KanJPz 4-5 Evelyn Friedrich
Engines
Tier 1 |
|
Silent CP Engine 15 55 |
Tier 2 |
|
Silent CP Engine II 20 105 |
Tier 3 |
|
Silent CP Engine III 25 160 |
Chassis
Tier 1 |
|
Bottom-Heavy Chassis 405 95 25 30 |
Tier 2 |
|
Bottom-Heavy Chassis II 1170 230 40 65 |
Tier 3 |
|
Bottom-Heavy ES Chassis 870 70 300 70 130 |
Armors
Tier 1 |
|
Light Welded Rolled Armor 65 25 10 |
Tier 1 |
|
Light Cast Welded Armor 85 100 20 5 |
Tier 1 |
|
Light Spaced Armor 85 55 |
Tier 1 |
|
Light Tempered Upgraded Armor 95 35 30 |
Tier 2 |
|
Light Cast Welded Armor II 190 275 45 15 |
Tier 2 |
|
Light Welded Rolled Armor II 175 60 30 |
Tier 2 |
|
Light Spaced Armor II 185 110 |
Tier 2 |
|
Light Tempered Upgraded Armor II 190 65 45 |
Tier 3 |
|
Light Welded Rolled Armor III 260 90 45 |
Tier 3 |
|
Light Cast Welded Armor III 300 450 75 25 |
Tier 3 |
|
Light Spaced Armor III 280 170 |
Tier 3 |
|
Light Hardened Welded Armor III 370 100 25 |
Tier 3 |
|
Light Tempered Upgraded Armor III 290 100 60 |
Shells From game version 1.9.8.13
Tier 1 |
Level 6 |
Carbonized APDS (M) 125 225 |
| Range | 3310 | |
Tier 2 |
Level 6 |
Carbonized FSDS (M) 265 450 40 |
| Range | 3310 | |
Tier 3 |
Level 4 |
Carbonized FSLRDS (M) 375 635 60 |
| Range | 3310 | |
Tier 3 |
Level 6 |
FSLRDS (M) 320 730 105 |
| Range | 3310 | |
Tier 1 |
Level 4 |
AT-T (M) 315 115 |
| Range | 5070 | |
Tier 1 |
Level 6 |
Shaped WSAT (M) 230 235 |
| Range | 5070 | |
Tier 2 |
Level 1 |
FSAT-T (M) 630 225 65 |
| Range | 5070 | |
Tier 2 |
Level 6 |
Shaped WSFSAT (M) 485 475 90 |
| Range | 5070 | |
Tier 3 |
Level 1 |
CFS AT-T (M) 1085 420 110 |
| Range | 5070 | |
Tier 3 |
Level 6 |
Shaped CFS WSAT (M) 745 715 130 |
| Range | 5070 | |
Tier 1 |
Level 4 |
HESH-T (M) 285 105 |
| Range | 4050 | |
Tier 1 |
Level 5 |
HEDM HESH (M) 330 115 5 |
| Range | 4050 | |
Tier 2 |
Level 4 |
Modified HESH-T (M) 700 235 |
| Range | 4050 | |
Tier 2 |
Level 6 |
Modified HEDM HESH (M) 745 250 15 |
| Range | 4050 | |
Tier 3 |
Level 2 |
Modified FSHESH-T (M) 1035 345 65 |
| Range | 4050 | |
Tier 3 |
Level 6 |
Modified HEDM FSHESH (M) 1200 395 105 |
| Range | 4050 | |
Illustration :
Main Illustration

How to unlock:
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 2 out of 3
- Detection
Missing: [w proof]
Rocky streets
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [w proof] [tires] [light]
Snow streets
Adequate equipment : 3 out of 3
Missing: [w proof] [tires] [light]
Grass forest
Adequate equipment : 1 out of 1
Missing: [w proof] [tires] [light]
Dirt forest
Adequate equipment : 2 out of 3
- Detection
Missing: [w proof] [tires] [light]
Rocky forest
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [w proof] [tires] [light]
Snow forest
Adequate equipment : 3 out of 3
Missing: [w proof] [tires] [light]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [w proof] [tires] [light] [s proof]
Desert hills
Adequate equipment : 0 out of 3
- Damage received
- Fire resistance
- Evasion
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof]
Desert plains
Adequate equipment : 0 out of 3
- Damage received
- Fire resistance
- Firepower
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled]
Desert valley
Adequate equipment : 1 out of 3
- Damage received
- Fire resistance
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled]
Rocky valley
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled]
Snow valley
Adequate equipment : 3 out of 3
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled]
Grass plains
Adequate equipment : 0 out of 1
- Firepower
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled]
Dirt plains
Adequate equipment : 1 out of 3
- Detection
- Firepower
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled]
Snow plains
Adequate equipment : 2 out of 3
- Firepower
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled]
Crushed ice streets
Adequate equipment : 2 out of 3
- Targeting
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled]
Shoals forest
Adequate equipment : 1 out of 3
- Damage received
- Detection
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled]
Shoals hills
Adequate equipment : 0 out of 3
- Damage received
- Detection
- Evasion
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled]
Muddy snow forest
Adequate equipment : 3 out of 3
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled]
Crushed ice valley
Adequate equipment : 2 out of 3
- Targeting
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled]
Rocky desert plains
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Firepower
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled]
Rocky desert streets
Adequate equipment : 1 out of 3
- Armor
- Fire resistance
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
River streets
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
River valley
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Firepower
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 1 out of 3
- Probably fail to attack
- Critical resistance
Missing: [w proof] [tires] [light] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant] [energized] [brisk]
Quotes
| From | Quote |
|---|---|
| Intro | Well... Commander, this "new" attire is finally ready for service after a prolonged period of testing, and I've also improved my own battlefield adaptability. It's just that... I can't help but feel that the uniform is tighter than before... |
| Main screen #1 | |
| Main screen #2 | |
| Main screen #3 | |
| Main screen #4 | |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate | It's great that the attire diversity has increased, but if there's a new attire that needs to be configured, could you please double-check the uniform size for me first, Commander? I don't think the recent uniforms fit well… er… I’ll give you the specific sizes later… in private… |
Silent CP Engine
Bottom-Heavy Chassis
Light Welded Rolled Armor
Light Spaced Armor
Light Tempered Upgraded Armor
Carbonized APDS (M)
Carbonized FSDS (M)
FSLRDS (M)
AT-T (M)
Shaped WSAT (M)