Hunter Karel Marla
Engines
Tier 1 |
|
HP DP JS Engine 100 35 -10 |
Tier 2 |
|
HP DP JS Engine II 200 75 -20 |
Tier 3 |
|
HP DP JS Engine III 300 110 -30 |
Chassis
Tier 1 |
|
Flat-Top Chassis 80 475 95 40 |
Tier 2 |
|
Flat-Top Chassis II 180 1240 225 90 |
Tier 3 |
|
Flat-Top Chassis III 270 1940 350 130 |
Tier 3 |
|
Coaxial DG Chassis II 1560 -20 300 360 160 |
Armors
Tier 1 |
|
Heavy Welded Rolled Armor 105 10 10 |
Tier 1 |
|
Heavy Cast Welded Armor 130 100 5 5 |
Tier 1 |
|
Heavy Composite Armor 220 |
Tier 2 |
|
Heavy Cast Welded Armor II 300 275 20 15 |
Tier 2 |
|
Heavy Welded Rolled Armor II 280 25 30 |
Tier 2 |
|
Heavy Composite Armor II 440 5 |
Tier 3 |
|
Heavy Welded Rolled Armor III 425 40 45 |
Tier 3 |
|
Heavy Cast Welded Armor III 470 450 30 25 |
Tier 3 |
|
Heavy Composite Armor III 665 5 |
Tier 3 |
|
Heavy Arc-shaped Cast Alloy Armor 630 485 15 |
Shells From game version 1.7.7.16
Tier 1 |
Level 4 |
AT-T (M) 315115 |
Range | 2080 |
Tier 2 |
Level 1 |
FSAT-T (M) 63022565 |
Range | 2080 |
Tier 3 |
Level 1 |
CFS AT-T (M) 1085420110 |
Range | 2080 |
Tier 3 |
Level 4 |
QFAT Mag (M) 180542590 |
Range | 2080 |
Tier 3 |
Level 6 |
Paired CFS HEAT (M) 965690160 |
Range | 2080 |
Tier 1 |
Level 5 |
AT Rocket (M) 380130 |
Range | 7210 |
Tier 2 |
Level 6 |
FSAT Rocket (M) 90530035 |
Range | 7210 |
Tier 3 |
Level 6 |
Turbo AT Rocket (M) 138045080 |
Range | 7210 |
Illustration :
Main Illustration
How to unlock:
Dogtag
x
107
Test Doll
x
462
Blueprint N5
x
43
S 6
Electric Switch
x
1
Silver
x
4 681 350
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 2 out of 3
- Detection
Missing: [w proof]
Rocky streets
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [w proof] [tires] [light]
Snow streets
Adequate equipment : 2 out of 3
- Damage received
Missing: [w proof] [tires] [light] [c proof]
Grass forest
Adequate equipment : 1 out of 1
Missing: [w proof] [tires] [light] [c proof]
Dirt forest
Adequate equipment : 2 out of 3
- Detection
Missing: [w proof] [tires] [light] [c proof]
Rocky forest
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [w proof] [tires] [light] [c proof]
Snow forest
Adequate equipment : 2 out of 3
- Damage received
Missing: [w proof] [tires] [light] [c proof]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [w proof] [tires] [light] [c proof] [s proof]
Desert hills
Adequate equipment : 2 out of 3
- Evasion
Missing: [w proof] [tires] [light] [c proof] [s proof]
Desert plains
Adequate equipment : 2 out of 3
- Firepower
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled]
Desert valley
Adequate equipment : 2 out of 3
- Stealth
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Rocky valley
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Stealth
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Snow valley
Adequate equipment : 1 out of 3
- Damage received
- Stealth
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Grass plains
Adequate equipment : 0 out of 1
- Firepower
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Dirt plains
Adequate equipment : 1 out of 3
- Detection
- Firepower
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Snow plains
Adequate equipment : 1 out of 3
- Damage received
- Firepower
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Crushed ice streets
Adequate equipment : 1 out of 3
- Damage received
- Targeting
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Shoals forest
Adequate equipment : 2 out of 3
- Detection
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Shoals hills
Adequate equipment : 1 out of 3
- Detection
- Evasion
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Muddy snow forest
Adequate equipment : 3 out of 3
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Crushed ice valley
Adequate equipment : 0 out of 3
- Damage received
- Targeting
- Stealth
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Rocky desert plains
Adequate equipment : 1 out of 3
- Armor
- Firepower
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Rocky desert streets
Adequate equipment : 2 out of 3
- Armor
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent] [moisture counter] [buoyant]
River streets
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent] [moisture counter] [buoyant]
River valley
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Stealth
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Firepower
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Stealth
Missing: [w proof] [tires] [light] [c proof] [s proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
From | Quote |
---|---|
Intro | |
Main screen #1 | |
Main screen #2 | |
Main screen #3 | |
Main screen #4 | |
Main screen #5 | |
Main screen #6 | |
On upgrade | |
Pre-attack #1 | |
Pre-attack #2 | |
Pre-attack #3 | |
On attack #1 | |
On attack #2 | |
On attack #3 | |
On attack #4 | |
On attack #5 | |
On attack #6 | |
On attack #7 | |
Getting hit | |
Upon destruction | |
Assignation to a squad | |
Adding essential equipment #1 | |
Adding essential equipment #2 | |
Adding essential equipment #3 | |
Adding essential equipment #4 | |
Adding equipment to a slot #1 | |
Adding equipment to a slot #2 | |
Adding equipment to a slot #3 | |
Unequip all gear | |
Battle victory #1 | |
Battle victory #2 | |
Battle victory #3 | |
Battle loss | |
Fate | Although the performance of this dance costume is exceptional, it is not suitable for anything that requires precision movement, such as receiving a medal, so please put it on me for me, Commander~ Thank you~ |