Ju.87G Sofie Paulus

Last updated : 2024-03-31 00:57:49
Profile updated to game version : 1.9.7.52

Category Attack
Armor Aerial
Nation Bavaria
Rarity Gold
Blueprint Rank A2
Live2D Not available

Talents
cooking talent icon Cooking 2
crafting talent icon Crafting 1
artistry talent icon Artistry 1

Basic equipment slots
wing slot wing slot wing slot load slot tail slot internal slot crew slot crew slot

Additionnal Raid slots
Unknown

Additionnal Fate slots
Unknown

Shells
ap shell [AP] Conventional
apcr shell [APCR] Composite-Rigid
a-ap shell [A-AP] Aerial Conventional

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in ATTACK category for this attribute (10 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
618
+18.20
2401
Firepower icon Firepower
Ranked 8
Δ -69
292
+7.92
1067
Penetration icon Penetration
Ranked 6
Δ +0
90
Targeting icon Targeting
Ranked 5
Δ -5
889
+24.61
3300
Durability icon Durability
Ranked 1
Δ +794
297
+7.51
1032
Armor icon Armor
Ranked 3
Δ +214
85
Evasion icon Evasion
Ranked 5
Δ +10
50
Stealth icon Stealth
Ranked 5
Δ -30
65
Detection icon Detection
Ranked 4
Δ +0
C
46
Fire resistance
7 Δ -16
S
80
Critical resistance
1 Δ +18
A
78
Critical defense
1 Δ +4

Active Skills :

Chassis properties
barrier_resistance chassis bonus Barrier resistance
Immune to [Barrier] terrain effect : [Barrier]
[Barrier] May fail to attack at the beginning of each stage
cloudiness_resistance chassis bonus Cloudiness resistance
Immune to [Cloudiness] terrain effect : [Cloudiness]
[Cloudiness] More likely to get hit by a crit during the entire battle
monocoque_fuselage chassis bonus Monocoque fuselage

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turbulence_resistance chassis bonus Turbulence resistance
Immune to [Turbulence] terrain effect
Engine properties
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
static_electricity_resistance engine bonus Static electricity resistance
Immune to [Static electricity] terrain effect : [Static electricity]
[Static electricity] HP may drop at a certain rate after each stage
Tech rank
Tier 1
AS DP Radial Engine icon
D_proof's icon Static_electricity_resistance's icon AS DP Radial Engine
Durability icon 100 Evasion icon 20 Targeting icon 10
Tech rank
Tier 2
AS DP Radial Engine II icon
D_proof's icon Static_electricity_resistance's icon AS DP Radial Engine II
Durability icon 490 Evasion icon 50 Targeting icon 35
Tech rank
Tier 3
AS DP Radial Engine III icon
D_proof's icon Static_electricity_resistance's icon AS DP Radial Engine III
Durability icon 795 Evasion icon 85 Targeting icon 60
Tech rank
Tier 1
Monocoque single-engine supercritical wing fuselage icon
Barrier_resistance's icon Cloudiness_resistance's icon Monocoque_fuselage's icon Turbulence_resistance's icon Monocoque single-engine supercritical wing fuselage
Armor icon 60 Durability icon 200 Targeting icon 20
Tech rank
Tier 2
Monocoque single-engine supercritical wing fuselage II icon
Barrier_resistance's icon Cloudiness_resistance's icon Monocoque_fuselage's icon Turbulence_resistance's icon Monocoque single-engine supercritical wing fuselage II
Armor icon 180 Durability icon 895 Targeting icon 50
Tech rank
Tier 3
Monocoque single-engine supercritical wing fuselage III icon
Barrier_resistance's icon Cloudiness_resistance's icon Monocoque_fuselage's icon Monocoque single-engine supercritical wing fuselage III
Armor icon 410 Durability icon 1710 Evasion icon 50 Targeting icon 85
Tech rank
Tier 1
Riveted polished magnesium aluminum alloy coatings icon
Ice_resistance's icon Riveting's icon Riveted polished magnesium aluminum alloy coatings
Armor icon 80 Evasion icon 35
Tech rank
Tier 2
Riveted polished magnesium aluminum alloy coatings II icon
Ice_resistance's icon Riveting's icon Riveted polished magnesium aluminum alloy coatings II
Armor icon 180 Evasion icon 85
Tech rank
Tier 3
Riveted polished magnesium aluminum alloy coatings III icon
Ice_resistance's icon Riveting's icon Riveted polished magnesium aluminum alloy coatings III
Armor icon 285 Evasion icon 130
[AP] Conventional
Tech rank
Tier 1
AP-T (S) icon
Level 4
Tracer : Increases the target's chance to be targeted more often AP-T (S)
Firepower icon245Penetration icon135
Range 1230
Tech rank
Tier 2
APC-T (S) icon
Level 3
Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often APC-T (S)
Firepower icon495Penetration icon260
Range 1230
Tech rank
Tier 2
Heavy APC (S) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Heavy APC (S)
Firepower icon290Penetration icon390
Range 1230
Tech rank
Tier 3
APCBC-T (S) icon
Level 2
Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often Ballistic Cap : Increases targeting APCBC-T (S)
Firepower icon775Penetration icon400Targeting icon55
Range 1230
Tech rank
Tier 3
QFCBC Mag (S) icon
Level 3
Capped : Reduces ricochet chance against specialised armors Quickfire : Quickfire clip increases damage by a certain percentage Ballistic Cap : Increases targeting QFCBC Mag (S)
Firepower icon1065Penetration icon365Targeting icon55
Range 1230
Tech rank
Tier 3
Heavy APCBC (S) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Heavy APCBC (S)
Firepower icon450Penetration icon595Targeting icon60
Range 1230
[APCR] Composite-Rigid
Tech rank
Tier 1
Carbonized APCR (S) icon
Level 2
Composite Rigid : The closer the target, the greater the firepower Hardened : Affected by target's armor, low armor targets preferred Carbonized APCR (S)
Firepower icon55Penetration icon135
Range 720
Tech rank
Tier 2
Carbonized CRBC (S) icon
Level 1
Composite Rigid : The closer the target, the greater the firepower Hardened : Affected by target's armor, low armor targets preferred Ballistic Cap : Increases targeting Carbonized CRBC (S)
Firepower icon160Penetration icon340Targeting icon35
Range 720
Tech rank
Tier 3
QFCRCBC Mag (S) icon
Level 2
Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Quickfire : Quickfire clip increases damage by a certain percentage Ballistic Cap : Increases targeting QFCRCBC Mag (S)
Firepower icon915Penetration icon385Targeting icon55
Range 720
Tech rank
Tier 3
Carbonized CRCBC (S) icon
Level 3
Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Hardened : Affected by target's armor, low armor targets preferred Ballistic Cap : Increases targeting Carbonized CRCBC (S)
Firepower icon305Penetration icon615Targeting icon55
Range 720
[A-AP] Aerial Conventional
Tech rank
Tier 1
A.APC icon
Level 2
Capped : Reduces ricochet chance against specialised armors A.APC
Firepower icon60Penetration icon160Targeting icon15
Range 200
Tech rank
Tier 2
A.Tempered.APC icon
Level 4
Tempered : Target's armor is less effective Upper Penetration : Greatly reduce ricochet potential A.Tempered.APC
Firepower icon270Penetration icon395Targeting icon50
Range 200
Tech rank
Tier 3
A.HA.Tempered.APC icon
Level 4
Tempered : Target's armor is less effective Upper Penetration : Greatly reduce ricochet potential A.HA.Tempered.APC
Firepower icon435Penetration icon620Targeting icon80
Range 200

Illustration :

Main Illustration


Ju.87G illustration
Aviation Design Bureau
Aviation Design Bureau illustration

Appears in Aviation Design Bureau LV 1

Method 1
Resource image

Perpetual Circuit
x 363

Blueprint image

Blueprint N5
x 38

Aircraft artillery image

S 4

Nose image

Aircraft Artillery
x 1

Silver image

Silver
x 2 950 000

dirt streets's icon
Dirt streets

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Critical resistance

Missing: [rear] [w proof] [low]

rocky streets's icon
Rocky streets

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Fire resistance
- Evasion

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Fire resistance
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Fire resistance
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Detection
- Evasion

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 0 out of 3

- Evasion
- Penetration
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate