light Welded Rolled Armor II
Armor icon 175 Evasion icon 60 Targeting icon 30
Tech rank
Tier 2
Light Spaced Armor II icon
Spaced's icon Light Spaced Armor II
Armor icon 185 Evasion icon 110
Tech rank
Tier 2
Light Hardened Welded Armor II icon
Hardened's icon Welded's icon Light Hardened Welded Armor II
Armor icon 235 Evasion icon 65 Targeting icon 15
Tech rank
Tier 2
Light Tempered Upgraded Armor II icon
Tempered's icon Light Tempered Upgraded Armor II
Armor icon 190 Evasion icon 65 Stealth icon 45
Tech rank
Tier 3
Light Welded Rolled Armor III icon
Welded's icon Light Welded Rolled Armor III
Armor icon 260 Evasion icon 90 Targeting icon 45
Tech rank
Tier 3
Light Cast Welded Armor III icon
Cast's icon Welded's icon Light Cast Welded Armor III
Armor icon 300 Durability icon 450 Evasion icon 75 Targeting icon 25
Tech rank
Tier 3
Light Spaced Armor III icon
Spaced's icon Light Spaced Armor III
Armor icon 280 Evasion icon 170
Tech rank
Tier 3
Light Hardened Welded Armor III icon
Hardened's icon Welded's icon Light Hardened Welded Armor III
Armor icon 370 Evasion icon 100 Targeting icon 25
Tech rank
Tier 3
Light Tempered Upgraded Armor III icon
Tempered's icon Light Tempered Upgraded Armor III
Armor icon 290 Evasion icon 100 Stealth icon 60
[APDS] Discarding Sabot
Tech rank
Tier 1
APSSDS (S) icon
Level 1
Discarding Sabot : Penetrator rod ignores a portion of target's armor Spinning : Reduces ricochet chance against specialised armors APSSDS (S)
Firepower icon120Penetration icon80Targeting icon10
Range 1700
Tech rank
Tier 1
Carbonized APDS (S) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Carbonized APDS (S)
Firepower icon80Penetration icon230
Range 1700
Tech rank
Tier 2
SSLRDS (S) icon
Level 1
Discarding Sabot : Penetrator rod ignores a portion of target's armor Spinning : Reduces ricochet chance against specialised armors SSLRDS (S)
Firepower icon425Penetration icon245Targeting icon40
Range 1700
Tech rank
Tier 2
Carbonized FSDS (S) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Fin Stabilized : Increases targeting, reduces penetration Carbonized FSDS (S)
Firepower icon175Penetration icon465Targeting icon40
Range 1700
Tech rank
Tier 3
QFLR Mag (S) icon
Level 3
Discarding Sabot : Penetrator rod ignores a portion of target's armor Quickfire : Quickfire clip increases damage by a certain percentage Rod-Cap : Reduces ricochet chance against specialised armors QFLR Mag (S)
Firepower icon935Penetration icon490
Range 1700
Tech rank
Tier 3
Carbonized FSLRDS (S) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Carbonized FSLRDS (S)
Firepower icon255Penetration icon655Targeting icon60
Range 1700
[HE] High-Explosive
Tech rank
Tier 1
SSHE (S) icon
Level 2
Burst : Applies a debuff that reduces the target's armor SS : Increases targeting, reduces firepower SSHE (S)
Firepower icon235Penetration icon60Targeting icon35
Range 5500
Tech rank
Tier 1
HE-I (S) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. HE-I (S)
Firepower icon380Penetration icon60
Range 5500
Tech rank
Tier 1
Concave HE (S) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Concave HE (S)
Firepower icon460Penetration icon90Targeting icon45
Range 5500
Tech rank
Tier 2
Concave HE-T (S) icon
Level 2
Burst : Applies a debuff that reduces the target's armor Tracer : Increases the target's chance to be targeted more often Concave HE-T (S)
Firepower icon770Penetration icon145Targeting icon70
Range 5500
Tech rank
Tier 2
Concave HE-I (S) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HE-I (S)
Firepower icon935Penetration icon145Targeting icon80
Range 5500
Tech rank
Tier 2
HEDM HE (S) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Fragment : Chance to hit an additional target during Shelling HEDM HE (S)
Firepower icon975Penetration icon180Targeting icon15
Range 5500
Tech rank
Tier 3
Concave HCHE-I (S) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HCHE-I (S)
Firepower icon1320Penetration icon200Targeting icon110
Range 5500
Tech rank
Tier 3
Concave Elongated HCHE-T (S) icon
Level 2
Burst : Applies a debuff that reduces the target's armor Tracer : Increases the target's chance to be targeted more often Concave Elongated HCHE-T (S)
Firepower icon1285Penetration icon240Targeting icon115
Range 5500
Tech rank
Tier 3
Active HEDM HE (S) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Fragment : Chance to hit an additional target during Shelling Active HEDM HE (S)
Firepower icon1490Penetration icon275Targeting icon25
Range 5500
[HEAT] Anti-Tank
Tech rank
Tier 1
SSAT (M) icon
Level 3
Molten : Ignited targets take drastically increased fire Spinning : Reduces ricochet chance against specialised armors SSAT (M)
Firepower icon305Penetration icon115Targeting icon20
Range 3010
Tech rank
Tier 2
Tandem AT (M) icon
Level 5
Molten : Ignited targets take drastically increased fire MSC : Use of EFP to ignore a small amount of armor Tandem : Reduces ricochet chance against specialised armors Tandem AT (M)
Firepower icon965Penetration icon340
Range 3010
Tech rank
Tier 3
CFS Tandem AT (M) icon
Level 4
Molten : Ignited targets take drastically increased fire MSC : Use of EFP to ignore a small amount of armor Tandem : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration CFS Tandem AT (M)
Firepower icon1445Penetration icon500Targeting icon50
Range 3010
[HESH] Squash-Head
Tech rank
Tier 1
Heavy HESH-F (M) icon
Level 1
Shockwave : Increases critical chance by decreasing critical damage Frangible : Increases damage against infantry, if no infantry left then crit rate increased Heavy HESH-F (M)
Firepower icon285Penetration icon15
Range 2180
Tech rank
Tier 1
HESH-T (M) icon
Level 4
Shockwave : Increases critical chance by decreasing critical damage Tracer : Increases the target's chance to be targeted more often HESH-T (M)
Firepower icon285Penetration icon105
Range 2180
Tech rank
Tier 1
HEDM HESH (M) icon
Level 5
Fragment : Chance to hit an additional target during Shelling Shockwave : Increases critical chance by decreasing critical damage HEDM HESH (M)
Firepower icon330Penetration icon115Targeting icon5
Range 2180
Tech rank
Tier 2
Modified HCHESH (M) icon
Level 2
High Explosive : Target's armor is less effective Shockwave : Increases critical chance by decreasing critical damage Modified HCHESH (M)
Firepower icon265Penetration icon325
Range 2180
Tech rank
Tier 2
Modified HESH-T (M) icon
Level 4
Shockwave : Increases critical chance by decreasing critical damage Tracer : Increases the target's chance to be targeted more often Modified HESH-T (M)
Firepower icon700Penetration icon235
Range 2180
Tech rank
Tier 2
Modified HEDM HESH (M) icon
Level 6
Fragment : Chance to hit an additional target during Shelling Shockwave : Increases critical chance by decreasing critical damage Modified HEDM HESH (M)
Firepower icon745Penetration icon250Targeting icon15
Range 2180
Tech rank
Tier 3
Modified FSHESH-T (M) icon
Level 2
Shockwave : Increases critical chance by decreasing critical damage Tracer : Increases the target's chance to be targeted more often Fin Stabilized : Increases targeting, reduces penetration Modified FSHESH-T (M)
Firepower icon1035Penetration icon345Targeting icon65
Range 2180
Tech rank
Tier 3
Modified FSHESH-F (M) icon
Level 3
Shockwave : Increases critical chance by decreasing critical damage Fin Stabilized : Increases targeting, reduces penetration Frangible : Increases damage against infantry, if no infantry left then crit rate increased Modified FSHESH-F (M)
Firepower icon1875Penetration icon105Targeting icon70
Range 2180
Tech rank
Tier 3
Modified HEDM FSHESH (M) icon
Level 6
Fragment : Chance to hit an additional target during Shelling Shockwave : Increases critical chance by decreasing critical damage Fin Stabilized : Increases targeting, reduces penetration Modified HEDM FSHESH (M)
Firepower icon1200Penetration icon395Targeting icon105
Range 2180

Illustration :

Main Illustration


Fiat-6616 illustration
Method 1
Blueprint image

Blueprint N5
x 40

Wet_rack image

S 1

Carriage image

Wet Rack
x 1

dirt streets's icon
Dirt streets

Adequate equipment : 1 out of 3

- Penetration
- Detection

Missing: [rear] [w proof]

rocky streets's icon
Rocky streets

Adequate equipment : 3 out of 3

Missing: [rear] [w proof]

snow streets's icon
Snow streets

Adequate equipment : 1 out of 3

- Evasion
- Damage received

Missing: [rear] [w proof] [treads] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Fire resistance
- Evasion

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Fire resistance
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled]

rocky valley's icon
Rocky valley

Adequate equipment : 3 out of 3

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Evasion
- Damage received

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled]

dirt plains's icon
Dirt plains

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled]

snow plains's icon
Snow plains

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled]

shoals forest's icon
Shoals forest

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Detection
- Evasion

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 0 out of 3

- Evasion
- Penetration
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 1 out of 3

- Fire resistance
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 1 out of 3

- Probably fail to attack
- Critical resistance

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [h proof] [angled] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate