Iota Iota
Engines
Tier 1 |
|
Silent HT Engine 10 320 15 |
Tier 1 |
|
HP HT Engine 385 15 25 |
Tier 2 |
|
HT HP Engine II 1045 35 35 |
Tier 2 |
|
Silent HT Engine II 20 1180 40 |
Tier 3 |
|
HP HT Engine III 1775 60 50 |
Tier 3 |
|
Silent HT Engine III 25 1840 60 |
Chassis
Tier 1 |
|
Wheeled Chassis 135 45 30 45 |
Tier 2 |
|
Wheeled Chassis II 255 75 40 75 |
Tier 3 |
|
Wheeled Chassis III 395 110 50 110 |
Armors
Tier 1 |
|
Light Spaced Armor 85 55 |
Tier 1 |
|
Light Composite Armor 175 10 |
Tier 1 |
|
Light Tempered Upgraded Armor 95 35 30 |
Tier 2 |
|
Light Spaced Armor II 185 110 |
Tier 2 |
|
Light Composite Armor II 360 20 |
Tier 2 |
|
Light Tempered Upgraded Armor II 190 65 45 |
Tier 3 |
|
Light Spaced Armor III 280 170 |
Tier 3 |
|
Light Tempered Upgraded Armor III 290 100 60 |
Tier 3 |
|
Light Composite Armor III 540 30 |
Shells From game version 1.9.8.5
Tier 1 |
Level 4 |
Tempered APCR (L) 315 100 |
| Range | 820 | |
Tier 2 |
Level 3 |
Tempered CRBC (L) 770 230 45 |
| Range | 820 | |
Tier 3 |
Level 5 |
Tempered CRCBC (L) 1275 375 60 |
| Range | 820 | |
Tier 3 |
Level 6 |
Conical APCR (M) 445 860 125 |
| Range | 820 | |
Tier 1 |
Level 3 |
Heavy HCHESH (L) 115 115 |
| Range | 2050 | |
Tier 1 |
Level 6 |
HEDM HESH (L) 380 110 5 |
| Range | 2050 | |
Tier 2 |
Level 3 |
Modified HCHESH (L) 355 310 |
| Range | 2050 | |
Tier 2 |
Level 5 |
Modified HEDM HESH (L) 860 230 15 |
| Range | 2050 | |
Tier 3 |
Level 1 |
SSHESH (L) 1100 365 110 |
| Range | 2050 | |
Tier 3 |
Level 4 |
Modified RPERHESH (L) 1290 340 100 |
| Range | 2050 | |
Tier 3 |
Level 5 |
Modified HCFSHESH (L) 670 565 75 |
| Range | 2050 | |
Tier 3 |
Level 6 |
Modified HEDM FSHESH (L) 1390 365 105 |
| Range | 2050 | |
Tier 1 |
Level 2 |
Rocket-I (L) 360 75 |
| Range | 10920 | |
Tier 1 |
Level 3 |
HC Rocket (L) 295 120 |
| Range | 10920 | |
Tier 1 |
Level 6 |
AT Rocket (L) 425 125 |
| Range | 10920 | |
Tier 2 |
Level 3 |
HCFS Rocket (L) 795 300 40 |
| Range | 10920 | |
Tier 2 |
Level 4 |
FS Rocket-I (L) 1235 240 55 |
| Range | 10920 | |
Tier 2 |
Level 6 |
FSAT Rocket (L) 1015 280 35 |
| Range | 10920 | |
Tier 3 |
Level 2 |
Turbo Rocket-I (L) 1820 345 115 |
| Range | 10920 | |
Tier 3 |
Level 3 |
Turbo HC Rocket (L) 1295 480 100 |
| Range | 10920 | |
Tier 3 |
Level 5 |
LPE Guided Rocket (Heavy calibre) 1200 440 185 |
| Range | 10920 | |
Tier 3 |
Level 6 |
Turbo AT Rocket (L) 1555 420 80 |
| Range | 10920 | |
Illustration :
Main Illustration

Skin illustration

How to unlock:
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Critical resistance
Missing: [rear] [w proof] [low]
Rocky streets
Adequate equipment : 2 out of 3
- Critical resistance
Missing: [rear] [w proof] [low]
Snow streets
Adequate equipment : 0 out of 3
- Evasion
- Damage received
- Critical resistance
Missing: [rear] [w proof] [low] [treads] [c proof]
Grass forest
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [w proof] [low] [treads] [c proof] [front]
Dirt forest
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Firepower
Missing: [rear] [w proof] [low] [treads] [c proof] [front]
Rocky forest
Adequate equipment : 2 out of 3
- Firepower
Missing: [rear] [w proof] [low] [treads] [c proof] [front]
Snow forest
Adequate equipment : 0 out of 3
- Evasion
- Damage received
- Firepower
Missing: [rear] [w proof] [low] [treads] [c proof] [front]
Grass hills
Adequate equipment : 1 out of 1
Missing: [rear] [w proof] [low] [treads] [c proof] [front]
Desert hills
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof]
Desert plains
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof]
Desert valley
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof]
Rocky valley
Adequate equipment : 3 out of 3
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof]
Snow valley
Adequate equipment : 1 out of 3
- Evasion
- Damage received
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof]
Grass plains
Adequate equipment : 1 out of 1
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof]
Dirt plains
Adequate equipment : 1 out of 3
- Penetration
- Detection
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof]
Snow plains
Adequate equipment : 1 out of 3
- Evasion
- Damage received
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof]
Crushed ice streets
Adequate equipment : 1 out of 3
- Damage received
- Critical resistance
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof]
Shoals forest
Adequate equipment : 0 out of 3
- Damage received
- Detection
- Firepower
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof]
Shoals hills
Adequate equipment : 1 out of 3
- Damage received
- Detection
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof]
Muddy snow forest
Adequate equipment : 0 out of 3
- Evasion
- Penetration
- Firepower
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof]
Crushed ice valley
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof]
Rocky desert plains
Adequate equipment : 3 out of 3
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof]
Rocky desert streets
Adequate equipment : 2 out of 3
- Critical resistance
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof]
River hills
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [moisture counter] [buoyant]
River streets
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Critical resistance
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [moisture counter] [buoyant]
River valley
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 1 out of 3
- Probably fail to attack
- Critical resistance
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 1 out of 3
- Probably fail to attack
- Critical resistance
Missing: [rear] [w proof] [low] [treads] [c proof] [front] [d proof] [moisture counter] [buoyant] [energized] [brisk]
Quotes
| From | Quote |
|---|---|
| Intro | um... How should I address to you? Comrade? Instructor? Commander? Pal? Eh? |
| Main screen #1 | |
| Main screen #2 | |
| Main screen #3 | |
| Main screen #4 | |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate | I never saw this before. Are there follow-up programs after this? I am starting to like earthmen. |
Silent HT Engine
Wheeled Chassis
Light Spaced Armor
Light Composite Armor
Light Tempered Upgraded Armor
Tempered APCR (L)
Tempered CRBC (L)
Conical APCR (M)
Heavy HCHESH (L)
SSHESH (L)
Modified HCFSHESH (L)
Rocket-I (L)
AT Rocket (L)
Turbo Rocket-I (L)