Object 432 Laska Platina

Last updated : 2024-03-31 00:57:50
Profile updated to game version : 1.9.7.52

Portrait of Object 432

mt category Object 432
rossiya flag Laska Platina
Category Medium Tank
Armor Standard
Nation Rossiya
Rarity Gold
Blueprint Rank N5+
Live2D Not available

Talents
performing talent icon Performing 1
cooking talent icon Cooking 1
crafting talent icon Crafting 2

Basic equipment slots
turret slot mod slot mod slot external slot external slot internal slot special slot

Additionnal Raid slots
special slot

Additionnal Fate slots
Unknown

Shells
apds shell [APDS] Discarding Sabot
he shell [HE] High-Explosive
heat shell [HEAT] Anti-Tank

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in MT category for this attribute (120 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
684
+19.51
2595
Firepower icon Firepower
Ranked 23
Δ +349
338
+8.19
1140
Penetration icon Penetration
Ranked 21
Δ +148
150
Targeting icon Targeting
Ranked 2
Δ +45
961
+26.20
3528
Durability icon Durability
Ranked 2
Δ +680
333
+8.81
1196
Armor icon Armor
Ranked 10
Δ +259
140
Evasion icon Evasion
Ranked 2
Δ +55
60
Stealth icon Stealth
Ranked 12
Δ +0
80
Detection icon Detection
Ranked 7
Δ +15
A
80
Fire resistance
7 Δ +22
A
70
Critical resistance
9 Δ -6
A
76
Critical defense
8 Δ +2

Active Skills :

Chassis properties
flat_top chassis bonus Flat top
Increases ricochet chance for [AP] and [AT] attacks
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
c_proof engine bonus C proof
Immune to [Cold] terrain effect : [Snow]
[Snow] Troughout the battle, Damage received is increased
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
Tech rank
Tier 1
CP HT Engine icon
C_proof's icon S_proof's icon CP HT Engine
Durability icon 520 Evasion icon 40
Tech rank
Tier 2
CP HT Engine II icon
C_proof's icon S_proof's icon CP HT Engine II
Durability icon 1180 Evasion icon 75
Tech rank
Tier 3
CP HT Engine III icon
C_proof's icon S_proof's icon CP HT Engine III
Durability icon 1840 Evasion icon 115
Tech rank
Tier 1
Flat-Top Chassis icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis
Armor icon 80 Durability icon 475 Firepower icon 95 Targeting icon 40
Tech rank
Tier 2
Flat-Top Chassis II icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis II
Armor icon 180 Durability icon 1240 Firepower icon 225 Targeting icon 90
Tech rank
Tier 3
Flat-Top Chassis III icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis III
Armor icon 270 Durability icon 1940 Firepower icon 350 Targeting icon 130
Tech rank
Tier 1
Medium Full Cast Armor icon
Cast's icon Medium Full Cast Armor
Armor icon 65 Durability icon 165 Evasion icon 15
Tech rank
Tier 1
Medium Spaced Wedge Armor icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor
Armor icon 85 Evasion icon 45
Tech rank
Tier 1
Medium Composite Wedge Armor icon
Composite's icon Wedge's icon Medium Composite Wedge Armor
Armor icon 175 Evasion icon 5
Tech rank
Tier 2
Medium Full Cast Armor II icon
Cast's icon Medium Full Cast Armor II
Armor icon 170 Durability icon 515 Evasion icon 40
Tech rank
Tier 2
Medium Spaced Wedge Armor II icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor II
Armor icon 190 Evasion icon 95
Tech rank
Tier 2
Medium Composite Wedge Armor II icon
Composite's icon Wedge's icon Medium Composite Wedge Armor II
Armor icon 360 Evasion icon 10
Tech rank
Tier 3
Medium Full Cast Armor III icon
Cast's icon Medium Full Cast Armor III
Armor icon 290 Durability icon 935 Evasion icon 70
Tech rank
Tier 3
Medium Spaced Wedge Armor III icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor III
Armor icon 290 Evasion icon 150
Tech rank
Tier 3
Medium Composite Wedge Armor III icon
Composite's icon Wedge's icon Medium Composite Wedge Armor III
Armor icon 540 Evasion icon 15
Tech rank
Tier 3
Medium Ceramic Ball Composite Armor icon
Ceramic_ball's icon Medium Ceramic Ball Composite Armor
Armor icon 495 Evasion icon 55
[APDS] Discarding Sabot
Tech rank
Tier 2
FSLRDS (L) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration FSLRDS (L)
Firepower icon520Penetration icon255Targeting icon55
Range 3390
Tech rank
Tier 2
Carbonized FSDS (L) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Fin Stabilized : Increases targeting, reduces penetration Carbonized FSDS (L)
Firepower icon360Penetration icon435Targeting icon40
Range 3390
Tech rank
Tier 3
Carbonized FSLRDS (L) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Carbonized FSLRDS (L)
Firepower icon510Penetration icon615Targeting icon60
Range 3390
Tech rank
Tier 3
FSLRDS (L) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS FSLRDS (L)
Firepower icon460Penetration icon710Targeting icon105
Range 3390
Tech rank
Tier 3
High-density FSLRDS (L) icon
Level 6
Self-sharpening : Better ricochet chance reduction and has a high chance to ignite penetrated targets Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS High-density FSLRDS (L)
Firepower icon385Penetration icon815Targeting icon90
Range 3390
[HE] High-Explosive
Tech rank
Tier 1
Concave HE (M) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Concave HE (M)
Firepower icon510Penetration icon80Targeting icon45
Range 1880
Tech rank
Tier 2
Concave HE-I (M) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HE-I (M)
Firepower icon1025Penetration icon130Targeting icon80
Range 1880
Tech rank
Tier 3
Concave HCHE-I (L) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HCHE-I (L)
Firepower icon1575Penetration icon160Targeting icon110
Range 1880
Tech rank
Tier 3
Concave Shrapnel HE-F (M) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased Concave Shrapnel HE-F (M)
Firepower icon2135Penetration icon50Targeting icon125
Range 1880
[HEAT] Anti-Tank
Tech rank
Tier 1
AT-T (L) icon
Level 4
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often AT-T (L)
Firepower icon360Penetration icon110
Range 2550
Tech rank
Tier 3
CFS AT-T (L) icon
Level 1
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often Fin Stabilized : Increases targeting, reduces penetration CFS AT-T (L)
Firepower icon1245Penetration icon395Targeting icon110
Range 2550
Tech rank
Tier 3
Shaped CFS WSAT (L) icon
Level 6
Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped CFS WSAT (L)
Firepower icon920Penetration icon690Targeting icon130
Range 2550

Illustration :

Main Illustration


Object 432 illustration

Skin illustration


Object 432 skin illustration
Method 1
Dogtag image

Dogtag
x 93

Resource image

Processor
x 470

Blueprint image

Blueprint N5
x 41

Torsion_bar image

S 6

External image

Torsion Bar
x 1

Silver image

Silver
x 7 052 600

Method 2
Resource image

Origin Stone
x 25

Blueprint image

Blueprint N5
x 2

Silver image

Silver
x 5 500

dirt streets's icon
Dirt streets

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof]

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 3 out of 3

Missing: [w proof] [tires] [light]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Firepower

Missing: [w proof] [tires] [light] [front]

snow forest's icon
Snow forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [front]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [w proof] [tires] [light] [front]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Damage received
- Fire resistance

Missing: [w proof] [tires] [light] [front] [d proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 0 out of 3

- Damage received
- Fire resistance
- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 0 out of 3

- Damage received
- Fire resistance
- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 2 out of 3

- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 2 out of 3

- Targeting

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 0 out of 3

- Damage received
- Detection
- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Damage received
- Detection

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 1 out of 3

- Targeting
- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Armor
- Fire resistance

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate