Mecha Tarantula Spine No.043
Engines
|   Tier 1 |   |    CP DP Engine  25  50 | 
|   Tier 2 |   |    CP DP Engine II  40  100 | 
|   Tier 3 |   |    CP DP Engine III  50  150 | 
Chassis
|   Tier 1 |   |        Sloped Rear-Turret Chassis  60  335  40 | 
|   Tier 2 |   |        Sloped Rear-Turret Chassis II  160  1100  95 | 
|   Tier 3 |   |        Sloped Rear-Turret Chassis III  255  1800  150 | 
Armors
|   Tier 1 |   |  Medium Welded Rolled Armor  85  15  10 | 
|   Tier 1 |   |    Medium Hardened Welded Armor  120  20  5 | 
|   Tier 1 |   |  Medium Composite Armor  200  5 | 
|   Tier 1 |   |  Medium Tempered Upgraded Armor  125  25  30 | 
|   Tier 2 |   |    Medium Hardened Welded Armor II  275  45  15 | 
|   Tier 2 |   |  Medium Welded Rolled Armor II  230  45  30 | 
|   Tier 2 |   |  Medium Composite Armor II  410  10 | 
|   Tier 2 |   |  Medium Tempered Upgraded Armor II  255  50  45 | 
|   Tier 3 |   |  Medium Welded Rolled Armor III  345  65  45 | 
|   Tier 3 |   |  Medium Tempered Upgraded Armor III  370  70  55 | 
|   Tier 3 |   |    Medium Hardened Welded Armor III  460  70  25 | 
|   Tier 3 |   |  Medium Composite Armor III  615  15 | 
Shells From game version 1.9.8.12
|   Tier 1 | _icon.png)  Level 2 |  APHE (M)  315  35 | 
| Range | 1530 | |
|   Tier 1 | _icon.png)  Level 4 |  AP-T (M)  295  125 | 
| Range | 1530 | |
|   Tier 2 | _icon.png)  Level 2 |    APHEC (M)  960  100 | 
| Range | 1530 | |
|   Tier 2 | _icon.png)  Level 3 |    APC-T (M)  595  245 | 
| Range | 1530 | |
|   Tier 3 | _icon.png)  Level 1 |      HCAPCBC (M)  1540  155  50 | 
| Range | 1530 | |
|   Tier 3 | _icon.png)  Level 2 |      APCBC-T (M)  930  375  55 | 
| Range | 1530 | |
|   Tier 1 | _icon.png)  Level 5 |    Light APDS (M)  200  160  25 | 
| Range | 2550 | |
|   Tier 2 | _icon.png)  Level 5 |      Light FSDS (M)  455  340  50 | 
| Range | 2550 | |
|   Tier 3 | _icon.png)  Level 5 |        Light FSLR (M)  710  520  80 | 
| Range | 2550 | |
|   Tier 1 | _icon.png)  Level 2 |    LDERAT (M)  175  85  50 | 
| Range | 2850 | |
|   Tier 2 | _icon.png)  Level 2 |    BBERAT (M)  770  240  70 | 
| Range | 2850 | |
|   Tier 2 | _icon.png)  Level 5 |      Tandem AT (M)  965  340 | 
| Range | 2850 | |
|   Tier 3 | _icon.png)  Level 2 |    RPERAT (M)  1605  390  95 | 
| Range | 2850 | |
|   Tier 3 | _icon.png)  Level 4 |        CFS Tandem AT (M)  1445  500  50 | 
| Range | 2850 | |
|   Tier 1 | _icon.png)  Level 1 |    Rocket-F (M)  320  40 | 
| Range | 9180 | |
|   Tier 1 | _icon.png)  Level 2 |    Rocket-I (M)  335  85 | 
| Range | 9180 | |
|   Tier 1 | _icon.png)  Level 5 |    AT Rocket (M)  380  130 | 
| Range | 9180 | |
|   Tier 2 | _icon.png)  Level 2 |      FS Rocket-F (M)  1210  135  50 | 
| Range | 9180 | |
|   Tier 2 | _icon.png)  Level 4 |      FS Rocket-I (M)  1145  255  55 | 
| Range | 9180 | |
|   Tier 2 | _icon.png)  Level 5 |  ML Rocket (M)  955  295 | 
| Range | 9180 | |
|   Tier 3 | _icon.png)  Level 2 |      Turbo Rocket-I (M)  1685  375  115 | 
| Range | 9180 | |
|   Tier 3 | _icon.png)  Level 4 |      Turbo Rocket-F (M)  2180  235  125 | 
| Range | 9180 | |
|   Tier 3 | _icon.png)  Level 5 |    MLFS Rocket (M)  1490  455  35 | 
| Range | 9180 | |
Illustration :
Main Illustration

How to unlock:
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
 
	    Dirt streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Detection 
- Critical resistance 	        
Missing: [w proof] [low]
 
	    Rocky streets
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Targeting 
- Critical resistance 	        
Missing: [w proof] [low] [tires] [light]
 
	    Snow streets
	        	Adequate equipment : 2 out of 3	        	
	        	
- Critical resistance 	        
Missing: [w proof] [low] [tires] [light]
 
	    Grass forest
	        	Adequate equipment : 1 out of 1	        	
	        		        
Missing: [w proof] [low] [tires] [light]
 
	    Dirt forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Detection 	        
Missing: [w proof] [low] [tires] [light]
 
	    Rocky forest
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Targeting 	        
Missing: [w proof] [low] [tires] [light]
 
	    Snow forest
	        	Adequate equipment : 3 out of 3	        	
	        		        
Missing: [w proof] [low] [tires] [light]
 
	    Grass hills
	        	Adequate equipment : 0 out of 1	        	
	        	
- Evasion 	        
Missing: [w proof] [low] [tires] [light] [s proof]
 
	    Desert hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Evasion 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof]
 
	    Desert plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Firepower 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled]
 
	    Desert valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Stealth 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]
 
	    Rocky valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Targeting 
- Stealth 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]
 
	    Snow valley
	        	Adequate equipment : 2 out of 3	        	
	        	
- Stealth 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]
 
	    Grass plains
	        	Adequate equipment : 0 out of 1	        	
	        	
- Firepower 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]
 
	    Dirt plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Detection 
- Firepower 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]
 
	    Snow plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Firepower 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]
 
	    Crushed ice streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Targeting 
- Critical resistance 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]
 
	    Shoals forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Detection 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]
 
	    Shoals hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Detection 
- Evasion 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]
 
	    Muddy snow forest
	        	Adequate equipment : 3 out of 3	        	
	        		        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]
 
	    Crushed ice valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Targeting 
- Stealth 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]
 
	    Rocky desert plains
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Fire resistance 
- Firepower 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]
 
	    Rocky desert streets
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Fire resistance 
- Critical resistance 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]
 
	    River hills
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Evasion 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    River streets
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Critical resistance 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    River valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Stealth 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    Spore plains
	        	Adequate equipment : 0 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 
- Firepower 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
 
	    Spore valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 
- Stealth 	        
Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
| From | Quote | 
|---|---|
| Intro | |
| Main screen #1 | |
| Main screen #2 | |
| Main screen #3 | |
| Main screen #4 | |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate | 
 
		 
				 
				 
						 
										 
					
		 
						 
						 
						 
						 
										 
										 
										 
										 
						 
						 
						 
						 
						