Holt 150 t Megan Holt

Last updated : 2024-03-31 00:57:50
Profile updated to game version : 1.9.7.52

Portrait of Holt 150 t

ht category Holt 150 t
freedonia flag Megan Holt
Unlocks

Nothing

Category Heavy Tank
Armor Heavy
Nation Freedonia
Rarity Gold
Blueprint Rank N5
Live2D Not available

Talents
performing talent icon Performing 2
sports talent icon Sports 2

Basic equipment slots
turret slot turret slot external slot external slot internal slot internal slot special slot

Additionnal Raid slots
special slot

Additionnal Fate slots
Unknown

Shells
ap shell [AP] Conventional
he shell [HE] High-Explosive

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in HT category for this attribute (93 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
798
+18.61
2621
Firepower icon Firepower
Ranked 8
Δ +378
253
+8.69
1105
Penetration icon Penetration
Ranked 24
Δ +74
80
Targeting icon Targeting
Ranked 14
Δ -10
1 227
+27.00
3873
Durability icon Durability
Ranked 1
Δ +598
313
+8.31
1126
Armor icon Armor
Ranked 30
Δ +39
10
Evasion icon Evasion
Ranked 20
Δ -55
5
Stealth icon Stealth
Ranked 1
Δ -40
30
Detection icon Detection
Ranked 14
Δ -25
A
76
Fire resistance
2 Δ +28
A
70
Critical resistance
7 Δ +4
B
70
Critical defense
8 Δ -2

Active Skills :

Chassis properties
buoyant chassis bonus Buoyant
Immune to [Wading] terrain effect
front chassis bonus Front
Immune to [Bushy] terrain effect : [Forest]
[Forest] Troughout the battle, Firepower is reduced
tires chassis bonus Tires
Immune to [Flat] terrain effect : [Rocky]
[Rocky] Troughout the battle, Armor is reduced
Engine properties
h_proof engine bonus H proof
Immune to [Hot] terrain effect : [Desert]
[Desert] Troughout the battle, Fire resistance is drastically reduced
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
Tech rank
Tier 1
HP HT Engine icon
H_proof's icon S_proof's icon HP HT Engine
Durability icon 385 Evasion icon 15 Stealth icon 25
Tech rank
Tier 2
HT HP Engine II icon
H_proof's icon S_proof's icon HT HP Engine II
Durability icon 1045 Evasion icon 35 Stealth icon 35
Tech rank
Tier 3
HP HT Engine III icon
H_proof's icon S_proof's icon HP HT Engine III
Durability icon 1775 Evasion icon 60 Stealth icon 50
Tech rank
Tier 1
Huxe Axle Chassis icon
Buoyant's icon Front's icon Tires's icon Huxe Axle Chassis
Armor icon 20 Detection icon 20 Durability icon 800 Stealth icon -10
Tech rank
Tier 2
Huxe Axle Chassis II icon
Buoyant's icon Front's icon Tires's icon Huxe Axle Chassis II
Armor icon 60 Detection icon 35 Durability icon 1800 Stealth icon -40
Tech rank
Tier 3
Huxe Axle Chassis III icon
Front's icon Tires's icon Huxe Axle Chassis III
Armor icon 100 Detection icon 50 Durability icon 2600 Stealth icon -70
Tech rank
Tier 1
Heavy Full Cast Armor icon
Cast's icon Heavy Full Cast Armor
Armor icon 90 Durability icon 165 Evasion icon 10
Tech rank
Tier 1
Heavy Spaced Wedge Armor icon
Spaced's icon Wedge's icon Heavy Spaced Wedge Armor
Armor icon 115 Evasion icon 35
Tech rank
Tier 1
Heavy Composite Wedge Armor icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor
Armor icon 200
Tech rank
Tier 2
Heavy Full Cast Armor II icon
Cast's icon Heavy Full Cast Armor II
Armor icon 225 Durability icon 515 Evasion icon 25
Tech rank
Tier 2
Heavy Spaced Wedge Armor II icon
Spaced's icon Wedge's icon Heavy Spaced Wedge Armor II
Armor icon 250 Evasion icon 75
Tech rank
Tier 2
Heavy Composite Wedge Armor II icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor II
Armor icon 400 Evasion icon 5
Tech rank
Tier 3
Heavy Full Cast Armor III icon
Cast's icon Heavy Full Cast Armor III
Armor icon 385 Durability icon 935 Evasion icon 45
Tech rank
Tier 3
Heavy Spaced Wedge Armor III icon
Spaced's icon Wedge's icon Heavy Spaced Wedge Armor III
Armor icon 400 Evasion icon 115
Tech rank
Tier 3
Heavy Composite Wedge Armor III icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor III
Armor icon 605 Evasion icon 5
Tech rank
Tier 3
Heavy Arc-shaped Cast Alloy Armor icon
Arc_shaped's icon Heavy Arc-shaped Cast Alloy Armor
Armor icon 630 Durability icon 485 Evasion icon 15
[AP] Conventional
Tech rank
Tier 1
APBC (S) icon
Level 1
Ballistic Cap : Increases targeting APBC (S)
Firepower icon100Penetration icon80Targeting icon15
Range 850
Tech rank
Tier 1
APHE (L) icon
Level 2
High Explosive : Greatly increases firepower, reduces penetration APHE (L)
Firepower icon350Penetration icon30
Range 1380
Tech rank
Tier 1
AP-T (L) icon
Level 4
Tracer : Increases the target's chance to be targeted more often AP-T (L)
Firepower icon345Penetration icon120
Range 1380
Tech rank
Tier 1
APC (S) icon
Level 6
Capped : Reduces ricochet chance against specialised armors APC (S)
Firepower icon275Penetration icon150
Range 850
Tech rank
Tier 2
APCBC (S) icon
Level 1
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting APCBC (S)
Firepower icon350Penetration icon255Targeting icon35
Range 850
Tech rank
Tier 2
APHEC (L) icon
Level 2
Capped : Reduces ricochet chance against specialised armors High Explosive : Greatly increases firepower, reduces penetration APHEC (L)
Firepower icon1065Penetration icon80
Range 1380
Tech rank
Tier 2
APC-T (L) icon
Level 3
Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often APC-T (L)
Firepower icon700Penetration icon225
Range 1380
Tech rank
Tier 2
Heavy APC (S) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Heavy APC (S)
Firepower icon290Penetration icon390
Range 850
Tech rank
Tier 3
HCAPCBC (L) icon
Level 1
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting High Explosive : Greatly increases firepower, reduces penetration HCAPCBC (L)
Firepower icon1705Penetration icon125Targeting icon50
Range 1380
Tech rank
Tier 3
APCBC-T (L) icon
Level 2
Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often Ballistic Cap : Increases targeting APCBC-T (L)
Firepower icon1095Penetration icon350Targeting icon55
Range 1380
Tech rank
Tier 3
QFCBC Mag (S) icon
Level 3
Capped : Reduces ricochet chance against specialised armors Quickfire : Quickfire clip increases damage by a certain percentage Ballistic Cap : Increases targeting QFCBC Mag (S)
Firepower icon1065Penetration icon365Targeting icon55
Range 850
Tech rank
Tier 3
Heavy APCBC (S) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Heavy APCBC (S)
Firepower icon450Penetration icon595Targeting icon60
Range 850
Tech rank
Tier 3
Paired APCBC (L) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Paired : Has a chance to hit an additional target during Contact Paired APCBC (L)
Firepower icon1570Penetration icon485Targeting icon80
Range 1380
[HE] High-Explosive
Tech rank
Tier 1
HE-F (L) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased HE-F (L)
Firepower icon330Penetration icon5
Range 1630
Tech rank
Tier 1
HE-I (L) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. HE-I (L)
Firepower icon455Penetration icon50
Range 1630
Tech rank
Tier 2
Concave Canister HE-F (L) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased Concave Canister HE-F (L)
Firepower icon1165Penetration icon15Targeting icon65
Range 1630
Tech rank
Tier 2
Concave HE-I (L) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HE-I (L)
Firepower icon1115Penetration icon115Targeting icon80
Range 1630
Tech rank
Tier 3
Concave HCHE-I (L) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HCHE-I (L)
Firepower icon1575Penetration icon160Targeting icon110
Range 1630
Tech rank
Tier 3
Concave Shrapnel HE-F (L) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased Concave Shrapnel HE-F (L)
Firepower icon2255Penetration icon35Targeting icon125
Range 1630

Illustration :

Main Illustration


Holt 150 t illustration
dirt streets's icon
Dirt streets

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Critical resistance

Missing: [rear] [w proof] [low]

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Targeting
- Critical resistance

Missing: [rear] [w proof] [low] [light]

snow streets's icon
Snow streets

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Critical resistance

Missing: [rear] [w proof] [low] [light] [treads] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [low] [light] [treads] [c proof]

dirt forest's icon
Dirt forest

Adequate equipment : 1 out of 3

- Penetration
- Detection

Missing: [rear] [w proof] [low] [light] [treads] [c proof]

rocky forest's icon
Rocky forest

Adequate equipment : 2 out of 3

- Targeting

Missing: [rear] [w proof] [low] [light] [treads] [c proof]

snow forest's icon
Snow forest

Adequate equipment : 1 out of 3

- Evasion
- Damage received

Missing: [rear] [w proof] [low] [light] [treads] [c proof]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [rear] [w proof] [low] [light] [treads] [c proof]

desert hills's icon
Desert hills

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 1 out of 3

- Targeting
- Stealth

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Stealth

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Firepower

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Critical resistance

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 1 out of 3

- Damage received
- Detection

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Damage received
- Detection

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 1 out of 3

- Evasion
- Penetration

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Stealth

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 2 out of 3

- Firepower

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 2 out of 3

- Critical resistance

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent] [moisture counter]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Critical resistance

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent] [moisture counter]

river valley's icon
River valley

Adequate equipment : 1 out of 3

- Fire resistance
- Stealth

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent] [moisture counter]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent] [moisture counter] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [rear] [w proof] [low] [light] [treads] [c proof] [d proof] [angled] [silent] [moisture counter] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate