Object 640 Mikhaylina Luminaszko

Last updated : 2024-11-04 19:35:04
Profile updated to game version : 1.9.8.0

Portrait of Object 640

ht category Object 640
rossiya flag Mikhaylina Luminaszko
Unlocks

Nothing

Category Heavy Tank
Armor Heavy
Nation Rossiya
Rarity Gold
Blueprint Rank ?
Live2D Not available

Talents
cooking talent icon Cooking 1
crafting talent icon Crafting 3

Basic equipment slots
turret slot mod slot mod slot external slot internal slot internal slot special slot

Additionnal Raid slots
A.T.E. slot

Additionnal Fate slots
Unknown

Shells
apcr shell [APCR] Composite-Rigid
apds shell [APDS] Discarding Sabot
heat shell [HEAT] Anti-Tank

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in HT category for this attribute (93 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
804
+19.71
2735
Firepower icon Firepower
Ranked 1
Δ +492
320
+10.19
1318
Penetration icon Penetration
Ranked 2
Δ +287
160
Targeting icon Targeting
Ranked 2
Δ +70
986
+26.61
3593
Durability icon Durability
Ranked 7
Δ +318
405
+10.31
1414
Armor icon Armor
Ranked 1
Δ +327
155
Evasion icon Evasion
Ranked 1
Δ +90
45
Stealth icon Stealth
Ranked 6
Δ +0
90
Detection icon Detection
Ranked 3
Δ +35
A
0
Fire resistance
23 Δ -48
A
0
Critical resistance
20 Δ -66
A
0
Critical defense
13 Δ -72

Active Skills :

Chassis properties
flat_top chassis bonus Flat top
Increases ricochet chance for [AP] and [AT] attacks
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
c_proof engine bonus C proof
Immune to [Cold] terrain effect : [Snow]
[Snow] Troughout the battle, Damage received is increased
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
Tech rank
Tier 1
CP HT Engine icon
C_proof's icon S_proof's icon CP HT Engine
Durability icon 520 Evasion icon 40
Tech rank
Tier 2
CP HT Engine II icon
C_proof's icon S_proof's icon CP HT Engine II
Durability icon 1180 Evasion icon 75
Tech rank
Tier 3
CP HT Engine III icon
C_proof's icon S_proof's icon CP HT Engine III
Durability icon 1840 Evasion icon 115
Tech rank
Tier 1
Flat-Top Chassis icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis
Armor icon 80 Durability icon 475 Firepower icon 95 Targeting icon 40
Tech rank
Tier 2
Flat-Top Chassis II icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis II
Armor icon 180 Durability icon 1240 Firepower icon 225 Targeting icon 90
Tech rank
Tier 3
Flat-Top Chassis III icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis III
Armor icon 270 Durability icon 1940 Firepower icon 350 Targeting icon 130
Tech rank
Tier 1
Heavy Full Cast Armor icon
Cast's icon Heavy Full Cast Armor
Armor icon 90 Durability icon 165 Evasion icon 10
Tech rank
Tier 1
Heavy Spaced Wedge Armor icon
Spaced's icon Wedge's icon Heavy Spaced Wedge Armor
Armor icon 115 Evasion icon 35
Tech rank
Tier 1
Heavy Composite Wedge Armor icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor
Armor icon 200
Tech rank
Tier 2
Heavy Full Cast Armor II icon
Cast's icon Heavy Full Cast Armor II
Armor icon 225 Durability icon 515 Evasion icon 25
Tech rank
Tier 2
Heavy Spaced Wedge Armor II icon
Spaced's icon Wedge's icon Heavy Spaced Wedge Armor II
Armor icon 250 Evasion icon 75
Tech rank
Tier 2
Heavy Composite Wedge Armor II icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor II
Armor icon 400 Evasion icon 5
Tech rank
Tier 3
Heavy Full Cast Armor III icon
Cast's icon Heavy Full Cast Armor III
Armor icon 385 Durability icon 935 Evasion icon 45
Tech rank
Tier 3
Heavy Spaced Wedge Armor III icon
Spaced's icon Wedge's icon Heavy Spaced Wedge Armor III
Armor icon 400 Evasion icon 115
Tech rank
Tier 3
Heavy Composite Wedge Armor III icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor III
Armor icon 605 Evasion icon 5
Tech rank
Tier 3
Heavy Arc-shaped Cast Alloy Armor icon
Arc_shaped's icon Heavy Arc-shaped Cast Alloy Armor
Armor icon 630 Durability icon 485 Evasion icon 15
[APCR] Composite-Rigid
Tech rank
Tier 1
Tempered APCR (L) icon
Level 4
Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Tempered APCR (L)
Firepower icon315Penetration icon100
Range 1570
Tech rank
Tier 2
Tempered CRBC (L) icon
Level 3
Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Ballistic Cap : Increases targeting Tempered CRBC (L)
Firepower icon770Penetration icon230Targeting icon45
Range 1570
Tech rank
Tier 3
Tempered CRCBC (L) icon
Level 5
Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Ballistic Cap : Increases targeting Tempered CRCBC (L)
Firepower icon1275Penetration icon375Targeting icon60
Range 1570
[APDS] Discarding Sabot
Tech rank
Tier 1
Heavy APDS (L) icon
Level 3
Discarding Sabot : Penetrator rod ignores a portion of target's armor Heavy : The closer the target, the greater the penetration Heavy APDS (L)
Firepower icon315Penetration icon85
Range 3670
Tech rank
Tier 1
Tempered APDS (L) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Tempered : Target's armor is less effective Tempered APDS (L)
Firepower icon280Penetration icon110
Range 3670
Tech rank
Tier 2
Heavy FSDS (L) icon
Level 3
Discarding Sabot : Penetrator rod ignores a portion of target's armor Fin Stabilized : Increases targeting, reduces penetration Heavy : The closer the target, the greater the penetration Heavy FSDS (L)
Firepower icon845Penetration icon210Targeting icon35
Range 3670
Tech rank
Tier 2
Tempered FSDS (L) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Tempered : Target's armor is less effective Fin Stabilized : Increases targeting, reduces penetration Tempered FSDS (L)
Firepower icon690Penetration icon255Targeting icon35
Range 3670
Tech rank
Tier 3
Heavy FSLRDS (L) icon
Level 1
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Heavy : The closer the target, the greater the penetration Heavy FSLRDS (L)
Firepower icon1275Penetration icon310Targeting icon50
Range 3670
Tech rank
Tier 3
Tempered FSLRDS (L) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Tempered : Target's armor is less effective Fin Stabilized : Increases targeting, reduces penetration Tempered FSLRDS (L)
Firepower icon1020Penetration icon370Targeting icon55
Range 3670
Tech rank
Tier 3
FSLRDS (L) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS FSLRDS (L)
Firepower icon460Penetration icon710Targeting icon105
Range 3670
Tech rank
Tier 3
High-density FSLRDS (L) icon
Level 6
Self-sharpening : Better ricochet chance reduction and has a high chance to ignite penetrated targets Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS High-density FSLRDS (L)
Firepower icon385Penetration icon815Targeting icon90
Range 3670
[HEAT] Anti-Tank
Tech rank
Tier 1
Shaped WSAT (L) icon
Level 6
Molten : Ignited targets take drastically increased fire Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped WSAT (L)
Firepower icon285Penetration icon225
Range 2620
Tech rank
Tier 2
Shaped WSFSAT (L) icon
Level 6
Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped WSFSAT (L)
Firepower icon600Penetration icon455Targeting icon90
Range 2620
Tech rank
Tier 3
DECAP Missile (Large Caliber) icon
Level 4
Molten : Ignited targets take drastically increased fire Precision Strike : Reduce partial armor by attacking target's weak spot with precision guidance; Increase CRIT Rate and CRIT DMG DECAP Missile (Large Caliber)
Firepower icon1630Penetration icon475Targeting icon200
Range 2620
Tech rank
Tier 3
QFAT Mag (M) icon
Level 4
Molten : Ignited targets take drastically increased fire Quickfire : Quickfire clip increases damage by a certain percentage QFAT Mag (M)
Firepower icon1805Penetration icon425Targeting icon90
Range 2620
Tech rank
Tier 3
Shaped CFS WSAT (L) icon
Level 6
Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped CFS WSAT (L)
Firepower icon920Penetration icon690Targeting icon130
Range 2620

Illustration :

Main Illustration


Object 640 illustration
Method 1
Dogtag image

Dogtag
x 121

Resource image

Processor
x 765

Blueprint image

Blueprint N6
x 51

Skirt_armor image

S 6

Special image

Skirt Armor
x 1

Silver image

Silver
x 8 000 000

Method 2
dirt streets's icon
Dirt streets

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof]

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 3 out of 3

Missing: [w proof] [tires] [light]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Firepower

Missing: [w proof] [tires] [light] [front]

snow forest's icon
Snow forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [front]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [w proof] [tires] [light] [front]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Damage received
- Fire resistance

Missing: [w proof] [tires] [light] [front] [d proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 0 out of 3

- Damage received
- Fire resistance
- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 0 out of 3

- Damage received
- Fire resistance
- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 2 out of 3

- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 2 out of 3

- Targeting

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 0 out of 3

- Damage received
- Detection
- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Damage received
- Detection

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 1 out of 3

- Targeting
- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Armor
- Fire resistance

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [w proof] [tires] [light] [front] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate