IL-2 Valeria Shera
Engines
Tier 1 |
|
HT HP Griffin Engine 265 30 |
Tier 2 |
|
HT HP Griffin Engine II 715 65 |
Tier 3 |
|
HT HP Griffin Engine III 1260 100 |
Chassis
Tier 1 |
|
Monocoque single-engine supercritical wing fuselage 60 200 20 |
Tier 2 |
|
Monocoque single-engine supercritical wing fuselage II 180 895 50 |
Tier 3 |
|
Monocoque single-engine supercritical wing fuselage III 410 1710 50 85 |
Armors
Tier 1 |
|
Chrome molybdenum steel mixed wood coatings 45 20 |
Tier 1 |
|
Polyethylene mixed corrugated aluminum coatings 55 20 45 |
Tier 2 |
|
Chrome molybdenum steel mixed wood coatings II 175 50 |
Tier 2 |
|
Polyethylene mixed corrugated aluminum coatings II 155 55 65 |
Tier 3 |
|
Chrome molybdenum steel mixed wood coatings III 295 85 |
Tier 3 |
|
Polyethylene mixed corrugated aluminum coatings III 250 85 85 |
Shells From game version 1.8.7.43
Tier 1 |
Level 4 |
AP-T (S) 245135 |
Range | 3050 |
Tier 2 |
Level 3 |
APC-T (S) 495260 |
Range | 3050 |
Tier 2 |
Level 6 |
Heavy APC (S) 290390 |
Range | 3050 |
Tier 3 |
Level 2 |
APCBC-T (S) 77540055 |
Range | 3050 |
Tier 3 |
Level 6 |
Heavy APCBC (S) 45059560 |
Range | 3050 |
Tier 3 |
Level 2 |
QFCRCBC Mag (S) 91538555 |
Range | 1040 |
Tier 1 |
Level 1 |
A.APBC 1207520 |
Range | 800 |
Tier 1 |
Level 3 |
A.AP-T 18512030 |
Range | 800 |
Tier 1 |
Level 6 |
A.AP-W 11019525 |
Range | 800 |
Tier 2 |
Level 1 |
A.APC-T 43026580 |
Range | 800 |
Tier 2 |
Level 5 |
A.AP-CW 22540065 |
Range | 800 |
Tier 3 |
Level 1 |
A.HA.SAP 745440130 |
Range | 800 |
Tier 3 |
Level 3 |
A.HA.AP-CW 24067095 |
Range | 800 |
Illustration :
Main Illustration
How to unlock:
Perpetual Circuit
x
375
Blueprint N5
x
39
S 4
Nose Armour
x
1
Silver
x
3 100 000
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Critical resistance
Missing: [rear] [w proof] [low]
Rocky streets
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light]
Snow streets
Adequate equipment : 0 out of 3
- Evasion
- Damage received
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof]
Grass forest
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]
Dirt forest
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]
Rocky forest
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]
Snow forest
Adequate equipment : 0 out of 3
- Evasion
- Damage received
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof]
Desert hills
Adequate equipment : 1 out of 3
- Damage received
- Evasion
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof]
Desert plains
Adequate equipment : 1 out of 3
- Damage received
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled]
Desert valley
Adequate equipment : 1 out of 3
- Damage received
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]
Rocky valley
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]
Snow valley
Adequate equipment : 0 out of 3
- Evasion
- Damage received
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]
Grass plains
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]
Dirt plains
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]
Snow plains
Adequate equipment : 0 out of 3
- Evasion
- Damage received
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]
Crushed ice streets
Adequate equipment : 0 out of 3
- Damage received
- Targeting
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]
Shoals forest
Adequate equipment : 0 out of 3
- Damage received
- Detection
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]
Shoals hills
Adequate equipment : 0 out of 3
- Damage received
- Detection
- Evasion
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]
Muddy snow forest
Adequate equipment : 0 out of 3
- Evasion
- Penetration
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]
Crushed ice valley
Adequate equipment : 0 out of 3
- Damage received
- Targeting
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]
Rocky desert plains
Adequate equipment : 1 out of 3
- Armor
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]
Rocky desert streets
Adequate equipment : 1 out of 3
- Armor
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant]
River streets
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant]
River valley
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
From | Quote |
---|---|
Intro | In a ground attack, armor is the most important thing, and the only way to accomplish the mission is to stay alive, as the Black Death learned from experience. |
Main screen #1 | |
Main screen #2 | |
Main screen #3 | |
Main screen #4 | |
Main screen #5 | |
Main screen #6 | |
On upgrade | |
Pre-attack #1 | |
Pre-attack #2 | |
Pre-attack #3 | |
On attack #1 | |
On attack #2 | |
On attack #3 | |
On attack #4 | |
On attack #5 | |
On attack #6 | |
On attack #7 | |
Getting hit | |
Upon destruction | |
Assignation to a squad | |
Adding essential equipment #1 | |
Adding essential equipment #2 | |
Adding essential equipment #3 | |
Adding essential equipment #4 | |
Adding equipment to a slot #1 | |
Adding equipment to a slot #2 | |
Adding equipment to a slot #3 | |
Unequip all gear | |
Battle victory #1 | |
Battle victory #2 | |
Battle victory #3 | |
Battle loss | |
Fate |