M48 GAU-8 Avenger Aleda Patton
Engines
Tier 1 |
|
WP DP Engine 25 30 20 |
Tier 2 |
|
DP WP Engine II 35 65 45 |
Tier 3 |
|
WP DP Engine III 50 100 75 |
Chassis
Tier 1 |
|
Flat-Top Chassis 80 475 95 40 |
Tier 2 |
|
Flat-Top Chassis II 180 1240 225 90 |
Tier 3 |
|
Flat-Top Chassis III 270 1940 350 130 |
Armors
Tier 1 |
|
Medium Welded Rolled Armor 85 15 10 |
Tier 1 |
|
Medium Cast Welded Armor 110 100 15 5 |
Tier 1 |
|
Medium Composite Wedge Armor 175 5 |
Tier 1 |
|
Medium Tempered Upgraded Armor 125 25 30 |
Tier 2 |
|
Medium Cast Welded Armor II 245 275 30 15 |
Tier 2 |
|
Medium Welded Rolled Armor II 230 45 30 |
Tier 2 |
|
Medium Composite Wedge Armor II 360 10 |
Tier 2 |
|
Medium Tempered Upgraded Armor II 255 50 45 |
Tier 3 |
|
Medium Welded Rolled Armor III 345 65 45 |
Tier 3 |
|
Medium Cast Welded Armor III 385 450 50 25 |
Tier 3 |
|
Medium Tempered Upgraded Armor III 370 70 55 |
Tier 3 |
|
Medium Composite Wedge Armor III 540 15 |
Shells From game version 1.9.7.52
Illustration :
Main Illustration
How to unlock:
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 3 out of 3
Rocky streets
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [tires] [light]
Snow streets
Adequate equipment : 2 out of 3
- Damage received
Missing: [tires] [light] [c proof]
Grass forest
Adequate equipment : 1 out of 1
Missing: [tires] [light] [c proof]
Dirt forest
Adequate equipment : 3 out of 3
Missing: [tires] [light] [c proof]
Rocky forest
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [tires] [light] [c proof]
Snow forest
Adequate equipment : 2 out of 3
- Damage received
Missing: [tires] [light] [c proof]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [tires] [light] [c proof] [s proof]
Desert hills
Adequate equipment : 1 out of 3
- Fire resistance
- Evasion
Missing: [tires] [light] [c proof] [s proof] [h proof]
Desert plains
Adequate equipment : 1 out of 3
- Fire resistance
- Firepower
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled]
Desert valley
Adequate equipment : 1 out of 3
- Fire resistance
- Stealth
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Rocky valley
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Stealth
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Snow valley
Adequate equipment : 1 out of 3
- Damage received
- Stealth
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Grass plains
Adequate equipment : 0 out of 1
- Firepower
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Dirt plains
Adequate equipment : 2 out of 3
- Firepower
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Snow plains
Adequate equipment : 1 out of 3
- Damage received
- Firepower
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Crushed ice streets
Adequate equipment : 1 out of 3
- Damage received
- Targeting
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Shoals forest
Adequate equipment : 3 out of 3
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Shoals hills
Adequate equipment : 2 out of 3
- Evasion
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Muddy snow forest
Adequate equipment : 3 out of 3
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Crushed ice valley
Adequate equipment : 0 out of 3
- Damage received
- Targeting
- Stealth
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Rocky desert plains
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Firepower
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Rocky desert streets
Adequate equipment : 1 out of 3
- Armor
- Fire resistance
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
River streets
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
River valley
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Stealth
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Firepower
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Stealth
Missing: [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
From | Quote |
---|---|
Intro | While improved attires may not determine the outcome of the entire war, they can alter the results of individal battles. By accumulating small victories, we can eventually overturn the tide of said war. |
Main screen #1 | |
Main screen #2 | |
Main screen #3 | |
Main screen #4 | |
Main screen #5 | |
Main screen #6 | |
On upgrade | |
Pre-attack #1 | |
Pre-attack #2 | |
Pre-attack #3 | |
On attack #1 | |
On attack #2 | |
On attack #3 | |
On attack #4 | |
On attack #5 | |
On attack #6 | |
On attack #7 | |
Getting hit | |
Upon destruction | |
Assignation to a squad | |
Adding essential equipment #1 | |
Adding essential equipment #2 | |
Adding essential equipment #3 | |
Adding essential equipment #4 | |
Adding equipment to a slot #1 | |
Adding equipment to a slot #2 | |
Adding equipment to a slot #3 | |
Unequip all gear | |
Battle victory #1 | |
Battle victory #2 | |
Battle victory #3 | |
Battle loss | |
Fate |