Object 450 Tamara Petrovna

Last updated : 2025-09-11 01:05:52
Profile updated to game version : 1.9.8.12

Portrait of Object 450

mt category Object 450
rossiya flag Tamara Petrovna
Unlocks

Nothing

Category Medium Tank
Armor Standard
Nation Rossiya
Rarity Gold
Blueprint Rank N6
Live2D Not available

Talents
cooking talent icon Cooking 2
psychology talent icon Psychology 2

Basic equipment slots
turret slot turret slot mod slot external slot external slot internal slot special slot

Additionnal Raid slots
A.T.E. slot

Additionnal Fate slots
Unknown

Shells
apds shell [APDS] Discarding Sabot
he shell [HE] High-Explosive
heat shell [HEAT] Anti-Tank

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in MT category for this attribute (129 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
748
+18.20
2531
Firepower icon Firepower
Ranked 34
Δ +264
389
+9.00
1271
Penetration icon Penetration
Ranked 8
Δ +254
135
Targeting icon Targeting
Ranked 6
Δ +25
823
+23.41
3116
Durability icon Durability
Ranked 36
Δ +239
379
+9.19
1279
Armor icon Armor
Ranked 2
Δ +316
135
Evasion icon Evasion
Ranked 4
Δ +50
85
Stealth icon Stealth
Ranked 8
Δ +25
65
Detection icon Detection
Ranked 11
Δ +0
A
80
Fire resistance
8 Δ +20
A
70
Critical resistance
9 Δ -6
B
70
Critical defense
11 Δ -6

Active Skills :

Chassis properties
flat_top chassis bonus Flat top
Increases ricochet chance for [AP] and [AT] attacks
front chassis bonus Front
Immune to [Bushy] terrain effect : [Forest]
[Forest] Troughout the battle, Firepower is reduced
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
c_proof engine bonus C proof
Immune to [Cold] terrain effect : [Snow]
[Snow] Troughout the battle, Damage received is increased
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
Tech rank
Tier 1
CP HT Engine icon
C_proof's icon S_proof's icon CP HT Engine
Durability icon 520 Evasion icon 40
Tech rank
Tier 2
CP HT Engine II icon
C_proof's icon S_proof's icon CP HT Engine II
Durability icon 1180 Evasion icon 75
Tech rank
Tier 3
CP HT Engine III icon
C_proof's icon S_proof's icon CP HT Engine III
Durability icon 1840 Evasion icon 115
Tech rank
Tier 1
Bottom-Heavy Chassis icon
Flat_top's icon Low's icon Rear's icon Treads's icon Bottom-Heavy Chassis
Durability icon 405 Penetration icon 95 Stealth icon 25 Targeting icon 30
Tech rank
Tier 2
Bottom-Heavy Chassis II icon
Flat_top's icon Low's icon Rear's icon Treads's icon Bottom-Heavy Chassis II
Durability icon 1170 Penetration icon 230 Stealth icon 40 Targeting icon 65
Tech rank
Tier 3
Bottom-Heavy ES Chassis icon
Flat_top's icon Front's icon Rear's icon Treads's icon Bottom-Heavy ES Chassis
Durability icon 870 Evasion icon 70 Penetration icon 300 Stealth icon 70 Targeting icon 130
Tech rank
Tier 1
Medium Welded Rolled Armor icon
Welded's icon Medium Welded Rolled Armor
Armor icon 85 Evasion icon 15 Targeting icon 10
Tech rank
Tier 1
Medium Cast Welded Armor icon
Cast's icon Welded's icon Medium Cast Welded Armor
Armor icon 110 Durability icon 100 Evasion icon 15 Targeting icon 5
Tech rank
Tier 1
Medium Composite Wedge Armor icon
Composite's icon Wedge's icon Medium Composite Wedge Armor
Armor icon 175 Evasion icon 5
Tech rank
Tier 1
Medium Tempered Upgraded Armor icon
Tempered's icon Medium Tempered Upgraded Armor
Armor icon 125 Evasion icon 25 Stealth icon 30
Tech rank
Tier 2
Medium Cast Welded Armor II icon
Cast's icon Welded's icon Medium Cast Welded Armor II
Armor icon 245 Durability icon 275 Evasion icon 30 Targeting icon 15
Tech rank
Tier 2
Medium Welded Rolled Armor II icon
Welded's icon Medium Welded Rolled Armor II
Armor icon 230 Evasion icon 45 Targeting icon 30
Tech rank
Tier 2
Medium Composite Wedge Armor II icon
Composite's icon Wedge's icon Medium Composite Wedge Armor II
Armor icon 360 Evasion icon 10
Tech rank
Tier 2
Medium Tempered Upgraded Armor II icon
Tempered's icon Medium Tempered Upgraded Armor II
Armor icon 255 Evasion icon 50 Stealth icon 45
Tech rank
Tier 3
Medium Welded Rolled Armor III icon
Welded's icon Medium Welded Rolled Armor III
Armor icon 345 Evasion icon 65 Targeting icon 45
Tech rank
Tier 3
Medium Cast Welded Armor III icon
Cast's icon Welded's icon Medium Cast Welded Armor III
Armor icon 385 Durability icon 450 Evasion icon 50 Targeting icon 25
Tech rank
Tier 3
Medium Tempered Upgraded Armor III icon
Tempered's icon Medium Tempered Upgraded Armor III
Armor icon 370 Evasion icon 70 Stealth icon 55
Tech rank
Tier 3
Medium Composite Wedge Armor III icon
Composite's icon Wedge's icon Medium Composite Wedge Armor III
Armor icon 540 Evasion icon 15
[APDS] Discarding Sabot
Tech rank
Tier 2
FSLRDS (L) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration FSLRDS (L)
Firepower icon520Penetration icon255Targeting icon55
Range 4130
Tech rank
Tier 2
Carbonized FSDS (L) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Fin Stabilized : Increases targeting, reduces penetration Carbonized FSDS (L)
Firepower icon360Penetration icon435Targeting icon40
Range 4130
Tech rank
Tier 3
QFLR Mag (S) icon
Level 3
Discarding Sabot : Penetrator rod ignores a portion of target's armor Quickfire : Quickfire clip increases damage by a certain percentage Rod-Cap : Reduces ricochet chance against specialised armors QFLR Mag (S)
Firepower icon935Penetration icon490
Range 4130
Tech rank
Tier 3
Carbonized FSLRDS (L) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Carbonized FSLRDS (L)
Firepower icon510Penetration icon615Targeting icon60
Range 4130
Tech rank
Tier 3
FSLRDS (L) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS FSLRDS (L)
Firepower icon460Penetration icon710Targeting icon105
Range 4130
Tech rank
Tier 3
High-density FSLRDS (L) icon
Level 6
Self-sharpening : Better ricochet chance reduction and has a high chance to ignite penetrated targets Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS High-density FSLRDS (L)
Firepower icon385Penetration icon815Targeting icon90
Range 4130
[HE] High-Explosive
Tech rank
Tier 1
Concave HE (M) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Concave HE (M)
Firepower icon510Penetration icon80Targeting icon45
Range 6230
Tech rank
Tier 2
Concave HE-I (M) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HE-I (M)
Firepower icon1025Penetration icon130Targeting icon80
Range 6230
Tech rank
Tier 3
Concave HCHE-I (L) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HCHE-I (L)
Firepower icon1575Penetration icon160Targeting icon110
Range 6230
Tech rank
Tier 3
Concave Shrapnel HE-F (M) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased Concave Shrapnel HE-F (M)
Firepower icon2135Penetration icon50Targeting icon125
Range 6230
[HEAT] Anti-Tank
Tech rank
Tier 1
AT-T (L) icon
Level 4
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often AT-T (L)
Firepower icon360Penetration icon110
Range 4560
Tech rank
Tier 3
CFS AT-T (L) icon
Level 1
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often Fin Stabilized : Increases targeting, reduces penetration CFS AT-T (L)
Firepower icon1245Penetration icon395Targeting icon110
Range 4560
Tech rank
Tier 3
Shaped CFS WSAT (L) icon
Level 6
Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped CFS WSAT (L)
Firepower icon920Penetration icon690Targeting icon130
Range 4560

Illustration :

Main Illustration


Object 450 illustration
Method 1
Dogtag image

Dogtag
x 101

Resource image

Processor
x 581

Blueprint image

Blueprint N6
x 44

Torsion_bar image

S 6

External image

Torsion Bar
x 1

Silver image

Silver
x 7 488 000

Method 2
Resource image

Origin Stone
x 25

Blueprint image

Blueprint N6
x 6

Silver image

Silver
x 6 600

dirt streets's icon
Dirt streets

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof]

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 3 out of 3

Missing: [w proof] [tires] [light]

grass forest's icon
Grass forest

Adequate equipment : 1 out of 1

Missing: [w proof] [tires] [light]

dirt forest's icon
Dirt forest

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof] [tires] [light]

rocky forest's icon
Rocky forest

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [tires] [light]

snow forest's icon
Snow forest

Adequate equipment : 3 out of 3

Missing: [w proof] [tires] [light]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [w proof] [tires] [light]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Damage received
- Fire resistance

Missing: [w proof] [tires] [light] [d proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 0 out of 3

- Damage received
- Fire resistance
- Firepower

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 0 out of 3

- Damage received
- Fire resistance
- Stealth

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 2 out of 3

- Stealth

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 2 out of 3

- Targeting

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 1 out of 3

- Damage received
- Detection

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Damage received
- Detection

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 3 out of 3

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 1 out of 3

- Targeting
- Stealth

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Firepower

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Armor
- Fire resistance

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro ...I heard that BWMG doesn't have any special requirements for mercenaries, so I came to apply. Because of these horns on my head, I can't really find a good job out there...
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate