T18E2 Boarhound Raushan Sanchez

Last updated : 2025-02-27 22:31:25
Profile updated to game version : 1.9.8.6

Portrait of T18E2 Boarhound

atg category T18E2 Boarhound
freedonia flag Raushan Sanchez
Unlocks

Nothing

Category Anti-Tank Gun
Armor Heavy
Nation Freedonia
Rarity Gold
Blueprint Rank ?
Live2D Not available

Talents
sports talent icon Sports 1
business talent icon Business 2
martial arts talent icon Martial arts 1

Basic equipment slots
turret slot mod slot mod slot external slot internal slot internal slot special slot

Additionnal Raid slots
special slot

Additionnal Fate slots
Unknown

Shells
ap shell [AP] Conventional
apcr shell [APCR] Composite-Rigid
apds shell [APDS] Discarding Sabot

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in ATG category for this attribute (89 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
636
+16.10
2213
Firepower icon Firepower
Ranked 54
Δ -129
297
+7.31
1012
Penetration icon Penetration
Ranked 45
Δ -65
115
Targeting icon Targeting
Ranked 6
Δ +30
792
+22.51
2997
Durability icon Durability
Ranked 28
Δ +214
293
+8.10
1086
Armor icon Armor
Ranked 21
Δ +164
145
Evasion icon Evasion
Ranked 3
Δ +75
55
Stealth icon Stealth
Ranked 15
Δ -15
110
Detection icon Detection
Ranked 2
Δ +50
A
0
Fire resistance
22 Δ -52
A
0
Critical resistance
23 Δ -62
B
0
Critical defense
15 Δ -70

Active Skills :

Chassis properties
light chassis bonus Light
Immune to [Rocky] terrain effect : [Rocky]
[Rocky] Troughout the battle, Targeting is reduced
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rocket_chassis chassis bonus Rocket chassis
Increases ricochet chance for [AP] and [AT]
tires chassis bonus Tires
Immune to [Flat] terrain effect : [Rocky]
[Rocky] Troughout the battle, Armor is reduced
Engine properties
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
h_proof engine bonus H proof
Immune to [Hot] terrain effect : [Desert]
[Desert] Troughout the battle, Fire resistance is drastically reduced
Tech rank
Tier 1
HP DP JS Engine icon
D_proof's icon H_proof's icon HP DP JS Engine
Armor icon 100 Evasion icon 35 Stealth icon -10
Tech rank
Tier 2
HP DP JS Engine II icon
D_proof's icon H_proof's icon HP DP JS Engine II
Armor icon 200 Evasion icon 75 Stealth icon -20
Tech rank
Tier 3
HP DP JS Engine III icon
D_proof's icon H_proof's icon HP DP JS Engine III
Armor icon 300 Evasion icon 110 Stealth icon -30
Tech rank
Tier 1
Heavy Wheeled Chassis icon
Light's icon Low's icon Tires's icon Heavy Wheeled Chassis
Armor icon 30 Durability icon 220 Evasion icon 50 Targeting icon 55
Tech rank
Tier 2
Armored Wheeled Chassis II icon
Light's icon Low's icon Tires's icon Armored Wheeled Chassis II
Armor icon 75 Durability icon 750 Evasion icon 80 Targeting icon 90
Tech rank
Tier 3
Armored Wheeled Chassis III icon
Light's icon Low's icon Rocket_chassis's icon Tires's icon Armored Wheeled Chassis III
Armor icon 135 Durability icon 1600 Evasion icon 115 Targeting icon 170
Tech rank
Tier 1
Heavy Rolled Riveted Armor icon
Riveted's icon Heavy Rolled Riveted Armor
Armor icon 75 Evasion icon 15
Tech rank
Tier 1
Heavy Welded Rolled Armor icon
Welded's icon Heavy Welded Rolled Armor
Armor icon 105 Evasion icon 10 Targeting icon 10
Tech rank
Tier 1
Heavy Hardened Welded Armor icon
Hardened's icon Welded's icon Heavy Hardened Welded Armor
Armor icon 140 Evasion icon 10 Targeting icon 5
Tech rank
Tier 2
Heavy Rolled Riveted Armor II icon
Riveted's icon Heavy Rolled Riveted Armor II
Armor icon 235 Evasion icon 40
Tech rank
Tier 2
Heavy Hardened Welded Armor II icon
Hardened's icon Welded's icon Heavy Hardened Welded Armor II
Armor icon 325 Evasion icon 25 Targeting icon 15
Tech rank
Tier 2
Heavy Welded Rolled Armor II icon
Welded's icon Heavy Welded Rolled Armor II
Armor icon 280 Evasion icon 25 Targeting icon 30
Tech rank
Tier 3
Heavy Rolled Riveted Armor III icon
Riveted's icon Heavy Rolled Riveted Armor III
Armor icon 395 Evasion icon 65
Tech rank
Tier 3
Heavy Welded Rolled Armor III icon
Welded's icon Heavy Welded Rolled Armor III
Armor icon 425 Evasion icon 40 Targeting icon 45
Tech rank
Tier 3
Heavy Hardened Welded Armor III icon
Hardened's icon Welded's icon Heavy Hardened Welded Armor III
Armor icon 540 Evasion icon 45 Targeting icon 25
Tech rank
Tier 3
Heavy Arc-shaped Cast Alloy Armor icon
Arc_shaped's icon Heavy Arc-shaped Cast Alloy Armor
Armor icon 630 Durability icon 485 Evasion icon 15
[AP] Conventional
Tech rank
Tier 1
AP-I (S) icon
Level 3
Burning Agent : Shells have a chance to ignite targets without penetrating them. AP-I (S)
Firepower icon300Penetration icon90
Range 1740
Tech rank
Tier 2
APC-I (S) icon
Level 4
Capped : Reduces ricochet chance against specialised armors Burning Agent : Shells have a chance to ignite targets without penetrating them. APC-I (S)
Firepower icon730Penetration icon210
Range 1740
Tech rank
Tier 2
Heavy APC (S) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Heavy APC (S)
Firepower icon290Penetration icon390
Range 1740
Tech rank
Tier 3
APCBC-I (S) icon
Level 4
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Burning Agent : Shells have a chance to ignite targets without penetrating them. APCBC-I (S)
Firepower icon1160Penetration icon330Targeting icon60
Range 1740
Tech rank
Tier 3
Heavy APCBC (S) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Heavy APCBC (S)
Firepower icon450Penetration icon595Targeting icon60
Range 1740
[APCR] Composite-Rigid
Tech rank
Tier 1
Tempered APCR (S) icon
Level 4
Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Tempered APCR (S)
Firepower icon225Penetration icon115
Range 1270
Tech rank
Tier 2
Tempered CRBC (S) icon
Level 3
Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Ballistic Cap : Increases targeting Tempered CRBC (S)
Firepower icon555Penetration icon265Targeting icon45
Range 1270
Tech rank
Tier 3
QFCRCBC Mag (S) icon
Level 2
Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Quickfire : Quickfire clip increases damage by a certain percentage Ballistic Cap : Increases targeting QFCRCBC Mag (S)
Firepower icon915Penetration icon385Targeting icon55
Range 1270
Tech rank
Tier 3
Tempered CRCBC (S) icon
Level 6
Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Ballistic Cap : Increases targeting Tempered CRCBC (S)
Firepower icon920Penetration icon430Targeting icon60
Range 1270
Tech rank
Tier 3
Conical APCR (M) icon
Level 6
Kinetic Focus : Distance significantly affects firepower. Reduced ricochet chance. Conical Projectile : Greatly increased penetration in contact phase and CQB phase. Conical APCR (M)
Firepower icon445Penetration icon860Targeting icon125
Range 1270
[APDS] Discarding Sabot
Tech rank
Tier 1
Tempered APDS (S) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Tempered : Target's armor is less effective Tempered APDS (S)
Firepower icon200Penetration icon125
Range 2270
Tech rank
Tier 2
Tempered FSDS (S) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Tempered : Target's armor is less effective Fin Stabilized : Increases targeting, reduces penetration Tempered FSDS (S)
Firepower icon485Penetration icon290Targeting icon35
Range 2270
Tech rank
Tier 3
Tempered FSLRDS (S) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Tempered : Target's armor is less effective Fin Stabilized : Increases targeting, reduces penetration Tempered FSLRDS (S)
Firepower icon715Penetration icon415Targeting icon55
Range 2270

Illustration :

Main Illustration


T18E2 Boarhound illustration
dirt streets's icon
Dirt streets

Adequate equipment : 1 out of 3

- Penetration
- Detection

Missing: [rear] [w proof]

rocky streets's icon
Rocky streets

Adequate equipment : 3 out of 3

Missing: [rear] [w proof]

snow streets's icon
Snow streets

Adequate equipment : 1 out of 3

- Evasion
- Damage received

Missing: [rear] [w proof] [treads] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 2 out of 3

- Evasion

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof]

desert plains's icon
Desert plains

Adequate equipment : 2 out of 3

- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 2 out of 3

- Stealth

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 2 out of 3

- Stealth

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Stealth

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Detection
- Evasion

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 0 out of 3

- Evasion
- Penetration
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 2 out of 3

- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 3 out of 3

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [rear] [w proof] [treads] [c proof] [front] [s proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro I used to be a bounty hunter for a while and even hunted beast tanks on my own. That's not a bad record, right?
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate