Sherman m4a3 Rocket Launcher Type Lihua Xu
Engines
Tier 1 |
|
Silent DP Engine 35 20 |
Tier 2 |
|
Silent DP Engine II 55 55 |
Tier 3 |
|
Silent DP Engine III 70 90 |
Chassis
Tier 1 |
|
Sloped Rear-Turret Chassis 60 335 40 |
Tier 2 |
|
Sloped Rear-Turret Chassis II 160 1100 95 |
Tier 3 |
|
Sloped Rear-Turret Chassis III 255 1800 150 |
Armors
Tier 1 |
|
Medium Rolled Riveted Armor 60 20 |
Tier 1 |
|
Medium Cast Riveted Armor 65 65 20 |
Tier 1 |
|
Medium Composite Armor 200 5 |
Tier 1 |
|
Medium Composite Wedge Armor 175 5 |
Tier 1 |
|
Medium Tempered Upgraded Armor 125 25 30 |
Tier 2 |
|
Medium Rolled Riveted Armor II 190 55 |
Tier 2 |
|
Medium Cast Riveted Armor II 175 240 50 |
Tier 2 |
|
Medium Composite Armor II 410 10 |
Tier 2 |
|
Medium Composite Wedge Armor II 360 10 |
Tier 2 |
|
Medium Tempered Upgraded Armor II 255 50 45 |
Tier 3 |
|
Medium Rolled Riveted Armor III 320 95 |
Tier 3 |
|
Medium Cast Riveted Armor III 285 415 80 |
Tier 3 |
|
Medium Tempered Upgraded Armor III 370 70 55 |
Tier 3 |
|
Medium Composite Armor III 615 15 |
Tier 3 |
|
Medium Composite Wedge Armor III 540 15 |
Shells From game version 1.7.7.13
Tier 1 |
Level 2 |
APHE (M) 31535 |
Range | 1510 |
Tier 1 |
Level 4 |
AP-T (M) 295125 |
Range | 1510 |
Tier 2 |
Level 2 |
APHEC (M) 960100 |
Range | 1510 |
Tier 2 |
Level 3 |
APC-T (M) 595245 |
Range | 1510 |
Tier 3 |
Level 1 |
HCAPCBC (M) 154015550 |
Range | 1510 |
Tier 3 |
Level 2 |
APCBC-T (M) 93037555 |
Range | 1510 |
Tier 1 |
Level 5 |
Light APDS (M) 20016025 |
Range | 2530 |
Tier 2 |
Level 5 |
Light FSDS (M) 45534050 |
Range | 2530 |
Tier 3 |
Level 5 |
Light FSLR (M) 71052080 |
Range | 2530 |
Tier 1 |
Level 2 |
LDERAT (M) 1758550 |
Range | 2840 |
Tier 2 |
Level 2 |
BBERAT (M) 77024070 |
Range | 2840 |
Tier 2 |
Level 5 |
Tandem AT (M) 965340 |
Range | 2840 |
Tier 3 |
Level 2 |
RPERAT (M) 160539095 |
Range | 2840 |
Tier 3 |
Level 4 |
CFS Tandem AT (M) 144550050 |
Range | 2840 |
Tier 1 |
Level 1 |
Rocket-F (M) 32040 |
Range | 9100 |
Tier 1 |
Level 2 |
Rocket-I (M) 33585 |
Range | 9100 |
Tier 2 |
Level 2 |
FS Rocket-F (M) 121013550 |
Range | 9100 |
Tier 2 |
Level 4 |
FS Rocket-I (M) 114525555 |
Range | 9100 |
Tier 2 |
Level 5 |
ML Rocket (M) 955295 |
Range | 9100 |
Tier 3 |
Level 2 |
Turbo Rocket-I (M) 1685375115 |
Range | 9100 |
Tier 3 |
Level 4 |
Turbo Rocket-F (M) 2180235125 |
Range | 9100 |
Tier 3 |
Level 5 |
MLFS Rocket (M) 149045535 |
Range | 9100 |
Illustration :
Main Illustration
How to unlock:
Dogtag
x
48
Test Doll
x
490
Blueprint N5
x
41
S 6
Propellant
x
1
Silver
x
5 835 000
Voucher
x
237
Test Doll
x
490
Blueprint N5
x
41
S 6
Propellant
x
1
Silver
x
5 835 000
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 1 out of 3
- Detection
- Critical resistance
Missing: [w proof] [low]
Rocky streets
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Critical resistance
Missing: [w proof] [low] [tires] [light]
Snow streets
Adequate equipment : 1 out of 3
- Damage received
- Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof]
Grass forest
Adequate equipment : 1 out of 1
Missing: [w proof] [low] [tires] [light] [c proof]
Dirt forest
Adequate equipment : 2 out of 3
- Detection
Missing: [w proof] [low] [tires] [light] [c proof]
Rocky forest
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [w proof] [low] [tires] [light] [c proof]
Snow forest
Adequate equipment : 2 out of 3
- Damage received
Missing: [w proof] [low] [tires] [light] [c proof]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [w proof] [low] [tires] [light] [c proof] [s proof]
Desert hills
Adequate equipment : 1 out of 3
- Fire resistance
- Evasion
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof]
Desert plains
Adequate equipment : 1 out of 3
- Fire resistance
- Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Desert valley
Adequate equipment : 2 out of 3
- Fire resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Rocky valley
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Snow valley
Adequate equipment : 2 out of 3
- Damage received
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Grass plains
Adequate equipment : 0 out of 1
- Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Dirt plains
Adequate equipment : 1 out of 3
- Detection
- Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Snow plains
Adequate equipment : 1 out of 3
- Damage received
- Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Crushed ice streets
Adequate equipment : 0 out of 3
- Damage received
- Targeting
- Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Shoals forest
Adequate equipment : 2 out of 3
- Detection
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Shoals hills
Adequate equipment : 1 out of 3
- Detection
- Evasion
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Muddy snow forest
Adequate equipment : 3 out of 3
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Crushed ice valley
Adequate equipment : 1 out of 3
- Damage received
- Targeting
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Rocky desert plains
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Rocky desert streets
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled] [moisture counter] [buoyant]
River streets
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled] [moisture counter] [buoyant]
River valley
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 1 out of 3
- Probably fail to attack
- Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled] [moisture counter] [buoyant] [energized] [brisk]
Quotes
From | Quote |
---|---|
Intro | I am from the East Asian War Zone and not familiar with the rules here. If I do anything wrong, please correct me. |
Main screen #1 | |
Main screen #2 | |
Main screen #3 | |
Main screen #4 | |
Main screen #5 | |
Main screen #6 | |
On upgrade | |
Pre-attack #1 | |
Pre-attack #2 | |
Pre-attack #3 | |
On attack #1 | |
On attack #2 | |
On attack #3 | |
On attack #4 | |
On attack #5 | |
On attack #6 | |
On attack #7 | |
Getting hit | |
Upon destruction | |
Assignation to a squad | |
Adding essential equipment #1 | |
Adding essential equipment #2 | |
Adding essential equipment #3 | |
Adding essential equipment #4 | |
Adding equipment to a slot #1 | |
Adding equipment to a slot #2 | |
Adding equipment to a slot #3 | |
Unequip all gear | |
Battle victory #1 | |
Battle victory #2 | |
Battle victory #3 | |
Battle loss | |
Fate | Thank you for awarding me the medal. I shall provide you, brother, some services. I know all about four arts, please feel free to ask. Oh? You can't call someone 'brother' here?... Alright, I shall refer to you as commander, then. |