M40 SPG Rita James
Engines
|   Tier 1 |   |    HP HT Engine  385  15  25 | 
|   Tier 2 |   |    HT HP Engine II  1045  35  35 | 
|   Tier 3 |   |    HP HT Engine III  1775  60  50 | 
Chassis
|   Tier 1 |   |    Infantry Chassis  200  100  25 | 
|   Tier 2 |   |    Infantry Chassis II  965  300  70 | 
|   Tier 3 |   |    Infantry Chassis III  1295  520  120 | 
Armors
|   Tier 1 |   |  Light Rolled Riveted Armor  45  25 | 
|   Tier 1 |   |    Light Cast Riveted Armor  45  65  25 | 
|   Tier 1 |   |  Light Spaced Armor  85  55 | 
|   Tier 1 |   |  Light Composite Armor  175  10 | 
|   Tier 2 |   |  Light Rolled Riveted Armor II  145  70 | 
|   Tier 2 |   |    Light Cast Riveted Armor II  130  240  65 | 
|   Tier 2 |   |  Light Spaced Armor II  185  110 | 
|   Tier 2 |   |  Light Composite Armor II  360  20 | 
|   Tier 3 |   |  Light Rolled Riveted Armor III  240  115 | 
|   Tier 3 |   |    Light Cast Riveted Armor III  210  415  105 | 
|   Tier 3 |   |  Light Spaced Armor III  280  170 | 
|   Tier 3 |   |  Light Tempered Upgraded Armor III  290  100  60 | 
Shells From game version 1.12.2.0
|   Tier 1 | _icon.png)  Level 2 |  APHE (L)  350  30 | 
| Range | 2400 | |
|   Tier 2 | _icon.png)  Level 2 |    APHEC (L)  1065  80 | 
| Range | 2400 | |
|   Tier 3 | _icon.png)  Level 1 |      HCAPCBC (L)  1705  125  50 | 
| Range | 2400 | |
|   Tier 1 | _icon.png)  Level 3 |    HCHE (L)  300  75 | 
| Range | 9010 | |
|   Tier 1 | _icon.png)  Level 6 |  Concave HE (L)  560  70  45 | 
| Range | 9010 | |
|   Tier 2 | _icon.png)  Level 3 |    Concave HCHE (L)  805  190  75 | 
| Range | 9010 | |
|   Tier 2 | _icon.png)  Level 6 |    HEDM HE (L)  1185  145  15 | 
| Range | 9010 | |
|   Tier 3 | _icon.png)  Level 5 |    Concave Elongated HCHE (L)  1410  330  125 | 
| Range | 9010 | |
|   Tier 3 | _icon.png)  Level 6 |    Active HEDM HE (L)  1810  225  25 | 
| Range | 9010 | |
Illustration :
Main Illustration

How to unlock:
 
                Appears in BWMG Depot LV 1
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
 
	    Dirt streets
	        	Adequate equipment : 0 out of 3	        	
	        	
- Penetration 
- Detection 
- Critical resistance 	        
Missing: [rear] [w proof] [low]
 
	    Rocky streets
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Targeting 
- Critical resistance 	        
Missing: [rear] [w proof] [low] [tires] [light]
 
	    Snow streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Critical resistance 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof]
 
	    Grass forest
	        	Adequate equipment : 0 out of 1	        	
	        	
- Firepower 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front]
 
	    Dirt forest
	        	Adequate equipment : 0 out of 3	        	
	        	
- Penetration 
- Detection 
- Firepower 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front]
 
	    Rocky forest
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Targeting 
- Firepower 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front]
 
	    Snow forest
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Firepower 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front]
 
	    Grass hills
	        	Adequate equipment : 1 out of 1	        	
	        		        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front]
 
	    Desert hills
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof]
 
	    Desert plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof]
 
	    Desert valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Stealth 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent]
 
	    Rocky valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Targeting 
- Stealth 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent]
 
	    Snow valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Stealth 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent]
 
	    Grass plains
	        	Adequate equipment : 1 out of 1	        	
	        		        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent]
 
	    Dirt plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Penetration 
- Detection 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent]
 
	    Snow plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent]
 
	    Crushed ice streets
	        	Adequate equipment : 0 out of 3	        	
	        	
- Damage received 
- Targeting 
- Critical resistance 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent]
 
	    Shoals forest
	        	Adequate equipment : 0 out of 3	        	
	        	
- Damage received 
- Detection 
- Firepower 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent]
 
	    Shoals hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Detection 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent]
 
	    Muddy snow forest
	        	Adequate equipment : 1 out of 3	        	
	        	
- Penetration 
- Firepower 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent]
 
	    Crushed ice valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Damage received 
- Targeting 
- Stealth 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent]
 
	    Rocky desert plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Armor 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent]
 
	    Rocky desert streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Critical resistance 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent]
 
	    River hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Penetration 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent] [moisture counter] [buoyant]
 
	    River streets
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Critical resistance 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent] [moisture counter] [buoyant]
 
	    River valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Stealth 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent] [moisture counter] [buoyant]
 
	    Spore plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent] [moisture counter] [buoyant] [energized] [brisk]
 
	    Spore valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 
- Stealth 	        
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [d proof] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
| From | Quote | 
|---|---|
| Intro | |
| Main screen #1 | |
| Main screen #2 | |
| Main screen #3 | |
| Main screen #4 | |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate | 
 
		 
				 
				 
						 
					 
						 
					 
						 
					 
						 
					 
						 
					 
						 
					 
					 
						 
						 
						 
										 
										 
					
		 
					
		 
						 
						 
								 
										 
										 
										 
										 
						 
						 
						 
						 
                                             
                                 
                                 
                                