Ju.87G Sofie Paulus
Engines
Tier 1 |
|
AS DP Radial Engine 100 20 10 |
Tier 2 |
|
AS DP Radial Engine II 490 50 35 |
Tier 3 |
|
AS DP Radial Engine III 795 85 60 |
Chassis
Tier 1 |
|
Monocoque single-engine supercritical wing fuselage 60 200 20 |
Tier 2 |
|
Monocoque single-engine supercritical wing fuselage II 180 895 50 |
Tier 3 |
|
Monocoque single-engine supercritical wing fuselage III 410 1710 50 85 |
Armors
Tier 1 |
|
Riveted polished magnesium aluminum alloy coatings 80 35 |
Tier 2 |
|
Riveted polished magnesium aluminum alloy coatings II 180 85 |
Tier 3 |
|
Riveted polished magnesium aluminum alloy coatings III 285 130 |
Shells From game version 1.8.7.43
Tier 1 |
Level 4 |
AP-T (S) 245135 |
Range | 1230 |
Tier 2 |
Level 3 |
APC-T (S) 495260 |
Range | 1230 |
Tier 2 |
Level 6 |
Heavy APC (S) 290390 |
Range | 1230 |
Tier 3 |
Level 2 |
APCBC-T (S) 77540055 |
Range | 1230 |
Tier 3 |
Level 3 |
QFCBC Mag (S) 106536555 |
Range | 1230 |
Tier 3 |
Level 6 |
Heavy APCBC (S) 45059560 |
Range | 1230 |
Tier 1 |
Level 2 |
Carbonized APCR (S) 55135 |
Range | 720 |
Tier 2 |
Level 1 |
Carbonized CRBC (S) 16034035 |
Range | 720 |
Tier 3 |
Level 2 |
QFCRCBC Mag (S) 91538555 |
Range | 720 |
Tier 3 |
Level 3 |
Carbonized CRCBC (S) 30561555 |
Range | 720 |
Tier 1 |
Level 2 |
A.APC 6016015 |
Range | 200 |
Tier 2 |
Level 4 |
A.Tempered.APC 27039550 |
Range | 200 |
Tier 3 |
Level 4 |
A.HA.Tempered.APC 43562080 |
Range | 200 |
Illustration :
Main Illustration
How to unlock:
Appears in Aviation Design Bureau LV 1
Perpetual Circuit
x
363
Blueprint N5
x
38
S 4
Aircraft Artillery
x
1
Silver
x
2 950 000
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Critical resistance
Missing: [rear] [w proof] [low]
Rocky streets
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light]
Snow streets
Adequate equipment : 0 out of 3
- Evasion
- Damage received
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof]
Grass forest
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]
Dirt forest
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]
Rocky forest
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]
Snow forest
Adequate equipment : 0 out of 3
- Evasion
- Damage received
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof]
Desert hills
Adequate equipment : 1 out of 3
- Fire resistance
- Evasion
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof]
Desert plains
Adequate equipment : 1 out of 3
- Fire resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled]
Desert valley
Adequate equipment : 1 out of 3
- Fire resistance
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Rocky valley
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Snow valley
Adequate equipment : 0 out of 3
- Evasion
- Damage received
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Grass plains
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Dirt plains
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Snow plains
Adequate equipment : 0 out of 3
- Evasion
- Damage received
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Crushed ice streets
Adequate equipment : 0 out of 3
- Damage received
- Targeting
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Shoals forest
Adequate equipment : 1 out of 3
- Detection
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Shoals hills
Adequate equipment : 1 out of 3
- Detection
- Evasion
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Muddy snow forest
Adequate equipment : 0 out of 3
- Evasion
- Penetration
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Crushed ice valley
Adequate equipment : 0 out of 3
- Damage received
- Targeting
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Rocky desert plains
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Rocky desert streets
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
River streets
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
River valley
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
From | Quote |
---|---|
Intro | |
Main screen #1 | |
Main screen #2 | |
Main screen #3 | |
Main screen #4 | |
Main screen #5 | |
Main screen #6 | |
On upgrade | |
Pre-attack #1 | |
Pre-attack #2 | |
Pre-attack #3 | |
On attack #1 | |
On attack #2 | |
On attack #3 | |
On attack #4 | |
On attack #5 | |
On attack #6 | |
On attack #7 | |
Getting hit | |
Upon destruction | |
Assignation to a squad | |
Adding essential equipment #1 | |
Adding essential equipment #2 | |
Adding essential equipment #3 | |
Adding essential equipment #4 | |
Adding equipment to a slot #1 | |
Adding equipment to a slot #2 | |
Adding equipment to a slot #3 | |
Unequip all gear | |
Battle victory #1 | |
Battle victory #2 | |
Battle victory #3 | |
Battle loss | |
Fate |