P51 Xiulan Hathaway

Last updated : 2024-03-31 00:57:49
Profile updated to game version : 1.9.7.52

Category Fighter
Armor Aerial
Nation Freedonia
Rarity Gold
Blueprint Rank A2
Live2D Not available

Talents
cooking talent icon Cooking 1
nursing talent icon Nursing 1
sports talent icon Sports 2

Basic equipment slots
nose slot belly slot load slot load slot tail slot internal slot internal slot crew slot

Additionnal Raid slots
Unknown

Additionnal Fate slots
Unknown

Shells
rp shell [RP] Rocket-Propelled
a-ap shell [A-AP] Aerial Conventional
a-rp shell [A-RP] Aerial Rocket-Propelled

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in FIGHTER category for this attribute (10 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
630
+20.10
2599
Firepower icon Firepower
Ranked 3
Δ +312
252
+7.71
1007
Penetration icon Penetration
Ranked 6
Δ +0
115
Targeting icon Targeting
Ranked 2
Δ +15
639
+19.20
2520
Durability icon Durability
Ranked 5
Δ +0
221
+6.10
818
Armor icon Armor
Ranked 4
Δ +10
130
Evasion icon Evasion
Ranked 3
Δ +25
80
Stealth icon Stealth
Ranked 2
Δ +10
120
Detection icon Detection
Ranked 2
Δ +25
A
76
Fire resistance
3 Δ +8
B
60
Critical resistance
4 Δ +0
A
78
Critical defense
2 Δ +4

Active Skills :

Chassis properties
barrier_resistance chassis bonus Barrier resistance
Immune to [Barrier] terrain effect : [Barrier]
[Barrier] May fail to attack at the beginning of each stage
cloudiness_resistance chassis bonus Cloudiness resistance
Immune to [Cloudiness] terrain effect : [Cloudiness]
[Cloudiness] More likely to get hit by a crit during the entire battle
wind_resistance chassis bonus Wind resistance
Immune to [Wind deflection] terrain effect : [Wind deflection]
[Wind deflection] Targeting drops during the entire battle
Engine properties
drag_resistance engine bonus Drag resistance
Immune to [Drag] terrain effect
static_electricity_resistance engine bonus Static electricity resistance
Immune to [Static electricity] terrain effect : [Static electricity]
[Static electricity] HP may drop at a certain rate after each stage
Tech rank
Tier 1
LI AS Radial Engine icon
Drag_resistance's icon Static_electricity_resistance's icon LI AS Radial Engine
Detection icon 35 Durability icon 130 Evasion icon 40
Tech rank
Tier 2
LI AS Radial Engine II icon
Drag_resistance's icon Static_electricity_resistance's icon LI AS Radial Engine II
Detection icon 55 Durability icon 530 Evasion icon 115
Tech rank
Tier 3
LI AS Radial Engine III icon
Drag_resistance's icon Static_electricity_resistance's icon LI AS Radial Engine III
Detection icon 70 Durability icon 830 Evasion icon 185
Tech rank
Tier 1
Single-engine straight wing purlin fuselage icon
Barrier_resistance's icon Cloudiness_resistance's icon Wind_resistance's icon Single-engine straight wing purlin fuselage
Armor icon 60 Durability icon 200 Targeting icon 20
Tech rank
Tier 2
Single-engine straight wing purlin fuselage II icon
Barrier_resistance's icon Cloudiness_resistance's icon Wind_resistance's icon Single-engine straight wing purlin fuselage II
Armor icon 180 Durability icon 895 Targeting icon 50
Tech rank
Tier 3
Single-engine straight wing purlin fuselage III icon
Barrier_resistance's icon Cloudiness_resistance's icon Wind_resistance's icon Single-engine straight wing purlin fuselage III
Armor icon 260 Durability icon 1590 Evasion icon 70 Targeting icon 100
Tech rank
Tier 1
Riveted polished magnesium aluminum alloy coatings icon
Ice_resistance's icon Riveting's icon Riveted polished magnesium aluminum alloy coatings
Armor icon 80 Evasion icon 35
Tech rank
Tier 2
Riveted polished magnesium aluminum alloy coatings II icon
Ice_resistance's icon Riveting's icon Riveted polished magnesium aluminum alloy coatings II
Armor icon 180 Evasion icon 85
Tech rank
Tier 3
Riveted polished magnesium aluminum alloy coatings III icon
Ice_resistance's icon Riveting's icon Riveted polished magnesium aluminum alloy coatings III
Armor icon 285 Evasion icon 130
[RP] Rocket-Propelled
Tech rank
Tier 1
Rocket-F (M) icon
Level 1
Multi-Launch : Chance to hit an additional target during Shelling Frangible : Increases damage against infantry, if no infantry left then crit rate increased Rocket-F (M)
Firepower icon320Penetration icon40
Range 6890
Tech rank
Tier 1
AT Rocket (M) icon
Level 5
Molten : Ignited targets take drastically increased fire Multi-Launch : Chance to hit an additional target during Shelling AT Rocket (M)
Firepower icon380Penetration icon130
Range 6890
Tech rank
Tier 2
FS Rocket-F (M) icon
Level 2
Multi-Launch : Chance to hit an additional target during Shelling Fin Stabilized : Increases targeting, reduces penetration Frangible : Increases damage against infantry, if no infantry left then crit rate increased FS Rocket-F (M)
Firepower icon1210Penetration icon135Targeting icon50
Range 6890
Tech rank
Tier 2
FSAT Rocket (M) icon
Level 6
Molten : Ignited targets take drastically increased fire Multi-Launch : Chance to hit an additional target during Shelling Fin Stabilized : Increases targeting, reduces penetration FSAT Rocket (M)
Firepower icon905Penetration icon300Targeting icon35
Range 6890
Tech rank
Tier 3
Turbo Rocket-F (M) icon
Level 4
Multi-Launch : Chance to hit an additional target during Shelling Frangible : Increases damage against infantry, if no infantry left then crit rate increased Turbo : Increases targeting Turbo Rocket-F (M)
Firepower icon2180Penetration icon235Targeting icon125
Range 6890
Tech rank
Tier 3
Turbo AT Rocket (M) icon
Level 6
Molten : Ignited targets take drastically increased fire Multi-Launch : Chance to hit an additional target during Shelling Turbo : Increases targeting Turbo AT Rocket (M)
Firepower icon1380Penetration icon450Targeting icon80
Range 6890
[A-AP] Aerial Conventional
Tech rank
Tier 1
A.APBC icon
Level 1
Ballistic Cap : Increases targeting A.APBC
Firepower icon120Penetration icon75Targeting icon20
Range 800
Tech rank
Tier 1
A.AP-T icon
Level 3
Tracer : Increases the target's chance to be targeted more often A.AP-T
Firepower icon185Penetration icon120Targeting icon30
Range 800
Tech rank
Tier 2
A.APC-T icon
Level 1
Tracer : Increases the target's chance to be targeted more often Ballistic Cap : Increases targeting A.APC-T
Firepower icon430Penetration icon265Targeting icon80
Range 800
Tech rank
Tier 3
A.HA.SAP icon
Level 1
Tracer : Target being hit has a higher chance of being hit again A.HA.SAP
Firepower icon745Penetration icon440Targeting icon130
Range 800
[A-RP] Aerial Rocket-Propelled
Tech rank
Tier 1
A.HE.Rocket-HG icon
Level 1
Multi-Launch : Chance to hit an additional target during Shelling A.HE.Rocket-HG
Firepower icon300Penetration icon50
Range 800
Tech rank
Tier 1
A.N.Rocket-I icon
Level 2
Multi-Launch : Chance to hit an additional target during Shelling Burning Agent : Shells have a chance to ignite targets without penetrating them. A.N.Rocket-I
Firepower icon325Penetration icon90
Range 800
Tech rank
Tier 2
A.SN.Rocket-I icon
Level 1
Multi-Launch : Chance to hit an additional target during Shelling Burning Agent : Shells have a chance to ignite targets without penetrating them. A.SN.Rocket-I
Firepower icon1055Penetration icon250Targeting icon50
Range 800
Tech rank
Tier 3
A.HLN.Rocket-I icon
Level 1
Multi-Launch : Chance to hit an additional target during Shelling Burning Agent : Shells have a chance to ignite targets without penetrating them. A.HLN.Rocket-I
Firepower icon1650Penetration icon385Targeting icon115
Range 800

Illustration :

Main Illustration


P51 illustration
Method 1
Resource image

Silicate Mica
x 372

Blueprint image

Blueprint N5
x 39

Heavy aerial bomb image

S 4

Aircraft_cabin image

Heavy Aerial Bomb
x 1

Silver image

Silver
x 3 050 000

dirt streets's icon
Dirt streets

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Critical resistance

Missing: [rear] [w proof] [low]

rocky streets's icon
Rocky streets

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 0 out of 3

- Damage received
- Fire resistance
- Evasion

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 0 out of 3

- Damage received
- Fire resistance
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 0 out of 3

- Damage received
- Fire resistance
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 0 out of 3

- Damage received
- Detection
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 0 out of 3

- Damage received
- Detection
- Evasion

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 0 out of 3

- Evasion
- Penetration
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate