Sturmmörser 38D Evelyn Friedrich
Engines
Tier 1 |
|
Silent DP Engine 35 20 |
Tier 2 |
|
Silent DP Engine II 55 55 |
Tier 3 |
|
Silent DP Engine III 70 90 |
Chassis
Tier 1 |
|
Open-Top Chassis 65 15 35 45 |
Tier 2 |
|
Open-Top Chassis II 240 40 95 115 |
Tier 3 |
|
Open-Top Chassis III 430 70 160 190 |
Armors
Tier 1 |
|
Light Welded Rolled Armor 65 25 10 |
Tier 1 |
|
Light Cast Welded Armor 85 100 20 5 |
Tier 1 |
|
Light Spaced Armor 85 55 |
Tier 1 |
|
Light Composite Armor 175 10 |
Tier 2 |
|
Light Cast Welded Armor II 190 275 45 15 |
Tier 2 |
|
Light Welded Rolled Armor II 175 60 30 |
Tier 2 |
|
Light Spaced Armor II 185 110 |
Tier 2 |
|
Light Composite Armor II 360 20 |
Tier 3 |
|
Light Welded Rolled Armor III 260 90 45 |
Tier 3 |
|
Light Cast Welded Armor III 300 450 75 25 |
Tier 3 |
|
Light Spaced Armor III 280 170 |
Tier 3 |
|
Light Composite Armor III 540 30 |
Shells From game version 1.7.7.13
Tier 1 |
Level 3 |
HCHE (L) 30075 |
Range | 5690 |
Tier 1 |
Level 5 |
LDHE (L) 5355055 |
Range | 5690 |
Tier 2 |
Level 3 |
Concave HCHE (L) 80519075 |
Range | 5690 |
Tier 2 |
Level 5 |
High-arc HEDM HE (L) 1185903545 |
Range | 5690 |
Tier 2 |
Level 5 |
BBERHE (L) 121011080 |
Range | 5690 |
Tier 3 |
Level 3 |
RPBBERHE (L) 175016095 |
Range | 5690 |
Tier 3 |
Level 5 |
Concave Elongated HCHE (L) 1410330125 |
Range | 5690 |
Tier 3 |
Level 5 |
MP High-arc HEDM HE (L) 18101604560 |
Range | 5690 |
Illustration :
Main Illustration
How to unlock:
Blueprint N5
x
42
S 1
Electric Detector
x
1
Silver
x
4 408 650
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Critical resistance
Missing: [rear] [w proof] [low]
Rocky streets
Adequate equipment : 1 out of 3
- Armor
- Critical resistance
Missing: [rear] [w proof] [low] [tires]
Snow streets
Adequate equipment : 1 out of 3
- Damage received
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [c proof]
Grass forest
Adequate equipment : 1 out of 1
Missing: [rear] [w proof] [low] [tires] [c proof]
Dirt forest
Adequate equipment : 1 out of 3
- Penetration
- Detection
Missing: [rear] [w proof] [low] [tires] [c proof]
Rocky forest
Adequate equipment : 2 out of 3
- Armor
Missing: [rear] [w proof] [low] [tires] [c proof]
Snow forest
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [w proof] [low] [tires] [c proof]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof]
Desert hills
Adequate equipment : 1 out of 3
- Fire resistance
- Evasion
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof]
Desert plains
Adequate equipment : 1 out of 3
- Fire resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled]
Desert valley
Adequate equipment : 2 out of 3
- Fire resistance
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled]
Rocky valley
Adequate equipment : 2 out of 3
- Armor
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled]
Snow valley
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled]
Grass plains
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled]
Dirt plains
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Firepower
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled]
Snow plains
Adequate equipment : 1 out of 3
- Damage received
- Firepower
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled]
Crushed ice streets
Adequate equipment : 1 out of 3
- Damage received
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled]
Shoals forest
Adequate equipment : 2 out of 3
- Detection
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled]
Shoals hills
Adequate equipment : 1 out of 3
- Detection
- Evasion
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled]
Muddy snow forest
Adequate equipment : 2 out of 3
- Penetration
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled]
Crushed ice valley
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled]
Rocky desert plains
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled]
Rocky desert streets
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled] [moisture counter] [buoyant]
River streets
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled] [moisture counter] [buoyant]
River valley
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 1 out of 3
- Probably fail to attack
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [c proof] [s proof] [h proof] [angled] [moisture counter] [buoyant] [energized] [brisk]
Quotes
From | Quote |
---|---|
Intro | Um... Sir, this is the latest experimental attire, which is said to be exclusively meant for summer operations. But... uh... it always seems to me that in a combat deployed state, there's something wrong with the gun elevation angle... |
Main screen #1 | |
Main screen #2 | |
Main screen #3 | |
Main screen #4 | |
Main screen #5 | |
Main screen #6 | |
On upgrade | |
Pre-attack #1 | |
Pre-attack #2 | |
Pre-attack #3 | |
On attack #1 | |
On attack #2 | |
On attack #3 | |
On attack #4 | |
On attack #5 | |
On attack #6 | |
On attack #7 | |
Getting hit | |
Upon destruction | |
Assignation to a squad | |
Adding essential equipment #1 | |
Adding essential equipment #2 | |
Adding essential equipment #3 | |
Adding essential equipment #4 | |
Adding equipment to a slot #1 | |
Adding equipment to a slot #2 | |
Adding equipment to a slot #3 | |
Unequip all gear | |
Battle victory #1 | |
Battle victory #2 | |
Battle victory #3 | |
Battle loss | |
Fate | In the future... If I want to test the new attire, will Sir help me report the results? I think these attires have less and less armor nowadays, I'm feeling a bit... unsafe... |