Ikv 72 (105) Agnetha Wallenberg
Engines
Tier 1 |
|
Silent HP Engine 15 30 25 |
Tier 2 |
|
Silent HP Engine II 20 65 35 |
Tier 3 |
|
Silent HP Engine III 25 100 50 |
Chassis
Tier 1 |
|
Open-Top Chassis 65 15 35 45 |
Tier 2 |
|
Open-Top Chassis II 240 40 95 115 |
Tier 3 |
|
Open-Top Chassis III 430 70 160 190 |
Armors
Shells From game version 1.7.7.11
Illustration :
Main Illustration
How to unlock:
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Critical resistance
Missing: [rear] [w proof] [low]
Rocky streets
Adequate equipment : 1 out of 3
- Armor
- Critical resistance
Missing: [rear] [w proof] [low] [tires]
Snow streets
Adequate equipment : 1 out of 3
- Damage received
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [c proof]
Grass forest
Adequate equipment : 1 out of 1
Missing: [rear] [w proof] [low] [tires] [c proof]
Dirt forest
Adequate equipment : 1 out of 3
- Penetration
- Detection
Missing: [rear] [w proof] [low] [tires] [c proof]
Rocky forest
Adequate equipment : 2 out of 3
- Armor
Missing: [rear] [w proof] [low] [tires] [c proof]
Snow forest
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [w proof] [low] [tires] [c proof]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof]
Desert hills
Adequate equipment : 1 out of 3
- Damage received
- Evasion
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof]
Desert plains
Adequate equipment : 1 out of 3
- Damage received
- Firepower
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled]
Desert valley
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled]
Rocky valley
Adequate equipment : 2 out of 3
- Armor
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled]
Snow valley
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled]
Grass plains
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled]
Dirt plains
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Firepower
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled]
Snow plains
Adequate equipment : 1 out of 3
- Damage received
- Firepower
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled]
Crushed ice streets
Adequate equipment : 1 out of 3
- Damage received
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled]
Shoals forest
Adequate equipment : 1 out of 3
- Damage received
- Detection
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled]
Shoals hills
Adequate equipment : 0 out of 3
- Damage received
- Detection
- Evasion
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled]
Muddy snow forest
Adequate equipment : 2 out of 3
- Penetration
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled]
Crushed ice valley
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled]
Rocky desert plains
Adequate equipment : 1 out of 3
- Armor
- Firepower
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled]
Rocky desert streets
Adequate equipment : 1 out of 3
- Armor
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled] [moisture counter] [buoyant]
River streets
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled] [moisture counter] [buoyant]
River valley
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 1 out of 3
- Probably fail to attack
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [d proof] [angled] [moisture counter] [buoyant] [energized] [brisk]
Quotes
From | Quote |
---|---|
Intro | |
Main screen #1 | |
Main screen #2 | |
Main screen #3 | |
Main screen #4 | |
Main screen #5 | |
Main screen #6 | |
On upgrade | |
Pre-attack #1 | |
Pre-attack #2 | |
Pre-attack #3 | |
On attack #1 | |
On attack #2 | |
On attack #3 | |
On attack #4 | |
On attack #5 | |
On attack #6 | |
On attack #7 | |
Getting hit | |
Upon destruction | |
Assignation to a squad | |
Adding essential equipment #1 | |
Adding essential equipment #2 | |
Adding essential equipment #3 | |
Adding essential equipment #4 | |
Adding equipment to a slot #1 | |
Adding equipment to a slot #2 | |
Adding equipment to a slot #3 | |
Unequip all gear | |
Battle victory #1 | |
Battle victory #2 | |
Battle victory #3 | |
Battle loss | |
Fate |