Spähpanzer II Luchs Diane Stiegler
Engines
Tier 1 |
|
DP HT Engine 20 190 10 |
Tier 2 |
|
DP HT Engine II 35 850 30 |
Tier 3 |
|
DP HT Engine III 45 1510 50 |
Chassis
Tier 1 |
|
Wheeled Chassis 135 45 30 45 |
Tier 2 |
|
Wheeled Chassis II 255 75 40 75 |
Tier 3 |
|
Wheeled Chassis III 395 110 50 110 |
Tier 3 |
|
Armored Wheeled Chassis III 135 1600 115 170 |
Armors
Tier 1 |
|
Light Welded Rolled Armor 65 25 10 |
Tier 1 |
|
Light Cast Welded Armor 85 100 20 5 |
Tier 1 |
|
Light Spaced Armor 85 55 |
Tier 1 |
|
Light Tempered Upgraded armor 95 35 30 |
Tier 2 |
|
Light Cast Welded Armor II 190 275 45 15 |
Tier 2 |
|
Light Welded Rolled Armor II 175 60 30 |
Tier 2 |
|
Light Spaced Armor II 185 110 |
Tier 2 |
|
Light Tempered Upgraded Armor II 190 65 45 |
Tier 3 |
|
Light Welded Rolled Armor III 260 90 45 |
Tier 3 |
|
Light Cast Welded Armor III 300 450 75 25 |
Tier 3 |
|
Light Spaced Armor III 280 170 |
Tier 3 |
|
Light Hardened Welded Armor III 370 100 25 |
Tier 3 |
|
Light Composite Armor III 540 30 |
Shells From game version 1.8.7.38
Tier 1 |
Level 1 |
APSSDS (S) 1208010 |
Range | 1700 |
Tier 1 |
Level 6 |
Carbonized APDS (S) 80230 |
Range | 1700 |
Tier 2 |
Level 6 |
Carbonized FSDS (S) 17546540 |
Range | 1700 |
Tier 3 |
Level 3 |
QFLR Mag (S) 935490 |
Range | 1700 |
Tier 3 |
Level 4 |
Carbonized FSLRDS (S) 25565560 |
Range | 1700 |
Illustration :
Main Illustration
Skin illustration
How to unlock:
Dogtag
x
46
Secret Plan
x
416
Blueprint N5
x
39
S 5
Torsion Bar
x
1
Silver
x
4 785 000
Voucher
x
253
Secret Plan
x
416
Blueprint N5
x
39
S 5
Torsion Bar
x
1
Silver
x
4 785 000
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 1 out of 3
- Penetration
- Detection
Missing: [rear] [w proof]
Rocky streets
Adequate equipment : 3 out of 3
Missing: [rear] [w proof]
Snow streets
Adequate equipment : 1 out of 3
- Evasion
- Damage received
Missing: [rear] [w proof] [treads] [c proof]
Grass forest
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [w proof] [treads] [c proof] [front]
Dirt forest
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Firepower
Missing: [rear] [w proof] [treads] [c proof] [front]
Rocky forest
Adequate equipment : 2 out of 3
- Firepower
Missing: [rear] [w proof] [treads] [c proof] [front]
Snow forest
Adequate equipment : 0 out of 3
- Evasion
- Damage received
- Firepower
Missing: [rear] [w proof] [treads] [c proof] [front]
Grass hills
Adequate equipment : 1 out of 1
Missing: [rear] [w proof] [treads] [c proof] [front]
Desert hills
Adequate equipment : 2 out of 3
- Fire resistance
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof]
Desert plains
Adequate equipment : 2 out of 3
- Fire resistance
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof]
Desert valley
Adequate equipment : 1 out of 3
- Fire resistance
- Stealth
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]
Rocky valley
Adequate equipment : 2 out of 3
- Stealth
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]
Snow valley
Adequate equipment : 0 out of 3
- Evasion
- Damage received
- Stealth
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]
Grass plains
Adequate equipment : 1 out of 1
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]
Dirt plains
Adequate equipment : 1 out of 3
- Penetration
- Detection
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]
Snow plains
Adequate equipment : 1 out of 3
- Evasion
- Damage received
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]
Crushed ice streets
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]
Shoals forest
Adequate equipment : 1 out of 3
- Detection
- Firepower
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]
Shoals hills
Adequate equipment : 2 out of 3
- Detection
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]
Muddy snow forest
Adequate equipment : 0 out of 3
- Evasion
- Penetration
- Firepower
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]
Crushed ice valley
Adequate equipment : 1 out of 3
- Damage received
- Stealth
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]
Rocky desert plains
Adequate equipment : 2 out of 3
- Fire resistance
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]
Rocky desert streets
Adequate equipment : 2 out of 3
- Fire resistance
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent]
River hills
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent] [moisture counter] [buoyant]
River streets
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent] [moisture counter] [buoyant]
River valley
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Stealth
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 1 out of 3
- Probably fail to attack
- Critical resistance
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Stealth
Missing: [rear] [w proof] [treads] [c proof] [front] [h proof] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
From | Quote |
---|---|
Intro | |
Main screen #1 | |
Main screen #2 | |
Main screen #3 | |
Main screen #4 | |
Main screen #5 | |
Main screen #6 | |
On upgrade | |
Pre-attack #1 | |
Pre-attack #2 | |
Pre-attack #3 | |
On attack #1 | |
On attack #2 | |
On attack #3 | |
On attack #4 | |
On attack #5 | |
On attack #6 | |
On attack #7 | |
Getting hit | |
Upon destruction | |
Assignation to a squad | |
Adding essential equipment #1 | |
Adding essential equipment #2 | |
Adding essential equipment #3 | |
Adding essential equipment #4 | |
Adding equipment to a slot #1 | |
Adding equipment to a slot #2 | |
Adding equipment to a slot #3 | |
Unequip all gear | |
Battle victory #1 | |
Battle victory #2 | |
Battle victory #3 | |
Battle loss | |
Fate |