T92-LT Riya Walker

Last updated : 2024-03-31 00:57:48
Profile updated to game version : 1.9.7.52

Portrait of T92-LT

lt category T92-LT
freedonia flag Riya Walker
Unlocks

Nothing

Category Light Tank
Armor Standard
Nation Freedonia
Rarity Gold
Blueprint Rank N5
Live2D Not available

Talents
performing talent icon Performing 1
crafting talent icon Crafting 3

Basic equipment slots
turret slot mod slot mod slot internal slot internal slot internal slot special slot

Additionnal Raid slots
turret slot

Additionnal Fate slots
Unknown

Shells
ap shell [AP] Conventional
apds shell [APDS] Discarding Sabot
he shell [HE] High-Explosive

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in LT category for this attribute (97 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
586
+16.71
2223
Firepower icon Firepower
Ranked 23
Δ +299
282
+7.61
1027
Penetration icon Penetration
Ranked 18
Δ +139
135
Targeting icon Targeting
Ranked 4
Δ +35
658
+18.00
2422
Durability icon Durability
Ranked 26
Δ +80
220
+5.61
769
Armor icon Armor
Ranked 28
Δ +5
120
Evasion icon Evasion
Ranked 7
Δ +20
85
Stealth icon Stealth
Ranked 11
Δ +5
90
Detection icon Detection
Ranked 12
Δ +5
B
60
Fire resistance
18 Δ -8
A
74
Critical resistance
10 Δ +0
A
76
Critical defense
7 Δ +0

Active Skills :

Chassis properties
flat_top chassis bonus Flat top
Increases ricochet chance for [AP] and [AT] attacks
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
h_proof engine bonus H proof
Immune to [Hot] terrain effect : [Desert]
[Desert] Troughout the battle, Fire resistance is drastically reduced
silent engine bonus Silent
Immune to [Exposed] terrain effect : [Valley]
[Valley] Troughout the battle, Stealth is drastically reduced
Tech rank
Tier 1
Silent HP Engine icon
H_proof's icon Silent's icon Silent HP Engine
Detection icon 15 Evasion icon 30 Stealth icon 25
Tech rank
Tier 2
Silent HP Engine II icon
H_proof's icon Silent's icon Silent HP Engine II
Detection icon 20 Evasion icon 65 Stealth icon 35
Tech rank
Tier 3
Silent HP Engine III icon
H_proof's icon Silent's icon Silent HP Engine III
Detection icon 25 Evasion icon 100 Stealth icon 50
Tech rank
Tier 1
Flat-Top Chassis icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis
Armor icon 80 Durability icon 475 Firepower icon 95 Targeting icon 40
Tech rank
Tier 2
Flat-Top Chassis II icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis II
Armor icon 180 Durability icon 1240 Firepower icon 225 Targeting icon 90
Tech rank
Tier 3
Flat-Top Chassis III icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis III
Armor icon 270 Durability icon 1940 Firepower icon 350 Targeting icon 130
Tech rank
Tier 1
Medium Welded Rolled Armor icon
Welded's icon Medium Welded Rolled Armor
Armor icon 85 Evasion icon 15 Targeting icon 10
Tech rank
Tier 1
Medium Hardened Welded Armor icon
Hardened's icon Welded's icon Medium Hardened Welded Armor
Armor icon 120 Evasion icon 20 Targeting icon 5
Tech rank
Tier 1
Medium Cast Welded Armor icon
Cast's icon Welded's icon Medium Cast Welded Armor
Armor icon 110 Durability icon 100 Evasion icon 15 Targeting icon 5
Tech rank
Tier 1
Medium Spaced Wedge Armor icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor
Armor icon 85 Evasion icon 45
Tech rank
Tier 1
Medium Tempered Upgraded Armor icon
Tempered's icon Medium Tempered Upgraded Armor
Armor icon 125 Evasion icon 25 Stealth icon 30
Tech rank
Tier 2
Medium Hardened Welded Armor II icon
Hardened's icon Welded's icon Medium Hardened Welded Armor II
Armor icon 275 Evasion icon 45 Targeting icon 15
Tech rank
Tier 2
Medium Cast Welded Armor II icon
Cast's icon Welded's icon Medium Cast Welded Armor II
Armor icon 245 Durability icon 275 Evasion icon 30 Targeting icon 15
Tech rank
Tier 2
Medium Welded Rolled Armor II icon
Welded's icon Medium Welded Rolled Armor II
Armor icon 230 Evasion icon 45 Targeting icon 30
Tech rank
Tier 2
Medium Spaced Wedge Armor II icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor II
Armor icon 190 Evasion icon 95
Tech rank
Tier 2
Medium Tempered Upgraded Armor II icon
Tempered's icon Medium Tempered Upgraded Armor II
Armor icon 255 Evasion icon 50 Stealth icon 45
Tech rank
Tier 3
Medium Welded Rolled Armor III icon
Welded's icon Medium Welded Rolled Armor III
Armor icon 345 Evasion icon 65 Targeting icon 45
Tech rank
Tier 3
Medium Cast Welded Armor III icon
Cast's icon Welded's icon Medium Cast Welded Armor III
Armor icon 385 Durability icon 450 Evasion icon 50 Targeting icon 25
Tech rank
Tier 3
Medium Spaced Wedge Armor III icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor III
Armor icon 290 Evasion icon 150
Tech rank
Tier 3
Medium Tempered Upgraded Armor III icon
Tempered's icon Medium Tempered Upgraded Armor III
Armor icon 370 Evasion icon 70 Stealth icon 55
Tech rank
Tier 3
Medium Hardened Welded Armor III icon
Hardened's icon Welded's icon Medium Hardened Welded Armor III
Armor icon 460 Evasion icon 70 Targeting icon 25
[AP] Conventional
Tech rank
Tier 1
AP-I (M) icon
Level 3
Burning Agent : Shells have a chance to ignite targets without penetrating them. AP-I (M)
Firepower icon345Penetration icon85
Range 1530
Tech rank
Tier 1
AP-T (M) icon
Level 4
Tracer : Increases the target's chance to be targeted more often AP-T (M)
Firepower icon295Penetration icon125
Range 1530
Tech rank
Tier 2
APC-T (M) icon
Level 3
Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often APC-T (M)
Firepower icon595Penetration icon245
Range 1530
Tech rank
Tier 2
APC-I (M) icon
Level 4
Capped : Reduces ricochet chance against specialised armors Burning Agent : Shells have a chance to ignite targets without penetrating them. APC-I (M)
Firepower icon840Penetration icon195
Range 1530
Tech rank
Tier 3
APCBC-T (M) icon
Level 2
Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often Ballistic Cap : Increases targeting APCBC-T (M)
Firepower icon930Penetration icon375Targeting icon55
Range 1530
Tech rank
Tier 3
APCBC-I (M) icon
Level 4
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Burning Agent : Shells have a chance to ignite targets without penetrating them. APCBC-I (M)
Firepower icon1335Penetration icon300Targeting icon60
Range 1530
[APDS] Discarding Sabot
Tech rank
Tier 1
Light APDS (M) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Guerrilla : Small increase in crit chance and crit damage Light APDS (M)
Firepower icon200Penetration icon160Evasion icon25
Range 2840
Tech rank
Tier 2
Light FSDS (M) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Fin Stabilized : Increases targeting, reduces penetration Guerrilla : Small increase in crit chance and crit damage Light FSDS (M)
Firepower icon455Penetration icon340Evasion icon50
Range 2840
Tech rank
Tier 3
Light FSLR (M) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Guerrilla : Small increase in crit chance and crit damage Light FSLR (M)
Firepower icon710Penetration icon520Evasion icon80
Range 2840
[HE] High-Explosive
Tech rank
Tier 1
HE-F (S) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased HE-F (S)
Firepower icon295Penetration icon10
Range 4040
Tech rank
Tier 2
Concave Canister HE-F (S) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased Concave Canister HE-F (S)
Firepower icon1040Penetration icon35Targeting icon65
Range 4040
Tech rank
Tier 2
Concave HE-I (S) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HE-I (S)
Firepower icon935Penetration icon145Targeting icon80
Range 2840
Tech rank
Tier 3
Concave Shrapnel HE-F (S) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased Concave Shrapnel HE-F (S)
Firepower icon2005Penetration icon65Targeting icon125
Range 4040

Illustration :

Main Illustration


T92-LT illustration
dirt streets's icon
Dirt streets

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof]

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [tires] [light] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [w proof] [tires] [light] [c proof] [front] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Damage received
- Evasion

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled]

rocky valley's icon
Rocky valley

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled]

snow valley's icon
Snow valley

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled]

shoals forest's icon
Shoals forest

Adequate equipment : 0 out of 3

- Damage received
- Detection
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled]

shoals hills's icon
Shoals hills

Adequate equipment : 0 out of 3

- Damage received
- Detection
- Evasion

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 1 out of 3

- Armor
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 2 out of 3

- Armor

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 1 out of 3

- Probably fail to attack
- Critical resistance

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [d proof] [angled] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate