SU-8 Mocha Meretskova
Engines
Tier 1 |
|
WP DP Engine 25 30 20 |
Tier 2 |
|
DP WP Engine II 35 65 45 |
Tier 3 |
|
WP DP Engine III 50 100 75 |
Chassis
Tier 1 |
|
Infantry Chassis 200 100 25 |
Tier 2 |
|
Infantry Chassis II 965 300 70 |
Tier 3 |
|
Infantry Chassis III 1295 520 120 |
Armors
Tier 1 |
|
Light Rolled Riveted Armor 45 25 |
Tier 1 |
|
Light Spaced Armor 85 55 |
Tier 1 |
|
Light Tempered Upgraded armor 95 35 30 |
Tier 2 |
|
Light Rolled Riveted Armor II 145 70 |
Tier 2 |
|
Light Spaced Armor II 185 110 |
Tier 2 |
|
Light Tempered Upgraded Armor II 190 65 45 |
Tier 3 |
|
Light Rolled Riveted Armor III 240 115 |
Tier 3 |
|
Light Spaced Armor III 280 170 |
Tier 3 |
|
Light Hardened Welded Armor III 370 100 25 |
Tier 3 |
|
Light Composite Armor III 540 30 |
Shells From game version 1.7.7.18
Tier 1 |
Level 2 |
APHE (M) 31535 |
Range | 2440 |
Tier 2 |
Level 2 |
APHEC (M) 960100 |
Range | 2440 |
Tier 3 |
Level 1 |
HCAPCBC (M) 154015550 |
Range | 2440 |
Tier 1 |
Level 1 |
HE-F (M) 3105 |
Range | 9260 |
Tier 1 |
Level 4 |
HE-I (M) 42055 |
Range | 9260 |
Tier 2 |
Level 1 |
Concave Canister HE-F (M) 11052565 |
Range | 9260 |
Tier 2 |
Level 4 |
Concave HE-I (M) 102513080 |
Range | 9260 |
Tier 2 |
Level 6 |
HEDM HE (M) 108516515 |
Range | 9260 |
Tier 3 |
Level 1 |
Concave HCHE-I (M) 1450180110 |
Range | 9260 |
Tier 3 |
Level 4 |
Concave Shrapnel HE-F (M) 213550125 |
Range | 9260 |
Tier 3 |
Level 6 |
Active HEDM HE (M) 165525025 |
Range | 9260 |
Tier 1 |
Level 1 |
HEAT (M) 26050 |
Range | 4280 |
Tier 1 |
Level 6 |
Shaped WSAT (M) 230235 |
Range | 4280 |
Tier 2 |
Level 3 |
FSHEAT (M) 106017075 |
Range | 4280 |
Tier 2 |
Level 6 |
Shaped WSFSAT (M) 48547590 |
Range | 4280 |
Tier 3 |
Level 3 |
CFS HEAT (M) 1955275120 |
Range | 4280 |
Tier 3 |
Level 6 |
Shaped CFS WSAT (M) 745715130 |
Range | 4280 |
Tier 1 |
Level 2 |
A.TF.AP(L) 10510515 |
Range | 1200 |
Tier 2 |
Level 4 |
A.TF.HEAP(L) 36531555 |
Range | 1200 |
Tier 3 |
Level 4 |
A.HA.NEF.HEAP(L) 68059090 |
Range | 1200 |
Illustration :
Illustration captured from her Live2D
Skin illustration
How to unlock:
Random loot from the Source Forge using G-Iron
Can be obtained by cleaning the following volumes from story:
Volume 4-4
Volume 10-4
Volume 16-4
Volume 22-4
Processor
x
212
Blueprint N3
x
26
S 4
Camouflage
x
1
Silver
x
990 000
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 1 out of 3
- Penetration
- Critical resistance
Missing: [rear] [low]
Rocky streets
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Critical resistance
Missing: [rear] [low] [tires] [light]
Snow streets
Adequate equipment : 1 out of 3
- Damage received
- Critical resistance
Missing: [rear] [low] [tires] [light] [c proof]
Grass forest
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [low] [tires] [light] [c proof] [front]
Dirt forest
Adequate equipment : 1 out of 3
- Penetration
- Firepower
Missing: [rear] [low] [tires] [light] [c proof] [front]
Rocky forest
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Firepower
Missing: [rear] [low] [tires] [light] [c proof] [front]
Snow forest
Adequate equipment : 1 out of 3
- Damage received
- Firepower
Missing: [rear] [low] [tires] [light] [c proof] [front]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof]
Desert hills
Adequate equipment : 1 out of 3
- Fire resistance
- Evasion
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof]
Desert plains
Adequate equipment : 2 out of 3
- Fire resistance
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof]
Desert valley
Adequate equipment : 1 out of 3
- Fire resistance
- Stealth
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent]
Rocky valley
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Stealth
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent]
Snow valley
Adequate equipment : 1 out of 3
- Damage received
- Stealth
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent]
Grass plains
Adequate equipment : 1 out of 1
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent]
Dirt plains
Adequate equipment : 2 out of 3
- Penetration
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent]
Snow plains
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent]
Crushed ice streets
Adequate equipment : 0 out of 3
- Damage received
- Targeting
- Critical resistance
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent]
Shoals forest
Adequate equipment : 2 out of 3
- Firepower
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent]
Shoals hills
Adequate equipment : 2 out of 3
- Evasion
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent]
Muddy snow forest
Adequate equipment : 1 out of 3
- Penetration
- Firepower
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent]
Crushed ice valley
Adequate equipment : 0 out of 3
- Damage received
- Targeting
- Stealth
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent]
Rocky desert plains
Adequate equipment : 1 out of 3
- Armor
- Fire resistance
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent]
Rocky desert streets
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Critical resistance
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent] [moisture counter] [buoyant]
River streets
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Critical resistance
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent] [moisture counter] [buoyant]
River valley
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Stealth
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 1 out of 3
- Probably fail to attack
- Critical resistance
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Stealth
Missing: [rear] [low] [tires] [light] [c proof] [front] [s proof] [h proof] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
From | Quote |
---|---|
Intro | These days, you really meet all sorts of odd characters on the battlefield. |
Main screen #1 | |
Main screen #2 | |
Main screen #3 | |
Main screen #4 | |
Main screen #5 | |
Main screen #6 | |
On upgrade | |
Pre-attack #1 | |
Pre-attack #2 | |
Pre-attack #3 | |
On attack #1 | |
On attack #2 | |
On attack #3 | |
On attack #4 | |
On attack #5 | |
On attack #6 | |
On attack #7 | |
Getting hit | |
Upon destruction | |
Assignation to a squad | |
Adding essential equipment #1 | |
Adding essential equipment #2 | |
Adding essential equipment #3 | |
Adding essential equipment #4 | |
Adding equipment to a slot #1 | |
Adding equipment to a slot #2 | |
Adding equipment to a slot #3 | |
Unequip all gear | |
Battle victory #1 | |
Battle victory #2 | |
Battle victory #3 | |
Battle loss | |
Fate | Can you also make cakes? |