StuG III (G1 Launcher) Leah Rossiter
Engines
|   Tier 1 |   |    HP WP Engine  25  25  20 | 
|   Tier 2 |   |    HP WP Engine II  60  35  45 | 
|   Tier 3 |   |    HP WP Engine III  95  45  70 | 
Chassis
|   Tier 1 |   |    Infantry Chassis  200  100  25 | 
|   Tier 2 |   |    Infantry Chassis II  965  300  70 | 
|   Tier 3 |   |    Infantry Chassis III  1295  520  120 | 
|   Tier 3 |   |        Overhead MRL Chassis  450  400  200  40  110 | 
Armors
|   Tier 1 |   |  Light Rolled Riveted Armor  45  25 | 
|   Tier 1 |   |  Light Welded Rolled Armor  65  25  10 | 
|   Tier 1 |   |  Light Full Cast Armor  45  165  25 | 
|   Tier 2 |   |  Light Rolled Riveted Armor II  145  70 | 
|   Tier 2 |   |  Light Full Cast Armor II  120  515  55 | 
|   Tier 2 |   |  Light Welded Rolled Armor II  175  60  30 | 
|   Tier 3 |   |  Light Rolled Riveted Armor III  240  115 | 
|   Tier 3 |   |  Light Welded Rolled Armor III  260  90  45 | 
|   Tier 3 |   |  Light Full Cast Armor III  205  935  95 | 
Shells From game version 1.8.7.44
|   Tier 1 | _icon.png)  Level 2 |    LDERAT (L)  205  80  50 | 
| Range | 4510 | |
|   Tier 1 | _icon.png)  Level 6 |    Shaped WSAT (L)  285  225 | 
| Range | 4510 | |
|   Tier 2 | _icon.png)  Level 2 |    BBERAT (L)  870  225  70 | 
| Range | 4510 | |
|   Tier 2 | _icon.png)  Level 6 |      Shaped WSFSAT (L)  600  455  90 | 
| Range | 4510 | |
|   Tier 3 | _icon.png)  Level 2 |    RPERAT (L)  1780  365  95 | 
| Range | 4510 | |
|   Tier 3 | _icon.png)  Level 6 |      Shaped CFS WSAT (L)  920  690  130 | 
| Range | 4510 | |
|   Tier 1 | _icon.png)  Level 2 |    Rocket-I (L)  360  75 | 
| Range | 0 | |
|   Tier 1 | _icon.png)  Level 3 |    HC Rocket (L)  295  120 | 
| Range | 14830 | |
|   Tier 2 | _icon.png)  Level 3 |      HCFS Rocket (L)  795  300  40 | 
| Range | 14830 | |
|   Tier 2 | _icon.png)  Level 4 |      FS Rocket-I (L)  1235  240  55 | 
| Range | 14830 | |
|   Tier 3 | _icon.png)  Level 2 |      Turbo Rocket-I (L)  1820  345  115 | 
| Range | 14830 | |
|   Tier 3 | _icon.png)  Level 3 |      Turbo HC Rocket (L)  1295  480  100 | 
| Range | 14830 | |
Illustration :
Main Illustration
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How to unlock:
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
 
	    Dirt streets
	        	Adequate equipment : 2 out of 3	        	
	        	
- Critical resistance 	        
Missing: [low]
 
	    Rocky streets
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Targeting 
- Critical resistance 	        
Missing: [low] [tires] [light]
 
	    Snow streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Critical resistance 	        
Missing: [low] [tires] [light] [c proof]
 
	    Grass forest
	        	Adequate equipment : 0 out of 1	        	
	        	
- Firepower 	        
Missing: [low] [tires] [light] [c proof] [front]
 
	    Dirt forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Firepower 	        
Missing: [low] [tires] [light] [c proof] [front]
 
	    Rocky forest
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Targeting 
- Firepower 	        
Missing: [low] [tires] [light] [c proof] [front]
 
	    Snow forest
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Firepower 	        
Missing: [low] [tires] [light] [c proof] [front]
 
	    Grass hills
	        	Adequate equipment : 0 out of 1	        	
	        	
- Evasion 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof]
 
	    Desert hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Evasion 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof]
 
	    Desert plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof]
 
	    Desert valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Stealth 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent]
 
	    Rocky valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Targeting 
- Stealth 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent]
 
	    Snow valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Stealth 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent]
 
	    Grass plains
	        	Adequate equipment : 1 out of 1	        	
	        		        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent]
 
	    Dirt plains
	        	Adequate equipment : 3 out of 3	        	
	        		        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent]
 
	    Snow plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent]
 
	    Crushed ice streets
	        	Adequate equipment : 0 out of 3	        	
	        	
- Damage received 
- Targeting 
- Critical resistance 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent]
 
	    Shoals forest
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Firepower 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent]
 
	    Shoals hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Evasion 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent]
 
	    Muddy snow forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Firepower 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent]
 
	    Crushed ice valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Damage received 
- Targeting 
- Stealth 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent]
 
	    Rocky desert plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Armor 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent]
 
	    Rocky desert streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Critical resistance 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent]
 
	    River hills
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Evasion 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent] [moisture counter] [buoyant]
 
	    River streets
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Critical resistance 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent] [moisture counter] [buoyant]
 
	    River valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Stealth 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent] [moisture counter] [buoyant]
 
	    Spore plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent] [moisture counter] [buoyant] [energized] [brisk]
 
	    Spore valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 
- Stealth 	        
Missing: [low] [tires] [light] [c proof] [front] [s proof] [d proof] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
| From | Quote | 
|---|---|
| Intro | |
| Main screen #1 | |
| Main screen #2 | |
| Main screen #3 | |
| Main screen #4 | |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate | 
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