T26E5 Lana Laurie

Last updated : 2024-03-31 00:57:47
Profile updated to game version : 1.9.7.52

Portrait of T26E5

ht category T26E5
freedonia flag Lana Laurie
Category Heavy Tank
Armor Heavy
Nation Freedonia
Rarity Gold
Blueprint Rank N6-
Live2D Not available

Talents
nursing talent icon Nursing 3
artistry talent icon Artistry 1

Basic equipment slots
turret slot mod slot external slot external slot internal slot special slot

Additionnal Raid slots
A.T.E. slot

Additionnal Fate slots
Unknown

Shells
ap shell [AP] Conventional
apds shell [APDS] Discarding Sabot
he shell [HE] High-Explosive

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in HT category for this attribute (93 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
577
+17.00
2243
Firepower icon Firepower
Ranked 39
Δ +0
277
+7.61
1022
Penetration icon Penetration
Ranked 37
Δ -9
100
Targeting icon Targeting
Ranked 10
Δ +10
963
+23.61
3276
Durability icon Durability
Ranked 32
Δ +1
337
+7.92
1112
Armor icon Armor
Ranked 33
Δ +25
85
Evasion icon Evasion
Ranked 8
Δ +20
45
Stealth icon Stealth
Ranked 6
Δ +0
50
Detection icon Detection
Ranked 11
Δ -5
C
46
Fire resistance
16 Δ -2
S
84
Critical resistance
1 Δ +18
B
72
Critical defense
7 Δ +0

Active Skills :

Chassis properties
flat_top chassis bonus Flat top
Increases ricochet chance for [AP] and [AT] attacks
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
w_proof engine bonus W proof
Immune to [Wet] terrain effect : [Dirt]
[Dirt] Troughout the battle, Detection is drastically reduced
Tech rank
Tier 1
WP DP Engine icon
D_proof's icon W_proof's icon WP DP Engine
Detection icon 25 Evasion icon 30 Targeting icon 20
Tech rank
Tier 2
DP WP Engine II icon
D_proof's icon W_proof's icon DP WP Engine II
Detection icon 35 Evasion icon 65 Targeting icon 45
Tech rank
Tier 3
WP DP Engine III icon
D_proof's icon W_proof's icon WP DP Engine III
Detection icon 50 Evasion icon 100 Targeting icon 75
Tech rank
Tier 1
Flat-Top Chassis icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis
Armor icon 80 Durability icon 475 Firepower icon 95 Targeting icon 40
Tech rank
Tier 2
Flat-Top Chassis II icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis II
Armor icon 180 Durability icon 1240 Firepower icon 225 Targeting icon 90
Tech rank
Tier 3
Flat-Top Chassis III icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis III
Armor icon 270 Durability icon 1940 Firepower icon 350 Targeting icon 130
Tech rank
Tier 1
Heavy Full Cast Armor icon
Cast's icon Heavy Full Cast Armor
Armor icon 90 Durability icon 165 Evasion icon 10
Tech rank
Tier 1
Heavy Composite Armor icon
Composite's icon Heavy Composite Armor
Armor icon 220
Tech rank
Tier 1
Heavy Composite Wedge Armor icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor
Armor icon 200
Tech rank
Tier 2
Heavy Full Cast Armor II icon
Cast's icon Heavy Full Cast Armor II
Armor icon 225 Durability icon 515 Evasion icon 25
Tech rank
Tier 2
Heavy Composite Armor II icon
Composite's icon Heavy Composite Armor II
Armor icon 440 Evasion icon 5
Tech rank
Tier 2
Heavy Composite Wedge Armor II icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor II
Armor icon 400 Evasion icon 5
Tech rank
Tier 3
Heavy Full Cast Armor III icon
Cast's icon Heavy Full Cast Armor III
Armor icon 385 Durability icon 935 Evasion icon 45
Tech rank
Tier 3
Heavy Composite Armor III icon
Composite's icon Heavy Composite Armor III
Armor icon 665 Evasion icon 5
Tech rank
Tier 3
Heavy Composite Wedge Armor III icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor III
Armor icon 605 Evasion icon 5
[AP] Conventional
Tech rank
Tier 1
APBC (L) icon
Level 1
Ballistic Cap : Increases targeting APBC (L)
Firepower icon150Penetration icon75Targeting icon15
Range 1700
Tech rank
Tier 1
AP-T (L) icon
Level 4
Tracer : Increases the target's chance to be targeted more often AP-T (L)
Firepower icon345Penetration icon120
Range 1700
Tech rank
Tier 2
APCBC (L) icon
Level 1
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting APCBC (L)
Firepower icon525Penetration icon225Targeting icon35
Range 1700
Tech rank
Tier 2
APC-T (L) icon
Level 3
Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often APC-T (L)
Firepower icon700Penetration icon225
Range 1700
Tech rank
Tier 3
APCBC-T (L) icon
Level 2
Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often Ballistic Cap : Increases targeting APCBC-T (L)
Firepower icon1095Penetration icon350Targeting icon55
Range 1700
[APDS] Discarding Sabot
Tech rank
Tier 1
Tempered APDS (L) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Tempered : Target's armor is less effective Tempered APDS (L)
Firepower icon280Penetration icon110
Range 3310
Tech rank
Tier 1
Light APDS (L) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Guerrilla : Small increase in crit chance and crit damage Light APDS (L)
Firepower icon245Penetration icon150Evasion icon25
Range 3310
Tech rank
Tier 2
Tempered FSDS (L) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Tempered : Target's armor is less effective Fin Stabilized : Increases targeting, reduces penetration Tempered FSDS (L)
Firepower icon690Penetration icon255Targeting icon35
Range 3310
Tech rank
Tier 2
Light FSDS (L) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Fin Stabilized : Increases targeting, reduces penetration Guerrilla : Small increase in crit chance and crit damage Light FSDS (L)
Firepower icon560Penetration icon320Evasion icon50
Range 3310
Tech rank
Tier 3
Heavy FSLRDS (L) icon
Level 1
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Heavy : The closer the target, the greater the penetration Heavy FSLRDS (L)
Firepower icon1275Penetration icon310Targeting icon50
Range 3310
Tech rank
Tier 3
Tempered FSLRDS (L) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Tempered : Target's armor is less effective Fin Stabilized : Increases targeting, reduces penetration Tempered FSLRDS (L)
Firepower icon1020Penetration icon370Targeting icon55
Range 3310
Tech rank
Tier 3
Light FSLR (L) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Guerrilla : Small increase in crit chance and crit damage Light FSLR (L)
Firepower icon870Penetration icon495Evasion icon80
Range 3310
Tech rank
Tier 3
FSLRDS (L) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS FSLRDS (L)
Firepower icon460Penetration icon710Targeting icon105
Range 3310
[HE] High-Explosive
Tech rank
Tier 1
HE-F (M) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased HE-F (M)
Firepower icon310Penetration icon5
Range 2430
Tech rank
Tier 2
Concave Canister HE-F (M) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased Concave Canister HE-F (M)
Firepower icon1105Penetration icon25Targeting icon65
Range 2430
Tech rank
Tier 3
Concave Shrapnel HE-F (M) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased Concave Shrapnel HE-F (M)
Firepower icon2135Penetration icon50Targeting icon125
Range 2430

Illustration :

Main Illustration


T26E5 illustration
Method 1
Resource image

Test Doll
x 433

Blueprint image

Blueprint N6
x 41

Gun_rammer image

S 6

Special image

Gun Rammer
x 1

Silver image

Silver
x 4 862 000

Method 2
Resource image

Test Doll
x 433

Blueprint image

Blueprint N6
x 41

Gun_rammer image

S 6

Special image

Gun Rammer
x 1

Silver image

Silver
x 4 488 000

dirt streets's icon
Dirt streets

Adequate equipment : 3 out of 3

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [tires] [light] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [tires] [light] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [tires] [light] [c proof] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Firepower

Missing: [tires] [light] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [tires] [light] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [tires] [light] [c proof] [front] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Fire resistance
- Evasion

Missing: [tires] [light] [c proof] [front] [s proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Fire resistance
- Firepower

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Fire resistance
- Stealth

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 2 out of 3

- Firepower

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 2 out of 3

- Evasion

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Stealth

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Firepower

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Armor
- Fire resistance

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate