Marder IFV Frida Lange

Last updated : 2024-03-31 00:57:47
Profile updated to game version : 1.9.7.52

Portrait of Marder IFV

lav category Marder IFV
bavaria flag Frida Lange
Unlocks

Nothing

Category Light Armored Vehicle
Armor Light
Nation Bavaria
Rarity Gold
Blueprint Rank N6-
Live2D Not available

Talents
performing talent icon Performing 1
sports talent icon Sports 3

Basic equipment slots
turret slot mod slot mod slot internal slot cabin slot special slot external slot

Additionnal Raid slots
A.T.E. slot

Additionnal Fate slots
Unknown

Shells
apds shell [APDS] Discarding Sabot
heat shell [HEAT] Anti-Tank

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in LAV category for this attribute (89 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
715
+20.81
2754
Firepower icon Firepower
Ranked 3
Δ +497
354
+9.19
1254
Penetration icon Penetration
Ranked 1
Δ +256
125
Targeting icon Targeting
Ranked 5
Δ +20
599
+19.00
2461
Durability icon Durability
Ranked 20
Δ +119
195
+5.81
764
Armor icon Armor
Ranked 28
Δ +5
140
Evasion icon Evasion
Ranked 8
Δ +25
80
Stealth icon Stealth
Ranked 14
Δ -5
65
Detection icon Detection
Ranked 16
Δ -15
S
88
Fire resistance
4 Δ +24
A
70
Critical resistance
12 Δ +0
S
80
Critical defense
5 Δ +6

Active Skills :

Chassis properties
flat_top chassis bonus Flat top
Increases ricochet chance for [AP] and [AT] attacks
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
h_proof engine bonus H proof
Immune to [Hot] terrain effect : [Desert]
[Desert] Troughout the battle, Fire resistance is drastically reduced
w_proof engine bonus W proof
Immune to [Wet] terrain effect : [Dirt]
[Dirt] Troughout the battle, Detection is drastically reduced
Tech rank
Tier 1
HP WP Engine icon
H_proof's icon W_proof's icon HP WP Engine
Evasion icon 25 Stealth icon 25 Targeting icon 20
Tech rank
Tier 2
HP WP Engine II icon
H_proof's icon W_proof's icon HP WP Engine II
Evasion icon 60 Stealth icon 35 Targeting icon 45
Tech rank
Tier 3
HP WP Engine III icon
H_proof's icon W_proof's icon HP WP Engine III
Evasion icon 95 Stealth icon 45 Targeting icon 70
Tech rank
Tier 1
Flat-Top Chassis icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis
Armor icon 80 Durability icon 475 Firepower icon 95 Targeting icon 40
Tech rank
Tier 2
Flat-Top Chassis II icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis II
Armor icon 180 Durability icon 1240 Firepower icon 225 Targeting icon 90
Tech rank
Tier 3
Flat-Top Chassis III icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis III
Armor icon 270 Durability icon 1940 Firepower icon 350 Targeting icon 130
Tech rank
Tier 1
Light Welded Rolled Armor icon
Welded's icon Light Welded Rolled Armor
Armor icon 65 Evasion icon 25 Targeting icon 10
Tech rank
Tier 1
Light Cast Welded Armor icon
Cast's icon Welded's icon Light Cast Welded Armor
Armor icon 85 Durability icon 100 Evasion icon 20 Targeting icon 5
Tech rank
Tier 1
Light Spaced Armor icon
Spaced's icon Light Spaced Armor
Armor icon 85 Evasion icon 55
Tech rank
Tier 1
Light Tempered Upgraded armor icon
Tempered's icon Light Tempered Upgraded armor
Armor icon 95 Evasion icon 35 Stealth icon 30
Tech rank
Tier 2
Light Cast Welded Armor II icon
Cast's icon Welded's icon Light Cast Welded Armor II
Armor icon 190 Durability icon 275 Evasion icon 45 Targeting icon 15
Tech rank
Tier 2
Light Welded Rolled Armor II icon
Welded's icon Light Welded Rolled Armor II
Armor icon 175 Evasion icon 60 Targeting icon 30
Tech rank
Tier 2
Light Spaced Armor II icon
Spaced's icon Light Spaced Armor II
Armor icon 185 Evasion icon 110
Tech rank
Tier 2
Light Tempered Upgraded Armor II icon
Tempered's icon Light Tempered Upgraded Armor II
Armor icon 190 Evasion icon 65 Stealth icon 45
Tech rank
Tier 3
Light Welded Rolled Armor III icon
Welded's icon Light Welded Rolled Armor III
Armor icon 260 Evasion icon 90 Targeting icon 45
Tech rank
Tier 3
Light Cast Welded Armor III icon
Cast's icon Welded's icon Light Cast Welded Armor III
Armor icon 300 Durability icon 450 Evasion icon 75 Targeting icon 25
Tech rank
Tier 3
Light Spaced Armor III icon
Spaced's icon Light Spaced Armor III
Armor icon 280 Evasion icon 170
Tech rank
Tier 3
Light Hardened Welded Armor III icon
Hardened's icon Welded's icon Light Hardened Welded Armor III
Armor icon 370 Evasion icon 100 Targeting icon 25
Tech rank
Tier 3
Light Tempered Upgraded Armor III icon
Tempered's icon Light Tempered Upgraded Armor III
Armor icon 290 Evasion icon 100 Stealth icon 60
[APDS] Discarding Sabot
Tech rank
Tier 1
APSSDS (S) icon
Level 1
Discarding Sabot : Penetrator rod ignores a portion of target's armor Spinning : Reduces ricochet chance against specialised armors APSSDS (S)
Firepower icon120Penetration icon80Targeting icon10
Range 1000
Tech rank
Tier 1
Carbonized APDS (S) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Carbonized APDS (S)
Firepower icon80Penetration icon230
Range 1000
Tech rank
Tier 2
Carbonized FSDS (S) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Fin Stabilized : Increases targeting, reduces penetration Carbonized FSDS (S)
Firepower icon175Penetration icon465Targeting icon40
Range 1000
Tech rank
Tier 3
QFLR Mag (S) icon
Level 3
Discarding Sabot : Penetrator rod ignores a portion of target's armor Quickfire : Quickfire clip increases damage by a certain percentage Rod-Cap : Reduces ricochet chance against specialised armors QFLR Mag (S)
Firepower icon935Penetration icon490
Range 1000
Tech rank
Tier 3
Carbonized FSLRDS (S) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Carbonized FSLRDS (S)
Firepower icon255Penetration icon655Targeting icon60
Range 1000
[HEAT] Anti-Tank
Tech rank
Tier 3
DECAP Missile (Large Caliber) icon
Level 4
Molten : Ignited targets take drastically increased fire Precision Strike : Reduce partial armor by attacking target's weak spot with precision guidance; Increase CRIT Rate and CRIT DMG DECAP Missile (Large Caliber)
Firepower icon1630Penetration icon475Targeting icon200
Range 3930

Illustration :

Main Illustration


Marder IFV illustration
Method 1
Resource image

Secret Plan
x 487

Blueprint image

Blueprint N6
x 43

Torsion_bar image

S 6

Cabin image

Torsion Bar
x 1

Silver image

Silver
x 6 900 000

dirt streets's icon
Dirt streets

Adequate equipment : 3 out of 3

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [tires] [light] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [tires] [light] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [tires] [light] [c proof] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Firepower

Missing: [tires] [light] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [tires] [light] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [tires] [light] [c proof] [front] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Damage received
- Evasion

Missing: [tires] [light] [c proof] [front] [s proof] [d proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 2 out of 3

- Firepower

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Damage received
- Evasion

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Stealth

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 1 out of 3

- Armor
- Firepower

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 2 out of 3

- Armor

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro ... Hello, Commander. (Staring at each other for 30s) If nothing else, I will be off then. Self-introduction? That is just troublesome.
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate