M3 Lee I Demi Franklin

Last updated : 2024-03-31 00:57:45
Profile updated to game version : 1.9.7.52

Portrait of M3 Lee I

mt category M3 Lee I
freedonia flag Demi Franklin
glasses icon
Category Medium Tank
Armor Standard
Nation Freedonia
Rarity Purple
Blueprint Rank N2
Live2D Available

Talents
nursing talent icon Nursing 2
artistry talent icon Artistry 2

Basic equipment slots
turret slot mod slot mod slot external slot internal slot

Additionnal Raid slots
Unknown

Additionnal Fate slots
internal slot special slot special slot

Shells
ap shell [AP] Conventional
apds shell [APDS] Discarding Sabot
he shell [HE] High-Explosive

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in MT category for this attribute (117 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
450
+15.20
1939
Firepower icon Firepower
Ranked 84
Δ -289
216
+6.71
873
Penetration icon Penetration
Ranked 66
Δ -114
55
Targeting icon Targeting
Ranked 19
Δ -50
639
+19.39
2539
Durability icon Durability
Ranked 69
Δ -300
206
+6.00
794
Armor icon Armor
Ranked 67
Δ -124
50
Evasion icon Evasion
Ranked 20
Δ -35
55
Stealth icon Stealth
Ranked 12
Δ -5
55
Detection icon Detection
Ranked 12
Δ -10
C
52
Fire resistance
19 Δ -8
S
80
Critical resistance
4 Δ +4
S
84
Critical defense
4 Δ +8

Active Skills :

Chassis properties
front chassis bonus Front
Immune to [Bushy] terrain effect : [Forest]
[Forest] Troughout the battle, Firepower is reduced
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
h_proof engine bonus H proof
Immune to [Hot] terrain effect : [Desert]
[Desert] Troughout the battle, Fire resistance is drastically reduced
silent engine bonus Silent
Immune to [Exposed] terrain effect : [Valley]
[Valley] Troughout the battle, Stealth is drastically reduced
Tech rank
Tier 1
Silent HP Engine icon
H_proof's icon Silent's icon Silent HP Engine
Detection icon 15 Evasion icon 30 Stealth icon 25
Tech rank
Tier 2
Silent HP Engine II icon
H_proof's icon Silent's icon Silent HP Engine II
Detection icon 20 Evasion icon 65 Stealth icon 35
Tech rank
Tier 3
Silent HP Engine III icon
H_proof's icon Silent's icon Silent HP Engine III
Detection icon 25 Evasion icon 100 Stealth icon 50
Tech rank
Tier 1
Rear-Turret Chassis icon
Front's icon Rear's icon Treads's icon Rear-Turret Chassis
Armor icon 45 Detection icon 15 Durability icon 250 Targeting icon 30
Tech rank
Tier 2
Rear-Turret Chassis II icon
Front's icon Rear's icon Treads's icon Rear-Turret Chassis II
Armor icon 135 Detection icon 25 Durability icon 1120 Targeting icon 80
Tech rank
Tier 3
Rear-Turret Chassis III icon
Front's icon Rear's icon Treads's icon Rear-Turret Chassis III
Armor icon 235 Detection icon 35 Durability icon 2075 Targeting icon 135
Tech rank
Tier 1
Medium Rolled Riveted Armor icon
Riveted's icon Medium Rolled Riveted Armor
Armor icon 60 Evasion icon 20
Tech rank
Tier 1
Medium Cast Riveted Armor icon
Cast's icon Riveted's icon Medium Cast Riveted Armor
Armor icon 65 Durability icon 65 Evasion icon 20
Tech rank
Tier 1
Medium Spaced Armor icon
Spaced's icon Medium Spaced Armor
Armor icon 110 Evasion icon 45
Tech rank
Tier 1
Medium Spaced Wedge Armor icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor
Armor icon 85 Evasion icon 45
Tech rank
Tier 1
Medium Tempered Upgraded Armor icon
Tempered's icon Medium Tempered Upgraded Armor
Armor icon 125 Evasion icon 25 Stealth icon 30
Tech rank
Tier 2
Medium Rolled Riveted Armor II icon
Riveted's icon Medium Rolled Riveted Armor II
Armor icon 190 Evasion icon 55
Tech rank
Tier 2
Medium Cast Riveted Armor II icon
Cast's icon Riveted's icon Medium Cast Riveted Armor II
Armor icon 175 Durability icon 240 Evasion icon 50
Tech rank
Tier 2
Medium Spaced Armor II icon
Spaced's icon Medium Spaced Armor II
Armor icon 240 Evasion icon 95
Tech rank
Tier 2
Medium Spaced Wedge Armor II icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor II
Armor icon 190 Evasion icon 95
Tech rank
Tier 2
Medium Tempered Upgraded Armor II icon
Tempered's icon Medium Tempered Upgraded Armor II
Armor icon 255 Evasion icon 50 Stealth icon 45
Tech rank
Tier 3
Medium Rolled Riveted Armor III icon
Riveted's icon Medium Rolled Riveted Armor III
Armor icon 320 Evasion icon 95
Tech rank
Tier 3
Medium Cast Riveted Armor III icon
Cast's icon Riveted's icon Medium Cast Riveted Armor III
Armor icon 285 Durability icon 415 Evasion icon 80
Tech rank
Tier 3
Medium Spaced Armor III icon
Spaced's icon Medium Spaced Armor III
Armor icon 355 Evasion icon 140
Tech rank
Tier 3
Medium Spaced Wedge Armor III icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor III
Armor icon 290 Evasion icon 150
Tech rank
Tier 3
Medium Tempered Upgraded Armor III icon
Tempered's icon Medium Tempered Upgraded Armor III
Armor icon 370 Evasion icon 70 Stealth icon 55
Tech rank
Tier 3
Medium Hardened Welded Armor III icon
Hardened's icon Welded's icon Medium Hardened Welded Armor III
Armor icon 460 Evasion icon 70 Targeting icon 25
[AP] Conventional
Tech rank
Tier 1
APBC (S) icon
Level 1
Ballistic Cap : Increases targeting APBC (S)
Firepower icon100Penetration icon80Targeting icon15
Range 880
Tech rank
Tier 1
APBC (M) icon
Level 1
Ballistic Cap : Increases targeting APBC (M)
Firepower icon125Penetration icon75Targeting icon15
Range 1310
Tech rank
Tier 1
AP-I (M) icon
Level 3
Burning Agent : Shells have a chance to ignite targets without penetrating them. AP-I (M)
Firepower icon345Penetration icon85
Range 1310
Tech rank
Tier 1
APC (S) icon
Level 6
Capped : Reduces ricochet chance against specialised armors APC (S)
Firepower icon275Penetration icon150
Range 880
Tech rank
Tier 2
APCBC (S) icon
Level 1
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting APCBC (S)
Firepower icon350Penetration icon255Targeting icon35
Range 880
Tech rank
Tier 2
APCBC (M) icon
Level 1
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting APCBC (M)
Firepower icon440Penetration icon240Targeting icon35
Range 1310
Tech rank
Tier 2
APC-I (M) icon
Level 4
Capped : Reduces ricochet chance against specialised armors Burning Agent : Shells have a chance to ignite targets without penetrating them. APC-I (M)
Firepower icon840Penetration icon195
Range 1310
Tech rank
Tier 2
Heavy APC (S) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Heavy APC (S)
Firepower icon290Penetration icon390
Range 880
Tech rank
Tier 3
APCBC-T (M) icon
Level 2
Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often Ballistic Cap : Increases targeting APCBC-T (M)
Firepower icon930Penetration icon375Targeting icon55
Range 1310
Tech rank
Tier 3
QFCBC Mag (S) icon
Level 3
Capped : Reduces ricochet chance against specialised armors Quickfire : Quickfire clip increases damage by a certain percentage Ballistic Cap : Increases targeting QFCBC Mag (S)
Firepower icon1065Penetration icon365Targeting icon55
Range 880
Tech rank
Tier 3
APCBC-I (M) icon
Level 4
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Burning Agent : Shells have a chance to ignite targets without penetrating them. APCBC-I (M)
Firepower icon1335Penetration icon300Targeting icon60
Range 1310
Tech rank
Tier 3
Heavy APCBC (S) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Heavy APCBC (S)
Firepower icon450Penetration icon595Targeting icon60
Range 880
[APDS] Discarding Sabot
Tech rank
Tier 1
APFSDS (M) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Fin Stabilized : Increases targeting, reduces penetration APFSDS (M)
Firepower icon140Penetration icon100Targeting icon15
Range 2160
Tech rank
Tier 1
Tempered APDS (M) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Tempered : Target's armor is less effective Tempered APDS (M)
Firepower icon240Penetration icon120
Range 2160
Tech rank
Tier 2
FSLRDS (M) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration FSLRDS (M)
Firepower icon435Penetration icon265Targeting icon55
Range 2160
Tech rank
Tier 2
Tempered FSDS (M) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Tempered : Target's armor is less effective Fin Stabilized : Increases targeting, reduces penetration Tempered FSDS (M)
Firepower icon585Penetration icon270Targeting icon35
Range 2160
Tech rank
Tier 3
Tempered FSLRDS (M) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Tempered : Target's armor is less effective Fin Stabilized : Increases targeting, reduces penetration Tempered FSLRDS (M)
Firepower icon865Penetration icon395Targeting icon55
Range 2160
Tech rank
Tier 3
FSLRDS (M) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS FSLRDS (M)
Firepower icon320Penetration icon730Targeting icon105
Range 2160
[HE] High-Explosive
Tech rank
Tier 2
HEDM HE (S) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Fragment : Chance to hit an additional target during Shelling HEDM HE (S)
Firepower icon975Penetration icon180Targeting icon15
Range 1870
Tech rank
Tier 3
Active HEDM HE (S) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Fragment : Chance to hit an additional target during Shelling Active HEDM HE (S)
Firepower icon1490Penetration icon275Targeting icon25
Range 1870

Illustration :

Main Illustration


M3 Lee I illustration

Illustration captured from her Live2D


M3 Lee I illustration captured from her Live2D
Refactor
BWMG illustration

Appears in BWMG Depot LV 1

Source Forge
Source Forge illustration

Random loot from the Source Forge using G-Iron

Method 1
Resource image

Test Doll
x 32

Blueprint image

Blueprint N2
x 7

Propellant image

S 2

Turret image

Propellant
x 1

Silver image

Silver
x 60 000

dirt streets's icon
Dirt streets

Adequate equipment : 1 out of 3

- Detection
- Critical resistance

Missing: [w proof] [low]

rocky streets's icon
Rocky streets

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Critical resistance

Missing: [w proof] [low] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 1 out of 3

- Damage received
- Critical resistance

Missing: [w proof] [low] [tires] [light] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 1 out of 1

Missing: [w proof] [low] [tires] [light] [c proof]

dirt forest's icon
Dirt forest

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof] [low] [tires] [light] [c proof]

rocky forest's icon
Rocky forest

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [low] [tires] [light] [c proof]

snow forest's icon
Snow forest

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [low] [tires] [light] [c proof]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [w proof] [low] [tires] [light] [c proof] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Damage received
- Evasion

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]

rocky valley's icon
Rocky valley

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]

snow valley's icon
Snow valley

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Critical resistance

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]

shoals forest's icon
Shoals forest

Adequate equipment : 1 out of 3

- Damage received
- Detection

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]

shoals hills's icon
Shoals hills

Adequate equipment : 0 out of 3

- Damage received
- Detection
- Evasion

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 3 out of 3

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 1 out of 3

- Armor
- Firepower

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Armor
- Critical resistance

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Critical resistance

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 1 out of 3

- Probably fail to attack
- Critical resistance

Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [angled] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro Are you ready for class, student?
Main screen #1 Mr. Commander, how old are you? Your tie is loose, by the way.
Main screen #2 Are we going for some oysters later? I don't think the Commander needs that kind of thing...
Main screen #3 What?
Main screen #4 How about a day off for you when I go fishing?
Main screen #5 I'm bringing along two types of guns for instruction. Only getting one paycheck though...
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate